Whenever Valan uses an ability, he increases his attack speed by 40% for 5 seconds.
COST: 30/35/40/45/50 mana
Active: Valan fires at the target and at the 4 closest enemies within 200 units of the target, dealing physical damage to each as well as applying on-hit effects.
Damage: 20 / 40 / 60 / 80 / 100 (+80% AD)
COST: 80/90/100/110/120 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Active: Valan locks onto the target, then fires 6 arrows at them over 2 seconds, dealing physical damage. The arrows are homing projectiles that can be blocked by other targets, but also penetrate their targets, dealing 50% damage to the second target struck, 25% to the third, and stop after hitting three targets per arrow.
Active: Valan fires a rope arrow at the target location, creating a tether to the target point after a 1-second delay. For 5 seconds, Grapple shot may be recast, which causes Valan to leap to the target. If Valan moves more than 1000 units away from the target, the tether is broken.
RANGE:600 / 750 / 900
COST: 100 mana
First Cast: Valan fires arrows in a 60-degree cone, dealing light physical damage to all enemies in the area. For 5 seconds, barrage can be recast for modified effect.
Second Cast: Valan fires arrows in a 40-degree cone, dealing moderate physical damage to all enemies in the area. For 5 seconds, barrage can be recast again.
third Cast: Valan fires arrows in a 20-degree cone, dealing heavy damage to all enemies in the area.