An attempt to make a melee carry OP enough to be viable. Open to changes.
% of his maximum health per second for the duration of the crowd control effect.
}}Zelos has increased attack speed.
When toggled on, Zelos's basic attacks deal a percentage of his attack damage as splash damage to nearby enemies. When toggled off, Zelos's basic attacks deal bonus damage to his target.
}}Zelos moves with such speed that he blinks to strike a target enemy off guard, dealing physical damage and reducing the target's armor for 5 seconds. This ability applies on-hit effects. Killing a champion refreshes the cooldown and assists reduce the cooldown by half of the base amount.
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