Resource: Light/Vision: Shadoe has a bar that goes up to 200. If it is above 100 it is called light. When she still has light, she is invisible. If she has vision. Based on how much she has she will blink in and out of stealth.
(Innate) Avoiding Death: When Shadoe gets below 20% heath, she stealths for 3/4/5 seconds.
(Q): Flail Dash: Shadoe whips out her flail and dashes to the person she hits. When she has above 50 light it becomes a tageted ability instead of a skillshot plus her chain and her are invisible as she flies to the target.
(W): Fence Hop: Shadoe flips into the air and slams into the ground. If she goes over a wall she bounces over the wall and the range is extened to the end of the wall. When she has above 50 light she smashes the ground with her flail, dealing extra damage and slowing enemies hit by it.
(E): Lantern Extinguish: Shadoe tosses a water bomb, that slows and removes ally vision for 1/1.5/2/2.5/3 seconds to anyone caught in the blast. When she has above 50 light the bomb has a larger explosion radius.
(R): Theif in the Night: Shadoe steals all the items from an enemy. If she has above 50 light she also stealths for 4/5/6 seconds.