Krieg is one of the playable characters in Borderlands 2, he is due for release tomorrow in fact. And because I'm so damn hyped about it I thought I'd make a LoL champion out of him.

This is focused on his Hellborn tree where he sets himself on fire a lot. Reference.

He uses his sawblade axe as a melee weapon.

1 Growth 18 1 Growth 18
Health 470 (+80) Attack damage (+0)
Health regen. 8 (+0.8) Attack speed 0.625 (+3.9%)
Mana Armor 13 (+3.6)
Mana regen.   (+0) Magic resist. 30 (+1.25)
Attack range 150 Mov. speed N/A

Krieg is manaless, and while he is not exactly a health cost champion in the same way Morde is for example, some of his abilities do damage himself as well. He cannot bring himself below 1 HP through self damage.

Numbed Nerves

Krieg will receive 7% / 10% / 15% damage reduction from all sources (except True damage) while he is affected by a damaging DoT effect. Multiple DoTs will only be half as effective as the last.

Buzz Axe Toss
RANGE: 600
COST: No cost

Active: Krieg tosses his Buzz Axe at target unit, dealing physical damage to it. This will benefit from lifesteal and Fire Fiend, however no other on hit effects. If it kills the unit then it will explode, dealing the damage and all other effects in an AoE around the target.

  • Damage: 20 / 40 / 60 / 80 / 100 (+ 110% AD)
Fire Fiend
COOLDOWN: 8 / 7 / 6 / 5 / 4

Active: Kreig's next basic attack or Buzz Axe Toss will ignite both himself and the enemy in flame for 4 seconds, dealing damage over time. If Kreig is already affected by a DoT when he casts this spell then the attack will also slow the target by 20% while they burn.

  • Magic Damage per second to enemy: 10 / 20 / 30 / 40 / 50 (+ 30% bonus AD)
  • Magic Damage per second to self: 10 / 20 / 30 / 40 / 50
Elemental Empathy

Passive: While Krieg is affected by a DoT he gains bonus lifesteal.

  • Lifesteal bonus: 10% / 20% / 30% / 40% / 50%

Active: Kreig refreshes the duration of all DoTs he is currently inflicted with. Enemy inflicted DoTs will lose their ability scalings and also count as self damage (so can't kill himself) when their normal duration would have run out.

Raving Retribution

Passive: When Krieg is struck by basic attacks he will unleash a homing fireball towards his attacker, dealing magic damage to them. Fireballs have a cooldown of 1 second. This passive is only in effect while Krieg is affected by a DoT.

  • Magic Damage per fireball: 100 / 175 / 250
  • Cooldown between fireballs: 3 / 2 / 1 seconds

Active: Kreig instantly sets himself on fire, gaining increased movement speed, attack damage and 50% Tenacity for the duration of the DoT. Lasts 5 seconds

  • Magic Damage to self per second: 40 / 60 / 80
  • Bonus Movement Speed: 30% / 40% / 50%
  • Attack Damage: 50 / 70 / 90

Krieg is able to cause a lot of damage in the top lane or in the jungle however he has rather large self damage from using his best abilities.

Multiple DoTs will stack his passive however each will be less effective at this than the last.

If he needs to AoE a creep wave, wait until one gets low then use your W then Q it. It will not only explode to deal damage to the minion wave, it will also apply Fire Fiend's dot to everything too.

Krieg's self DoTs will penetrate 100% of his MR, it WILL however be absorbed by shields like Barrier or Hexdrinker, and be reduced by his passive.

Krieg can refresh the duration of his ult with his E to almost double the duration.

DoTs are counted as damaging debuffs on him, Damaging AoEs which he can just walk out of (Such as Nasus' Spirit Fire) do not count, (unless they also apply a poison/burn debuff to him like Cass' Miasma).

Ignite him early only if you NEED the healing debuff to actually fight him (in which case it's probably better to get Morellonomicon or Executioner's Calling). Ignite him late to finish him off and avoid his passive blocking too much damage.

Don't build Liandry's when facing him...

I had Maya the Siren ready to post too, but Krieg's more relevant right about now because he's coming out tomorrow.