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Shaco - Champion Update - Season 6

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Statistics
Health 582.12 +84 Attack damage 57.58 +3.5
Health regen. 8.37 +0.55 Attack speed [*] 0.694  (+ 0 +3%)
Mana 297.2 +40 Armor 24.88 +3.5
Mana regen. 7.155 +0.45 Magic resist. 32.1 +1.25
Melee 125 Move. speed 350

Shaco, the Demon Jester is a melee assassin-support in League of Legends. Adept at sowing confusion and creating chaos on the battlefield, Shaco's mix of disables combined with his elusive nature are prefect for longer fights and drawn out skirmishes. Capable of spying on and approaching enemies while undetected, he has superb ganks and map control. While Shaco lacks the raw burst damage of other assassins, his tricks let him pick and choose his fights, escaping situations that would otherwise prove fatal while securing kills for his team through coordination and foresight. He is especially deadly when chasing anyone foolish enough to run. ;)

Abilities

Killing Joke
On-Target Cooldown: 11 seconds
LivesByProxy JestersCapCloseUp

Innate: Shaco’s basic attack will Stun icon stun enemy champions for 1.25 / 1.5 / 1.75 seconds - forcing them to laugh uncontrollably - if it drops them below 10 / 12.5 / 15% of their maximum health.

Ability Details
Killing Joke is a conditional on-hit triggered ability.

Additional Information:

  • Due to the nature of its conditional trigger, any basic attack Shaco makes against a target below 10 / 12.5 / 15% of their max health will stun them - even if they are already below the threshold.


Deceive
RANGE: 400
COST: 75 mana
COOLDOWN: 11 SECONDS
Deceive

Active: Shaco instantly blinks a short distance away to target location in a puff of smoke, becoming invisible for 3.5 seconds. His next ability will not break his stealth.

  • Modified Critical Damage: 140 / 160 / 180 / 200 / 220% (+5% per 100 AD) (+25% per 100 AP)

A successful basic attack from stealth reveals Shaco, interrupts his opponent's attack, and marks his target as Backstab.png vulnerable, guaranteeing the next allied basic attack within 1.5 seconds Critical strike icon strikes critically for modified damage.

Ability Details

Additional Information:

  • Deceive's damage bonus replaces the normal critical strike modifier, causing it to actually do less than a normal critical until the skill is at least at rank 4 in most cases. It is affected by critical damage bonuses like Infinity Edge item.png Infinity Edge and the allied attacker's armor pen.
    • Deceive will apply bonus critical damage on top of its modifier. For instance, an ally with Infinity Edge item.png Infinity Edge (+50%) and Shaco's Rank 5 Deceive, will cause the attacking ally will deal bonus damage equal to 180% of their attack damage (crit = 100% + 50% bonus from IE +30% bonus from Rank 5 Deceive) . This is before any other bonuses or mitigation are applied.
  • Deceive's casting animation (an orange puff of smoke) is slightly larger than it previously was and can (still) be seen by both teams through the Fog of War, and enemies can hear Shaco laugh when he uses Deceive within 2000 units.


Jack in the Box
RANGE: 425 / 300
COST: 50 mana
COOLDOWN: 15 SECONDS
Jack in the Box

Active: Shaco conjures a box at target location which fades after 1 second. It remains hidden for 50 / 60 / 70 / 80 / 90 seconds granting Sight icon vision in a small area around it.

  • Fear Duration: 0.5 / 0.75 / 1.0 / 1.25 / 1.5

Enemies that come too close will trigger the JitB’s countdown, causing it to spring after 3 seconds, Fear icon fearing nearby enemies and attacking the closest for 5 seconds. Enemy champions will hear a faint music upon entering the Sight icon vision range of a box.

  • Total Magic Damage Per Box: 315 / 450 / 585 / 720 / 855 (+200% AP)
Ability Details
Jack in the Box is a ground targeted ability that places a pet at the target location.

Additional Information:

  • The Box has 3 health and will attack 9 times in its lifespan if able. It appears to grant vision in approx. a 350-unit radius.
  • Boxes attacks apply Rylai's Crystal Scepter item.png Rylai's Crystal Scepter as a summoned minion effect (20% slow for 1 second).
  • Casting Jack in the Box creates a puff of smoke that is visible even through brush and the fog of war, and makes a distinctive sound that can be heard by enemies.
  • Boxes are immune to ability damage and displacement effects while in stealth. As such, they can be used to block skill shots.
  • Boxes will not be triggered by enemies that Shaco does not have sight of. As boxes grant sight, this is only true against stealthed enemies, or while Shaco is affected by Paranoia.png Paranoia and Smokescreen Smokescreen).
  • Stealthed boxes will be revealed and disabled by Sweeping Lens item.jpg Sweeping Lens.
  • The flee can affect stealthed enemy champions, but it will not reveal them unless the target's stealth state depends on their location or movement (e.g. Teemo Teemo's Camouflage.png Camouflage or Akali Akali's Twilight Shroud.png Twilight Shroud).


