1 Growth 18 1 Growth 18
Health 385 (+80) (+0) Attack damage 48.5 (+2.635) (+0)
Health regen. 4.5 (+0.65) Attack speed 0.603 (+2.5%)
Mana 260 (+50) (+) Armor 10.5 (+4.5) (+0)
Mana regen. 6.9 (+0.6) (+0) Magic resist. 35 (+0)
Attack range N/A Mov. speed 340


Roots of Magic
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Zyzamel and allied champions gain bonus Ability power if they are near each other. The amount of ability power increases for each allied champion nearby.

Arcane Blast
COST: 40/45/50/55/60 Mana
COOLDOWN: 8/7/6/5/4

ACTIVE: Zyzamel sends out a blast of magic to a target unit. When cast on an enemy unit, it deals magic damage plus 10% of Zyzamel's current mana as bonus True damage. If it is cast on an allied champion, they are healed.  

  • Magic Damage: 80/120/160/200/245 (+65% AP)
  • Heal: 60/80/100/120/140 (+20% AP)

Elder Totem
COST: 60/60/60/60/60 Mana
COOLDOWN: 24/23/22/21/20

ACTIVE:Zyzamel places a Totem on the ground that becomes invisible to the enemy after a 2 second delay. When near the Totem, Zyzamel and nearby allied champions will be gradually healed 20% of their maximum health after every 6 seconds. Nearby enemy champions will have decreased armor and magic resist. Maximum number of Totems is 5.

  • Decreased Magic Resist: 10/12/14/16/18%
  • Decreased Armor: 12/14/16/18/20%

Will'o Whisper
COST: 55/60/65/70/75 Mana
COOLDOWN: 25/23/20/19/17

ACTIVE: Zyzamel casts a spell that affects both enemy and allied champions. When cast on an allied champion, he/she gains bonus movement speed and is stealthed for 2 seconds. If cast on an enemy champion, he/she is slowed by 45% for 3 seconds. Upon casting, Zyzamel gains the same buff for the same duration.

  • Bonus movement speed: 35/40/45/50/55%

Unleashed Arcana
COST: 125/125/125 Mana
COOLDOWN: 65/60/55

ACTIVE: Zyzamel and all nearby allied champions gain a shield for 8 seconds. Zyzamel also gains bonus Ability power and Magic penetration for the same duration. When cast again, Zyzamel calls forth a beam of energy that deals magic damage plus a percentage of Zyzamel's Maximum health minus his current health.

  • Shield Strength: 135/170/210
  • Ability Power: 30/60/90
  • Magic penetration: 20/25/30%
  • Magic Damage: 370/500/720 (+70% AP) (+40% Maximum Health - Current Health)


  • Totems do not stack. When two totems are near each other, the Magic resist and armor debuff of only one totem will be granted.   

There are probably flaws in this one. So if you have any comments/suggestions, feel free to say so.  I am not good with numbers. If anyone can help me balance out the values, please do so ;~;