Stone Skin
Vorpal Spikes

innate: Stelert gains a shield equal to 50% of lost health for every 10 seconds without taking damage from champions. If Stelert's health is full while this ability is active, Stelert gains equal to 5 times armor plus per magic resist.


Ravage
COST: 90 health
COOLDOWN: 12
BrandSquare

active: Stelert grabs an enemy target and throws it to a target area that bounces 3 times over 2 seconds. Each bounce deals physical damage and deals half damage to structures.

  • Physical Damage: 25 / 50 / 75 / 100 / 125 (+ 80% bonus AD)


Crack slap
Seismic Shard

passive: Stelert's basic attacks deals magic damage and for every 4th basic deals true damage equal to % of the target's lost health.

  • magic damage: 20 / 35 / 50 / 65 / 80 (+ 30% AD)
  • true damage: 2% / 4% / 6% / 8% / 10%


Gravel Shroud
COST: 1.5% health
COOLDOWN: 8
Titan's Wrath

Toogle: Stelert gains 3.5 armor and magic resist per nearby enemy.

  • bonus armor & magic resist: 10% / 20% / 30% / 40% / 50%


Earth Quake
COST: 15% / 12.5% / 10% current health
COOLDOWN: 160 / 140 / 120
Pulverize

Active: Stelert smashes the ground making nearby enemies are stunned by .25 seconds each second and slows their movement speed by 40% and takes 65 physical damage for 5 seconds.

  • physical Damage: 65 / 100 / 135 (+ 80% Bonus AD)


Items

Summoner's Rift
Starting Doran's Shield item
Essential Mercury's Treads item The Brutalizer item
Offensive The Black Cleaver item The Bloodthirster item Spirit of the Ancient Golem item
Defensive Frozen Mallet item Warmog's Armor item Guardian Angel item
Consumables Sight Ward item