This'll be my first blog post, so please don't be hard if you dislike it. And yes, this is another blogpost about critical strikes. And no, I don't know if it's an original idea that I have, but that doesn't stop me from sharing it with you.
First a little background. Riot deleted some chance mechanisms in the past few years(like dodge) and they didn't even implement a damage range(your basic attacks do fixed damage with x AD, not between x-y and x+y damage) If there were more, I don't know about them. I heard that the reason for this is that it would become a game that's more skill-based then luck based. That's a reasonable explenation. The only 2 luck based factors in the game are Critical Chance and Sions passive(but he's ge…Read more >