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Nerone the Iron Alchemist

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1 Growth 18 1 Growth 18
Health 405 (+64) Attack damage 44.5 (+3.75)
Health regen. 5 (+.55) Attack speed 0.625 (+2.11%)
Mana 220 (+43) Armor 12 (+3)
Mana regen. 7 (+0.65) Magic resist. 30
Attack range 525 Mov. speed N/A

Nerone, the Iron Alchemist is a Custom champion in league of legends.

Abilities

Iron Soul
ChampionSquare

Everytime he kills a large minion or monster, he may craft it's soul into a mobilized turret that are attracted to enemy champions nearby for 8 seconds. It attacks them dealing a piercing physical damage in a line toward it's speciallized target.

  • Attack Damage: 25 / 40 / 55% base AD


Cropped Iron
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Active He summons a collapse terrain of spiked iron shards under it in a line leaving enemy units trap inside for 1.5 seconds. Enemies feel inside it takes magic damage and are stunned for .75 seconds.

  • Magic Damage: 50 / 75 / 100 / 125 / 150 (+85% AP)


COST: 40 / 65 / 90 / 115 / 140 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

Active He summons a mini turret on the target location that has health equivalent to 30% of his max health. This reveals the area and attacks enemies around it or when detected one, firing 3 bolts per second to up to 3 targets, that each deals magic damage. Lasts for up to 5 seconds.

  • Magic Damage: 20 (+10%


Iron Regeneration
COST: 50 / 80 / 110 / 140 / 170 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

Passive His basic ability casts stores health of nearby turrets and structure by 15% of the damage.

  • Heal: 40 / 70 / 100 / 130 / 160 (+45% AP)

Active He instantly restore health of a nearby lane turret and of nearby ally champions.


Alchemist Calling
COST: 100 / 125 / 150 mana
COOLDOWN: 140 / 120 / 100
ChampionSquare

Active He crafts an aura for 2 seconds and releases it all over the map granting all lane turrets increase attack speed by 50% and grants lifesteal by 10% and bonus attack damage against enemy champions for 10 seconds. Nerone dies during the duration, the aura's duration will last for another 5 seconds.

  • Attack Damage: 50 / 100 / 150 (+30% AP)


Items

Summoner's Rift
Starting Ancient Coin item Health Potion item Warding Totem item
Essential Mercury's Treads item Talisman of Ascension item Ruby Sightstone item
Offensive Banner of Command item Archangel's Staff item Trinity Force item
Defensive Ohmwrecker item Locket of the Iron Solari item Frozen Heart item
Consumables Health Potion item Mana Potion item Sight Ward item

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