character concept: Nera of the Solemn Eyes
Nera of the Solemn Eyes
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caster/fighter
Abilities
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Passive
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Divine Vision
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(Innate) Nera's divine eyes leave a marker that grant vision wherever they rested. Whenever an enemy champion disturbes a divine eye's marker, they recieve 25 + (15 x level) true damage and will be revealed on the map for you and your team mates for 5 seconds. (the same champion cannot disturb another marker for 5 seconds) Enemies revealed by the markers also take a bonus 10% damage from Nera's base attack and abilities
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Q
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Divine Crash
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(active:) Nera sends one of her divine eye's to crash into an area dealing damage to all enemies within it's perimeter and rests there until this ability gets finishes cooling down. This ability can be casted again within the next 4 seconds before going on cool down
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- Range: 800
- Cooldown: 13 / 12 / 11 / 10 / 9 seconds
- Magic Damage: 80 / 110 / 140 / 170 / 200 (+0.4 per ability power)
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Definening light
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'(a'ctive:) Nera sends both of her Divine eyes rocketing in one direction damaging all enemies they pass through and resting at the end of the traveled distance for a brief moment.\
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- Cooldown: 10 seconds
- Magic Damage: 100 / 125 / 150 / 200 / 250 (+0.36 per ability power)
- Range: 860
E