lazardo is a very greedy champion, each of his champion kills increases his ability power by 10 and 5 on assist.
COST: 50 mana
Activation: Ilazardo summons 3 orbs around him that spins rapidly when moving for 5 seconds. Each orb deals 25 magic damage each when on contact to an enemy and slows their movement speed by 25% for 2 seconds. If the orbs pops before 5 seconds, this cool down is reduce by 3 seconds.
Magic Damage: 25 / 50 / 75 / 100 / 125 (+ 60% AP)
COST: 45 mana
Passive: Ilazardo restores health per kill.
Health: 10 / 20 / 30 / 40 / 50 (+ 40% AD)
Activation: Ilazardo fires a bolt in a line. If hits an enemy minion or monster, this deals 55 magic damage to the target. If an enemy champion, this deals 70 magic damage and steals health 4% of the target's current health over 5 seconds.
Passive: Ilazardo gains 1 stack of free ability that deals 10% more damage and does not take mana instead, it reduces the upcoming cool down of the ability by 25%. Refreshes by 1 stack for every 30 seconds. Cool down reduction is applied on this ability.
Stack: 1 / 2 / 2 / 3 / 3
activation: Ilazardo's next ability deals bonus magic damage and has reduce cool down by 25%.
Activation: Ilazardo's next basic attack summons a marionette to the target's location dealing 150 magic damage.
Ilazardo's Marionette is range, invulnerable and cannot move. Gaining attack speed equal to 125% of Ilazardo's attack speed and deals 25% of Ilazardo's Attack damage in magic damage to targets who Ilazardo attacks. Ilazardo's marionette lasts for 10 seconds.