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Sepheriss, the Deathshade

Kellbyb November 17, 2013 User blog:Kellbyb
1 Growth 18 1 Growth 18
Health 450 (+100) Attack damage 55 (+3.5)
Health regen. 7.5 (+0.6) Attack speed 0.65 (+4.0%)
Mana (+0) Armor 20 (+4)
Mana regen.   (+0) Magic resist. 30 (+1.25)
Attack range 150 Mov. speed N/A
Sepheriss, the Deathshade is a custom champion in League of Legends.

Abilities

Shade Claws
ChampionSquare

Sepheriss' basic attacks deal an extra 10% AP and heal him for 5 - 30 (based on level). This effect is doubled against monsters and minions.


Shadows of Torment
RANGE: 625
COST: 40 Energy
COOLDOWN: 10 / 9 / 8 / 7 / 6
ChampionSquare

Active: Sepheriss blasts his target with shadows, dealing magic damage. After 0.5 seconds, the shadows overflow in a 350-radius, dealing extra magic damage to nearby opponents.

  • Initial Damage: 80 / 110 / 140 / 170 / 200 (+50% AP)
  • Splash Damage: 60 / 85 / 110 / 135 / 160 (+35% AP)


Soul Rip
COST: 50 Energy
COOLDOWN: 20 / 19 / 18 / 17 / 16
ChampionSquare

Active: Sepheriss tears at his target with dark energy, dealing magic damage and slowing their movement speed for 3 seconds. He also gains attack speed for 5 seconds.

  • Damage: 40 / 75 / 110 / 145 / 180 (+30% AP)
  • Slow: 20 / 25 / 20 / 35 / 40
  • Bonus Attack Speed: 30 / 35 / 40 / 45 / 50%


Discorporate
RANGE: 700
COST: 80 Energy
COOLDOWN: 15
ChampionSquare

Active: Sepheriss dashes forward, moving through all units and obstacles. For 5 seconds, he gains increased movement speed and takes reduced damage.

  • Extra Movement Speed: 10 / 20 / 30 / 40 / 50
  • Damage reduction: 30 / 35 / 40 / 45 / 50%


Null Void
RANGE: 650
COOLDOWN: 200 / 180 / 160
ChampionSquare

Sepheriss summons pure darkness in a 500-radius at target location. Enemies inside the radius have their movement speed reduced by 75% and lose vision outside of a 200-radius. While Sepheriss is in the darkness, he loses vision outside of the area but gains range, his abilities have no cost, and his basic attacks deal extra magic damage.

  • Bonus Range: 50 / 100 / 150
  • Extra Damage: 50 / 75 / 100 (+50% AP)


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