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CCC3 - Ghim, the Hand of Nature

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Introduction

Some concept I thought up that probably seems fit with CCC3.
1 Growth 18 1 Growth 18
Health 409(+85) Attack damage 48 (+2.9)
Health regen. 5.25 (+0.58) Attack speed 0.625 (+2.115%)
mana 260 (+45) Armor 18 (+3.8)
  Magic resist. 30 (+0)
Attack range 525 Mov. speed N/A

Abilities

Companions
ChampionSquare

Ghim's abilities summon creatures that do different effects. They boost nearby allies' movement speed by 5% that stacks up to 3 times.


Wolf Bite
RANGE: 250
COST: 60 / 65 / 70 / 85 / 90 mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
ChampionSquare

Active: Ghim strikes the target champion with the fury of the wolf, dealing flat physical damage and summons a wolf that sticks to the target, dealing physical damage-over-time for 1.5 seconds.

  • Wolf damage: 30 / 40 / 50 / 60 / 70 (+ 25% AD)
  • Total damage: 90 / 120 / 150 / 180 / 210 (+ 75% AD)
  • Flat physical damage: 50
Ability Details
Wolf Bite is a damage over time ability.

Additional Information:

  • The summmoned wolf's damage starts 0.5 seconds after the spell casts.


Solar Fury
RANGE: 650
COST: 90 / 100 / 110 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
ChampionSquare

Active: Ghim breathes fire in a cone, dealing damage and summons a phoenix that deals magic damage over time to nearby enemies. It can autoattack champions. Lasts 6 seconds.

  • Magic damage: 30 / 40 / 50 / 60 / 70 (+ 30% AP)
  • Phoenix DoT: 10 / 20 / 30 / 40 / 50 (+ 12% AP)
  • Total DoT: 50 / 100 / 150 / 200 / 250 (+ 72% AP)
  • Phoenix autoattacks: 10 (+ 20 / 25 / 30 / 35 / 40% AP)
Ability Details
Solar Fury is a summoning ability.

Additional Information:

  • The phoenix has a 550 range and its aura has a 400 range.
  • The phoenix gives a 15 gold bounty.


Soothing Grove
RANGE: 550
COST: 80 / 85 / 90 / 95 / 100 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
ChampionSquare

Active: Ghim increases an ally's attack speed and summons a treant which heals the nearest champion for an amount. Lasts 8 seconds.

  • Attack speed increase: 15 / 20 / 25 / 30 / 35% (+ 2% per 100 AP)
  • Heal: 60 / 70 / 80 / 90 / 100 (+ 40% AP)
Ability Details
Soothing Grove is a buff and a heal.

Additional Information:

  • Each champion can only be healed once.
  • Low health champions are prioritized by the treant.
  • The treant has a 12 gold bounty.


Mother Earth
COST: 50 mana
COOLDOWN: 55
ChampionSquare

Active: Ghim makes his next summon cost no mana and have a more powerful effect.

  • Wolf damage: 30 / 50 / 70 / 90 / 110 (+ 30 / 35 / 40% AD)
  • Phoenix DoT: 10 / 20 / 30 / 40 / 50 (+ 20 / 22 / 24% AP)
  • Phoenix damage: 20 (+ 40 / 45 / 50% AP)
  • Treant heal: 80 / 90 / 100 / 110 / 120 (+ 50 / 55 / 60% AP)
Ability Details
Mother Earth is a self-buff.

Additional Information:

  • Mother Earth's base damage is based on the base ability's level while the scaling depends on the ultimate's level.


Changelog

  • v1.1 - Rephrased a bit, don't know if I made it any clearer. Added W cone of fire damage.
  • v1.0 - Released champion to LoL Wikia

Comments

Lemme know what needs changed and/or fixing. I feel like he needs some nerfs, though.

If you're confused how the summoning stuff work, they appear after Ghim successfully casts the ability. For example, Ghim uses Solar Fury. After the cone of fire appears and damages the enemies, the phoenix appear.

The damages on his ult show the more powerful versions of his abilities. Read the ability details if you're confused on the scalings.

Ghim's treant sacrifices large single-target healing for large team heal, although not simultaneously. Kinda like a very much weaker version of Soraka Healbot's ult.

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