Companion Cubes: Chloe collects all Companion Cubes in 800 radius around her and fire them toward target, up to 1000 range away. Cubes damage and stun all enemy it passed through for 1.5 second, only stop when collides with enemy champion. Enemy can be hit damage from multiple Cubes but consecutive hit will deals only 50% damage. Cubes do not home.
Missile Width: 175
Missile Speed: 1000
Stress Projection is a targeted ability that, after 0.5 second delay, deals magic damage to target enemy units in the targeted area and apply a debuff that reduce its magic resistance for 3 seconds. If there is Companion Cube within 800 range around Chloe, she will gather it to her position before fire it as pass-through linear skillshot every 0.25 second toward target enemy position. Enemy collided with Companion Cubes will take magic damage and being stunned for 1.5 seconds. Enemy can be hit by multiple Cubes. Consecutive hit by another Cube deals only 50% damage but stun can be reapply with the same duration. Cube stop moving if it collides with enemy champion. Cubes do not home toward target champion.
Companion Cubes: Chloe pulls all Companion Cubes within 1000 range toward her. Enemy struck by Companion Cubes will be damaged and pulled along with the Cube for up to 400 units over 0.25 seconds, which then follow by 0.75 second of 80% slow. Enemy can be hit by multiple Cube, but consecutive hit deals only 50% damage.
Missile Width: 175
Missile Speed: 1000
Diameter of AoE: 1000
Hyperarousal is a self-target ability that shields Chloe for 3 seconds and grants her 50% bonus movement speed which fades to 10% over 1 second. Shield and movement speed increase last for 3 seconds. If there is Companion Cube within 1000 range around Chloe, she will pull it to her position. During the pull, the Cube will act as pass-through linear skillshot. Enemy collided with Companion Cubes will take magic damage and be pulled along with the Cube for 0.75 seconds, up to 450 units, then being slowed for 80% for 0.75 second. Enemy can be hit by multiple Cubes. Consecutive hit by another Cube deals only 50% damage and not reapply the pull, but the slow can be reapplied. Cubes do not home, or follow, Chloe.
Movement speed bonus and shield are separate buff. If shield breaks, movement speed bonus still remains.
Cube will drop at a location it stop moving.
Cube cannot be used by her other abilities while in mid flight.
Cube locks Chloe position once she cast this ability and will not change.
COST: 1 Charge
Passive: Chloe gains a charge of Companion Cube periodically. Each charge provide her bonus armor and magic resistance. She can have up to 5 charges at once.
Armor and magic resist per charge: 3 / 5 / 7 / 9
Maximum Armor and magic resist: 15 / 25 / 35 / 45
Magic Damage: 50 / 100 / 150 / 200 (+ 25% AP)
Charge regains: 10 / 9 / 8 / 7 seconds
Active: Chloe summons a Companion Cube at target location, deals minor damage to nearby enemy. Chloe can have up to 3 Companion Cubes at a time. Companion Cube lasts forever, until it is destroyed by being more than 1500 units away from it or by Psi Blast.
Diameter of AoE: 300
Charge will regenerate when there is no Companion Cube left on the field.
Chloe begins with one rank in Companion Cubes and can increase it at levels 6, 11, and 16.
Urtistan, once the great, now reduced to ash and ruins. Like the sand, the legends and glory or Urtistan fades away over time. Chronokeeper is the only remains of what once a glorious nation. The dark knights that destroyed the city was gone, and he can do nothing about it. Urtistan was soon to be forgotten, and he can do nothing about it. However, the presence of Chloe, the Manipulator, sprung his hope to set right what once was wrong. The old sorceress claimed herself to be the descendants of dark knight, his nemesis. Unlike what he experienced, she is calm and peaceful. Chloe agreed to help him correct the past, though it might mean her disappearance. She wanted the dark knight to be the one who serve justice, not destruction. Though she cannot know what the result may be, she confides that it must lead the dark knights, now the mystic caravan, to a better place.
It said that the dark knights were the group of exiled dark magician from all over Runeterra collected together. The wandering knights of darkness attacked every city in their sight to rob the property. Even Demacia and Noxus was once be their easy prey. Urtistan was too weak for them, but their next target, Shurima, is not what they can handle. The ancient magic of Shurima easily counter dark knights attack. Shurima army soon sent out to defeat them. Though seems to be cruel and merciless, the dark knights were protective about their kin. A few people and kids in the group of dark knights was sent away to safety. The remaining dark knights was eliminated. The survivors traveled to Fyrone Flats and settled down there. Not many can survive, but they lived there for generations. The magic was taught from elder to younger. The mighty dark knights was reduced a small caravan group. They traveled from land to land, asked for food and supplies. They became peaceful, but the magic still flow in their blood. Chloe, the elder sorceress of the group, decided to join the League in hope for income. To her surprise, the one who lived in Urtistan is alive. Chloe learned the history from Zilean. She imagined what the dark knight would be if they can live a peaceful live since the time of her ancestors. They might not face the destruction at Shurima. They might settled down at Fyrone Flats. They might become another great nation. Knew that both wanted to correct the past, Chloe agreed to help Zilean in curing him from his disease. The cost of correction might be her existence, but she knew that, as long as it benefit her people, it was worthwhile.
"I may not stand here anymore, but for my people, I agree to help you."
Chloe also has a speech during her dance: "While I'm fighting to death in the League, my people is dying out there. It was the past which is wrong. We had so many tragedy in our live. We suffered both rejection and humiliation. Sometime I hope that we will magically disappear, to not experience the pain again. Life is so miserable, so agonized, so sorrowful. Don't even ask me why. Because we are not guilty."