1 Growth 18 1 Growth 18
Health 454 (+82.2) Attack damage (+0)
Health regen. 4 (+0.8) Attack speed 0.625 (+0.025)
Mana 352 (+49.4) Armor 22 (+2.7)
Mana regen. 6 (+1) Magic resist. 30 (+2.9)
Attack range 150 Mov. speed N/A

Vulkar, the Spellsword is a custom champion in League of Legends.


Essence of the Spellsword

Every time Vulkar lands a basic attack, he gains a stack of Spellsword Essence. For every enemy he hits with abilities, he gains two stacks. Every five stacks, Vulkar gains 5% increased Attack Damage and Ability Power. Every ten stacks, Vulkar gains 5% increased Movement Speed. At 25 stacks, Vulkar's next auto attack or ability will deal 50 - 210 (based on level) (+75% AP) (+50% AD) bonus magic damage and consume all stacks of Spellsword Essence. When out of combat (not having taken or dealt damage in six seconds), Vulkar loses one stack every second.

Thunder Blade

Active: Vulkar summons a massive sword at a target location, dealing initial damage to targets in a very small area (100 range). For 3 seconds after, targets in a larger area (300 range) will be damaged each second. If Vulkar casts this ability again, all enemies in the area will take additional damage. After 3 seconds, the ability will be automatically re-casted.

  • Magic Damage: 75 / 100 / 125 / 150 / 175 (+100% AP)
  • Damage Per Second: 30 / 45 / 60 / 75 / 90 (+15% AP)
  • Re-cast Magic Damage: 90 / 115 / 140 / 165 / 190 (+115% AP)

Thunder Aspect: Vulkar's auto-attacks become charged with lightning, making them become ranged and deal bonus magic damage.

  • Range: 150 / 250 / 350 / 450 / 550
  • Magic Damage: 50 / 70 / 90 / 110 / 130 (+50% AP)
Burning Spears

Active: Vulkar launches magic fire spears in a cone in front of him, dealing damage to the first enemy they hit. For every enemy hit by a spear, Vulkar restores a small amount of mana and can cast this ability again, this time shooting the number of spears that hit enemies (e.g. 3 spears hit on first cast, 3 spears will be thrown on second cast).

  • Magic Damage: 55 / 95 / 135 / 175 / 215 / 255 (+90% AP
  • Number of Spears: 3 / 6 / 9 / 12 / 15 (+1 for every 100 AP)

Fire Aspect: Vulkar's auto attacks become charged with Fire, causing his attacks to deal either bonus magic damage or bonus true damage to the target over 3 seconds. The type of damage with more effect (after reductions, which does more damage) will be used.

  • Magic Damage: 30 / 60 / 90 / 120 / 150 (+33% AP)
  • True Damage: 45 / 75 / 105 / 135 / 165
Empowered Blade

Passive: After casting an ability, Vulkar's blade becomes energized with the element of his last ability. For the next 10 seconds (or a number of attacks) his attacks will have a bonus effect based on the last ability cast.

  • Attacks: 2 / 4 / 6 / 8 / 10

Active: Vulkar energizes his blade with all three elements, gaining all three bonuses for a duration.

  • Duration: 3 / 5 / 7 / 9 / 11
COST: 200 / 225 / 250 Mana
COOLDOWN: 175 / 150 / 125

Active: Vulkar forces spikes from the earth, dealing massive damage to all affected enemies. The first third of the ability's range has no effect and deals no damage, the second third deals 50% normal damage and slows targets for 1.5 seconds, and the remaining part deals full damage and knocks targets airborne for 1.5 seconds. Fires in a cone.

  • Range: 1350 / 1800 / 2250
  • Magic Damage: 250 / 500 / 750 (+125% AP)
  • Slow: 35% / 50% / 65%

Earth Aspect Vulkar's blade becomes covered in jagged earth, causing his auto-attacks to slow his targets for 3 seconds. This slow stacks for every attack, and when the total slow amount exceeds 100%, the target is stunned for 1.25 seconds. A single target cannot be stunned more than twice each empowerment.

  • Slow: 25% / 33% / 50%

Theoretical Item BuildEdit


Summoner's Rift


Far west of Valoran, beyond the Shadow Isles, lies the continent of Gilbreth. Upon this continent, there are three major powers: The Dilvurian Empire, the Independent Confederation of Baruth Sturmhillt, and the Kingdom of Felmoor. In the recent years, the Dilvurian Empire has terrorized the Confederation with conquest after conquest, and the Confederation has lost much of its territory. In the recent months, the Confederation has sent a syndicate of elite soldiers to "maintain the threat." Within this enigmatic group of soldiers are three Spellswords, mages who have mastered the arts of both magic and swordplay.

