League of Legends Wiki

Comment1

Zhel, the All-Seeing

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range N/A Move. speed N/A

Zhel, the All-Seeing is a custom champion in League of Legends.

Abilities

Third Eye
RANGE: 2500
ChampionSquare

Once every 12 / 11 / 10 seconds, Zhel unleashes the power of his third eye, revealing the weak points of surrounding enemy champions. These enemy champions will be marked for 5 seconds. Zhel and allied champions deal 20 / 25 / 30% more damage to these marked enemy champions so long as the mark remains on them.


If an enemy champion is not within vision range of Zhel or any allied champion, or is hiding in a bush, their location will be revealed for 2.5 seconds.


Mind's Eye
COST: 30 mana
COOLDOWN: 13
ChampionSquare

Passive: The cooldown on Mind's Eye is not affected by cooldown reduction. Instead, its cooldown decreases according to how many ranks are put into Wisdom.


Active: Zhel's next basic attack is converted into a linear, pass-through skill shot and gains 1500 range, dealing modified physical damage and bonus magic damage. All enemy units hit between Zhel and the target receive the same amount of damage.

  • Damage: 1 / 2 / 3 / 4 / 5 (+ 10% AD)
  • Heal: 5 / 4 / 3 / 2 / 1 (+ 10% AP)


6-Stance Sutra
COST: 100 mana
COOLDOWN: 30
ChampionSquare

Active: After a 2.5 second channel, Zhel gains a stack of Sutra, up to a maximum number of 6 stacks. Zhel cannot cast spells or use basic attacks during channeling. Each stack grants different bonuses to Zhel, and half of these effects to nearby allied champions. Zhel will lose all stacks upon death.


1st Stack: Bonus Health Regeneration


2nd Stack: Bonus Mana/Energy Regeneration


3rd Stack: Bonus Movement Speed


4th Stack: Bonus Attack Speed


5th Stack: Bonus Cooldown Reduction


6th Stack: Bonus Armor and Magic Resist

  • Passive: 1.5 / 1.75 / 2 / 2.25 / 2.5


Wisdom
RANGE: 600
COST: 70 mana
COOLDOWN: 25
ChampionSquare

Passive: Zhel gains bonus vision range. Zhel loses this bonus upon casting this ability on an allied champion. This ability also decreases the cooldown on Mind's Eye.


Active: Zhel temporarily bestows ancient wisdom upon an allied champion, increasing their attack damage and ability power for a short duration. Also, Zhel's bonus vision range will be transferred to them for the entire duration.

  • Duration: 1 / 1.5 / 1.75 / 2 / 2.5
  • Armor and Magic Resist Reduction: 15 / 20 / 25 / 30 / 35%
  • Magic Damage: 70 / 110 / 150 / 190 / 240 (+ 65% AP)


Ascended Gaze
ChampionSquare

Active: Zhel unleashes the full power of his third eye, dealing magic damage and stunning all surrounding enemy champions for 1.5 seconds. Afterwards, their armor and magic resist is reduced by a percentage for 5 seconds. Zhel's passive will automatically be applied as well.


WORK IN PROGRESS

Also on Fandom

Random Wiki