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Vilo'terah, the Embodiment of Unity

Kigal March 14, 2013 User blog:Kigal

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1 Growth 18 1 Growth 18
Health 394 (+45.9) Attack damage 46 (+2.3)
Health regen. 5 (+1.39) Attack speed 0.585 (+0.02)
Mana N/A Armor 18 (+2.9)
Mana regen. N/A Magic resist. 32 (+1.2)
Attack range 400 Mov. speed N/A

Vilo'terah, the Embodiment of Unity is a custom champion in League of Legends.

Abilities

Opposing Forces
ChampionSquare

Using an ability marks the target with either Light or Darkness. Using another ability with the opposite orientation as a specific mark will gain a bonus effect. Abilities of the same orientation will deal 30 / 40 / 50 / 60 / 70 / 80 (+ 45% AP) bonus damage (increases every 2 levels). (i.e. using a light ability on a target marked with Darkness will gain a bonus effect, and using a dark ability on a target marked with Light will deal bonus damage). Both will consume the mark. Only one mark may be present at one time, and no more than one of each mark may be placed on any one unit within 10 seconds.


LightStrike / DarkSmite
COST: no cost
COOLDOWN: 15 / 13 / 11 / 9 / 7
ChampionSquare

LightStrike: Vilo'terah sends an orb of light in a line which damages and marks the first target hit. If the target is affected by Darkness, Vilo'terah will dash to the target.

  • Magic Damage: 60 / 75 / 105 / 150 / 210 (+ 75% AP)

DarkSmite: Vilo'terah damages all units in a small area around him. If the target is affected by Light, Vilo'terah will become stealthed for a short duration.

  • Magic Damage: 45 / 60 / 90 / 135 / 195 (+ 65% AP)
  • Stealth Duration: 1 / 1.5 / 2 / 2.5 / 3


Siphon / Extract
COST: no cost
COOLDOWN: 22 / 21 / 20 / 18 / 16
ChampionSquare

Siphon: Vilo'terah deals damage to a target, stealing both their Health and their Mana (or a percent of their Energy/Fury). He is then healed for a flat amount. If the target is affected by Darkness, Vilo'terah also steals a percent of their Movement Speed.

  • Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 100% AP)
  • Heal Amount: 19 / 30 / 41 / 53 / 64 (+ 75% AP)
  • Resource Steal: 13 / 20 / 28 / 35 / 43 (+ 50% AP)
  • Fury/Energy Steal: 10% / 20% / 30% / 40% / 50%
  • MS Steal: 10% / 15% / 20% / 30% / 40% (+ 2% AP)

Extract: Vilo'terah steals life from all enemies in an area around him, healing himself for a percentage of the total damage dealt. If a target is affected by Light, Vilo'terah also slows all targets within the area.

  • Magic Damage: 20 / 35 / 50 / 65 / 80 (+ 45% AP)
  • Heal Amount: 10% / 15% / 20% / 30% / 35% (+ 2% AP)
  • Slow: 10% / 15% / 20% / 30% / 40% (+ 3% AP)


 Blinding Flash / Smothering Shadow
ChampionSquare

Blinding Flash: Vilo'terah fires a burst of light at a target, damaging and blinding all enemies hit. If the target is affected by Darkness, they will be stunned for 1.5 seconds.

  • Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 100% AP)
  • Blind Duration: 2.5 / 3 / 3.5 / 4 / 4.5

Smothering Shadow: Vilo'terah covers an area with shadow, silencing all enemies in range and reducing their sight range to the area of effect (like Smoke Screen). If a target is affected by Light, they will take damage.

  • Duration: 1 / 3 / 5 / 7 / 9
  • Bonus Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 125% AP)


Unity
COST: no cost
COOLDOWN: none
ChampionSquare

Passive: Every ten seconds, Vilo'terah switches forms. Casting an ability reduces this time by one second and adds a stack of Unity. At 5 stacks, Vilo'terah can activate this ability.

  • Movement Speed / Attack Speed: 5% / 10% / 15% / 20%
  • Attack Damage / Ability Power: 10 / 15 / 20 / 25
  • Armor and Magic Resist: 5 / 15 / 25 / 35

Active: Vilo'terah alternates between his two forms, Light and Dark. This ability is available at level one. While in Dark form, Vilo'terah is melee and gains Attack Damage, Attack Speed, and Movement Speed, at the cost of Armor, Magic Resist, and Ability Power.


Theoretical Item Build

---Pending---

Summoner's Rift
Starting Item
Consumables Item

Quotes

Upon selection

  • Pending

Attacking

  • Pending

Movement

  • Pending

Taunt

  • Pending

Joke

  • Pending

Changes

3/13/2013 --- Initial (unfinished) post. 3/14/2013 --- Moved Light/Darkness marks from LightStrike/DarkSmite to Opposing Forces. Added ultimate ability (Unity). Moved form switch from Opposing Forces to Unity.

3/15/2013 --- Added time-based and stack-based switches to Unity. Removed Unity cooldown. Added "e" ability (Blinding Flash / Smothering Shadow).

Lore

---Pending---

"---Pending---"
---Pending---

Additional Thoughts / Reasoning

(This section is changed every time the blog is edited)

Edit number (32/16) is up! I added back in the "chaotic" part of his form switching, and added in his "e" ability, called Blinding Flash / Smothering Shadow. Tell me what you think! As always, if you see anything you think I should be aware of, be it "op-ness," typos, etc., please leave it in the comments section below. I would love feedback, even though he's not completely finished.

Also, I will take suggestions for Vilo'terah. Whether they're quotes, lore substance, or recommended items, I'll listen to them. I have some ideas, but nothing's set in stone.

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