The Spellswords have been persecuted since an act known only as the Scouring, which was intended to eradicate every Spellsword, and nearly managed to do so, occurred. Since that event, the few remaining Spellswords have found refuge in Sturmhillt Manor, being abandoned after the Dilvurian Empire attacked. Among this group was a young boy named Vulkar, who showed more promise than any other.

Vulkar was able to harness the power of three elements, rather than one. He was revered as a "chosen one," destined to return the Spellswords to their rightful place as the dominant mages. Vulkar denied this as his birthright, and demanded to be a part of the syndicate Baruth VI had sent. When he, along with his two friends, were accepted into this group, he noticed something: None of the Empire's soldiers posed a threat to any of them. Alone, Vulkar could defeat entire battalions of them without breaking a sweat.

When word of the League of Legends reached Gilbreth, Vulkar could not resist volunteering for the position of the Confederation's Champion. Once he was accepted, he met Futhiar and the Dilvurian Champion on the ship set for Valoran, and they made a pledge to "demonstrate" the power of Gilbreth upon the Fields of Justice.

"Shooting energy from your hands is easy, shooting it from a piece of metal isn't so much."


Upon selection

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Upon using Thunder Blade

  • "Shocking!"

Upon using Burning Spears

  • "Burn!"
  • "Sear!"

Upon killing an enemy RyzeSquare Ryze

  • "*laughs* Your magic is nothing!"

Upon killing an enemy TryndamereSquare Tryndamere

  • "That's a big sword... Too bad it didn't help you."

After hitting an enemy TryndamereSquare Tryndamere with Thunder Blade

  • "...but my sword's still bigger."


3/19/2013 --- Initial (Terribly unfinished) post.

3/27/2013 --- Added Thunder Blade (q). Slightly modified Passive.

3/31/2013 --- Added Empowered Blade (e). Added bonus for Thunder Blade.

4/4/2013 --- Added Burning Spears (w).

4/5/2013 --- Added Lore. Added a few quotes.

4/6/2013 --- Added Stalagmites (r).

4/8/2013 --- Added a couple quotes. Added Accomplishments section.


--Due to the fact that Empowered Blade is still considered an ability, attacks with it will grant 3 stacks of Spellsword Essence, as opposed to 2 or 1.

--Vulkar grows in power with Ability Power more so than Attack Damage. However, Empowered Blade grants him dependence on his auto-attacks. When building him contrary to the Theoretical Build, keep this in mind.

--Burning Spears also increases in cone width with level, as each spear is a set distance from each other. Once level 5, the ability's width is a 135 degree span. Spears from Ability Power will not increase the width, but rather fill in the gaps.

--Stalagmites has a very low move speed. The enemy will also be able to see the area that will be affected. Be very meticulous when casting Stalagmites, as its mana cost and cooldown are very high.


Note: The number of stars after the accomplishment represents how difficult said accomplishment is to obtain.

-- Shocking!*** -- Inflict 3,000 damage in a single game with Thunder Blade.

-- Hardly Intimidating* -- Use Stalagmites 3 times without hitting a single unit in a single game.

-- Blade of a Thousand Talents**** -- Gain 250 stacks of Spellsword Essence from Empowered Blade attacks in a single game.

-- The Life of a Spellsword***** -- While playing as Vulkar (no matter how many games), obtain 150 kills and become legendary at least 5 times.

-- Brand's Got Nothin' on this Guy!***** -- Deal 3,500 damage with Fire Aspect in a single game.

-- The Scouring All Over Again!* -- Take 5,000 damage in a single game as Vulkar.

-- Always Burning** -- Hit a single enemy with more than 2 Burning Spears.

-- Collect their Essence!*** -- Obtain 50 stacks of Spellsword Essence from a single enemy.

Additional Thoughts/TriviaEdit

---The accomplishment "Collect their Essence" is a reference to Dehaka from the Starcraft II: Heart of the Swarm campaign.

I would be greatly appreciative of feedback, as long as it's explanatory. If you have ideas for quotes or accomplishments, please let me know in the comments section! Also, check out my other custom champions: Futhiar, the Eye of Felmoor; Vilo'terah, the Embodiment of Unity; and Vildur, the Shadow Chieftain.

P.S. If anyone out there has some inspiration for ability icons or voice-overs, by all means, let me know! I am not at all talented artistically, and have no means of recording my own voice-overs. Your contribution would both be recognized and appreciated.