So YouTuber Jeremy "Gaming Curios" recently made this video about UrgotSquare Urgot. Now, I've been thinking about UrgotSquare Urgot for a while, but something Jeremy said irked me. He said, "the concept of being this reanimated Frankenstein's monster with weapons for hands is pretty cool." I don't disagree, but I think his analysis of Urgot's fantasy is inaccurate.

LivesByProxy PhyrexianHulk

A beautiful example of the fantasy Urgot embodies. Savor the flavor!

IMO, Urgot's fantasy is that of being a living weapon / war machine. He's this terrible fusion of flesh and metal and magic, a twisted abomination, a mechanical monstrosity. Whereas ViktorSquare Viktor might seek to augment human frailty with machinery, Urgot is an abhorrent mockery of his vision. He's reminiscent of the devices used by the Forces of Chaos in Warhammer 40K. I'm sure many parallels could be drawn to other such creatures given the amount of sci-fi and fantasy media out there...

But what shall be done with UrgotSquare Urgot? I think Riot already knows what niche and role Urgot fits - he's the one and only tank / marksman. Some people might say that this is an undoable class combination. How can you have a tanky character who simultaneously deals tons of damage? Easy. Urgot is tanky versus projectiles. He's the anti-marksman marksman. I wrote before that tanks, inspired by their namesake, should be the natural enemies to marksmen. League however, has this reversed, with marksmen being great at dealing with tanks (provided they don't get run over.) Urgot should embody what it means to be a tank, slow and inexorable in his approach, seemingly impervious to puny missiles, and powerful - extreme range with extreme damage.

UrgotSquare Urgot also faces another problem, one more subtle, IMO. As Jeremy mentions, Urgot is one of - if not the most - unpopular champions. Why? Well, it may be that his kit is not all that great - that's certainly a part of it - but I also think that people dislike him simply because he's so fat and ugly. His model isn't pretty by any means. Yet I think this can be fixed easily. My solution: rather than a fat gut, Urgot needs a Soul Furnace Soul Furnace. This would help reinforce the connection between him and SionSquare Sion as well as the relationship between Zaun and Noxus. It also maintains his 'rotund' silhouette, while making him look less gelatinous, and emphasising his color scheme.

LivesByProxy UrgotUpdateIdeas

Turned that jelly into jam! Rito, pls.

Lore-wise, I don't think 'the Headman's Pride' is a suitable title (or backstory) for Urgot. In my own head canon, I imagine that the creature called 'Urgot' has existed for as long as anyone living can remember. He's Zaun's ultimate weapon, one very much coveted (and occasionally 'borrowed') by Noxus, capable of instilling Flee icon fear into the most stalwart hearts. Ideally, everything you see here helps 'sell' UrgotSquare Urgot thematically. He already has the potential to be one of League's coolest and most cohesive champions, he just needs a little love.


NOTE: This is a WIP, and I'm open to ideas. I would like his abilities to keep with his 'artillery juggernaut' theme, though.

Urgot is a relentless tank-marksman who launches an endless rain of bolts and bombs at his enemies with his superior range. Engineered to punch a hole in the enemies' front-line, Urgot's weapon systems are corrosive to both flesh and metal, designed solely for maximum devastation. Though lacking speed and mobility, Urgot's inexorable approach often renders return fire impotent and frightens even the most stalwart hearts.


  • + Moderate range poke
  • + Highly missile resistant


  • - Low mobility
  • - Unreliable damage

Champion StatisticsEdit

1 Growth 18 1 Growth 18
Health 600 - 2200 Attack damage (+0)
Health regen. 6.5 - 11.5 Attack speed 0.65 (+2.5%)
Mana 375 - 750 Armor 20 - 75
Mana regen. 7.5 - 11 Magic resist. 32.5
Attack range 450 Mov. speed 325

Abilities Edit

Acid-Augmented Armaments
Zaun-Touched Bolt Augmenter

Urgot's basic attacks, Acid Hunter Augmented Zaunite Bolts, and Noxian Corrosive Charge Noxian Mortar Shell will apply a stack of Corrosion to enemy champions hit. Upon reaching 5 stacks, the enemy champion is Disarm icon disarmed for 2.5 seconds.

Ability Details
Acid-Augmented Armaments is an on-hit and on-spell effect.

Additional Information:

  • Acid-Augmented Armaments does not stack. Subsequent auto-attacks or Acid Hunter Acid Hunter hits will only refresh the duration of the debuff.
Hyper-Kinetic Zaunite Bolts
RANGE: 900
SPEED: 1550
COST: 40 mana
LivesByProxy AcidHunter AltColor

Active: Urgot fires a missile in a line, dealing physical damage to the first enemy it hits and applying on-hit effects.

  • Physical Damage: 10 / 40 / 70 / 100 / 130 (+ 85% AD)

Hyper-Kinetic Zaunite Bolts will also pass through enemies affected by Noxian Corrosive Charge Noxian Mortar Shell.

Ability Details
Hyper-Kinetic Zaunite Bolts is a linear collision skill shot. If an enemy is affected by Noxian Mortar Vial, it becomes a pass-through linear skillshot ability.
Terror Capacitor
RANGE: 150 / 500
COST: 55 / 60 / 65 / 70 / 75 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
LivesByProxy SoulFurnaceGreen

Active: Urgot shields himself for up to 5 seconds, with this shield being 50% more effective versus projectiles.

  • Shield Strength: 60 / 100 / 140 / 180 / 220 (+ 25% AD) (+ 10% Maximum Mana)

If 5 projectiles hit Urgot, and the shield remains unbroken, he will Flee icon fear nearby enemies, as well as those in a moderate sized cone in front of him. The fear occurs automatically if the shield persists for the full 5 seconds.

  • Fear Duration: 1.0 / 1.25 / 1.5 / 1.75 / 2.0
Ability Details
Terror Capacitor is a self-buff ability that grants Urgot an on-hit and on-spell effect.

Additional Information:

  • Terror Capacitor has no cast time and does not interrupt Urgot's previous orders.
  • Terror Capacitor may be activated while channeling Hyper-Kinetic Position Reverser Hyper-Kinetic Position Reverser without cancelling the channel.
  • If Terror Capacitor is activated while auto-attack or Acid Hunter Acid Hunter projectiles are mid-flight, they will still apply the slow on impact.

Noxian Mortar Vial
RANGE: 900 / 150
SPEED: 1300
COST: 75 mana
LivesByProxy NoxianCorrosiveCharge AltColor

Active: Urgot launches a chemical charge to the target location, dealing physical damage to all enemies hit over 5 seconds and reducing their armor for the duration.

「 Physical Damage Per Second: 15 / 26 / 37 / 48 / 59 (+ 12% bonus AD) 」「 Total Physical Damage: 75 / 130 / 185 / 240 / 295 (+ 60% Bonus AD) 」

  • Armor Reduction: 12 / 14 / 16 / 18 / 20% of target's armor
Ability Details
Noxian Mortar Vial is a ground targeted area of effect ability.

Additional Information:

  • Noxian Mortar Vial grants a brief instance of sight around where it is cast.
  • The armor reduction is dynamic - if a debuffed unit's armor changes, the reduction will adjust itself accordingly.

LivesByProxy MTG Damnation

Passive: Upon falling below 10% of his maximum health Urgot becomes primed to explode after a delay, dealing tons of damage in an AoE around him???