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User blog:KurkkuKGB/Emech, The Shard Golem


Emech, The Shard Golem

KurkkuKGB October 14, 2013 User blog:KurkkuKGB
1 Growth 18 1 Growth 18
Health 435 (+80) Attack damage 50 (+3.5)
Health regen. 0.65 (+60) Attack speed 0.620 (+1%)
Mana 240 (+50) Armor 16 (+3.2)
Mana regen. 0.75 (+0.8) Magic resist. 30 (+1.3)
Attack range 125 (Melee) Mov. speed N/A
Emech, The Shard Golem is a custom champion in League of Legends.


Crystal Flesh

Emech converts a percentage of his base mana and his current mana to armor. Emech converts 2% of his base mana and 3% percent of his current mana into armor.

Spell Splinter
RANGE: 1200
COST: 60/65/70/75/80 mana
COOLDOWN: 13 / 12 / 11 / 10 / 9

Active: Emech breaks a splinter off of his body and shoots it through his enemy. The target becomes marked. The mark is consumed when the marked target is dealt physical damage, and applies extra true damage over time. Mark duration is 5 seconds, damage over time applies over 5 seconds.

  • Damage: 80 / 120 / 150 / 200 / 300 (+ 70% AP)
  • DoT: 20 / 50 / 80 / 120 / 200

Mana Concretion
RANGE: 250
COST: 30/50/80/100/150 mana

Passive: When Emech spends time without taking damage, he gains a shield from his maximum mana. When Emech uses an ability while the shield is active, the ability is free to cast but the mana cost of the ability is subtracted from the shield directly.

  • Shield: 50 / 80 / 100 / 150 / 200 (+ 10% max mana)

Active: Emech breaks his crystal exoskeleton, launching shards all around himself, damaging enemies in the area. If the shield is active, this ability is free and gains extra damage but the shield is consumed.

  • Active: 80 / 100 / 120 / 150 / 200 (+ 50% AP) (+100 from shield)

Rampant Crystallization
RANGE: 800
COST: 100 mana

Active: Emech rapidly dashes forward, crystallizing everything in his path. Enemies Emech dashes through become rooted and enemies at his landing spot become stunned. Emech leaves a trail of crystal behind him, damaging enemies walking on it. Stun and root last for 1 second.

  • Damage: 10 / 15 / 20 / 30 / 40 (+ 25% AP)

RANGE: 650
COST: 60/100/120 per second mana

Emech solidifies his whole presence, rendering himself completely immobile while the crystal spreads nearby, rooting enemies it hits.

Enemies within the area of the crystalliztion are slowed and take damage, while allies inside gain extra armor and magic resistance.

While the ultimate is active, Emech is completely suppressed. The effect only ends when the ultimate is cancelled or Emech runs out of mana.

  • Damage: 20 / 40 / 80 per second (+ 30% AP)
  • Slow: 20% / 40% / 60%
  • Armor and Mres: 15 / 20 / 40

Emech is a champion based on the idea of solidified magic. He was born in caverns underneath the fields of justice, where the magic from the battles above started gathering, and at last solidifying into a sentient being.

His abilities reflect this. All of them carry the theme of solidifying his mana into a solid crystal-like form. Enemies get hurt from the sharp edges and get stuck within the rapid crystallization, while allies gain a protective coat from the solid mana.

The name, Emech, comes from the traditional activation word for the Golem, Emeth, with the T replaced with C. The C loosely represents "crystal". Basically it's just a cool name.

I suck at visual arts so no art:) My first champion concept ever btw.

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