Active Xenia fires a kiss to the target dealing magic damage and fears the target for 1.5 seconds. If the target is killed, this ability's cooldown is reduced by 25% and she restores 5% of her maximum health.
Active Xenia marks the target champion for 5 seconds. If the target is an ally, this will drain a portion of it's current health and gives 50% increase healing and regeneration effect for the duration. If the target is an enemy, this drains a portion of it's maximum health and inflicts grievous wound effect for the duration.
Health Drained: 11% / 12% / 13% / 14% / 15% (+2% per 100 AP)
COST: 60 mana
Active Xenia summons a pit to an area rooting enemies inside for 2 seconds and takes magic damage each second for 4 seconds.
Magic Damage: 40 / 60 / 80 / 100 / 120 (+10% AP)
COST: 10% maximum Health
Passive Xenia restores health every time she impairs movement speed equal to a portion of her maximum health each second.
Heal: 2% / 3.5% / 5%
Active Xenia summons an huge orb to the target area in a short delay. Upon impact, this deals magic damage equal to a portion of their maximum health and disables healing and regeneration effects for 5 seconds. Minions and pets on the area are instantly killed.