Two-Shiv Poison
RANGE: 625
COST: 50 / 60 / 70 / 80 / 90
COOLDOWN: 7
LivesByProxy Backstab Modded

Passive: Two consecutive basic attacks and / or Two-Shiv Poison.png thrown daggers from behind will cause subsequent basic attacks and / or Two-Shiv Poison.png thrown daggers from behind to deal 20% +2% of the target's current health bonus damage and Slow icon slow Shaco’s target by 20% for 2 seconds.

  • Magic Damage: 40 / 80 / 120 / 160 / 200 (+50% AD) (+50% AP)

Active: Shaco throws his dagger at target enemy, dealing damage and Slow icon slowing them by 20% for 2 seconds.

Shaco can reactivate this ability within 4 seconds to throw a second dagger dealing the same damage with the same effects.

Ability Details
Two-Shiv Poison's passive grants an on-hit effect. When activated, Two-Shiv Poison becomes a targeted ability that applies the on-hit effect.


Hallucinate
COST: 100 mana
COOLDOWN: 100 / 90 / 80 SECONDS
Hallucinate

Active: After a short delay Shaco disappears momentarily and then reappears with his double. It lasts for 22 seconds, but expires twice as fast while under True Sight icon True Sight.

  • Magic Damage: 300 / 450 / 600 (+100% AP)

While Shaco is not visible to the enemy team, the clone deals 100% of Shaco’s damage with its basic attacks. If Shaco and his double are both Sight icon visible to the enemy team, the double deals 25% less damage and takes 50% more damage. It deals 50% less damage to structures in both cases.

At the end of its duration or upon dying, the double explodes, dealing magic damage to enemies within 250-range. Upon reaching maximum leash distance, it will blink back to Shaco in a puff of smoke.

Ability Details
Hallucinate is a self-targeted ability.

Additional Information:

  • Shaco briefly becomes untargetable, invulnerable, and completely undetectable when casting Hallucinate.
  • Shaco and Shaclone always reappear a fixed distance apart from one another, facing the direction Shaco was facing upon casting.
    • Due to this, Hallucinate can be used to 'jump' some walls.


Pets

Jack In The Box
ATTACK RANGE: 300
SIGHT RANGE: 700
GOLD: 10 gold
EXP: 1 exp
Jack in the Box
Magic damage 35 / 50 / 65 / 80 / 95 (+ 25% AP)
Ability power 100% of Shaco's AP
Attack speed 1.6
Health
150
Health regen. N/A
Mov. speed Static
Armor
50
Magic res.
100
AoE mitigation N/A
Jack In The Box Render
Ability Details

Jack In The Box is a static, autonomous minion that attacks nearby units and structures.

  • Is not affected by Counter Strike.png Counter Strike, Riposte.png Riposte, Aegis Protection.png Aegis Protection and Blind.
  • Classified as a minion for targeting purposes.
  • Boxes will prioritize the nearest enemy champion that has damaged Shaco or that Shaco has damaged, preferring to attack that champion whenever it is in range, even if they have moved too far away before walking back into range.
  • Boxes can attack 9 times in their lifespan.
Hallucination
ATTACK RANGE: 125
GOLD: 25
EXP: 0
Hallucinate
Attack damage 100% of Shaco's attack damage
Ability power 100% of Shaco's ability power
Attack speed 100% of Shaco's attack speed
Health
100% of Shaco's health
Health regen. 100% of Shaco's health regen
Mov. speed 100% of Shaco's movement speed
Armor
100% of Shaco's armor
Magic res.
100% of Shaco's magic resistance
AoE mitigation N/A
Shaco Render
Ability Details

Hallucination spawns Shaco's doppelganger, a clone of Shaco.

  • The clone can be controlled by Alt + Right-Click (default Hotkeys) or by casting Hallucinate again at no additional cost.
    • The clone can be commanded to move or attack (and it will automatically move to follow its attack target).
    • While Shaco is unable to activate his abilities, he cannot command his clone.
  • The clone is visually different to Shaco and his allies, but virtually indistinguishable to enemies.
  • The clone will always spawn where the original Shaco stood with Shaco spawning a fixed distance away and facing the same direction upon cast.
    • The clone faces the same direction Shaco was facing upon cast, and will move in that direction upon spawning.
  • The clone is, for all practical purposes, a second Shaco:
    • The clone gains 100% of Shaco's stats, including bonus stats from items, runes, and masteries.
    • The clone will spawn with any effects, buffs, or debuffs, Shaco had upon casting.
    • The clone can critically strike, apply on-hit effects, and life-steal.
    • The clone will not apply spell effects with its attacks, just its explosion.
    • The clone will receive its own Banshee's Veil, Guardian Angel, and other item buffs if the original Shaco possesses them.
    • The clone will not benefit from on-attack and active item effects, such as Spellblade and Youmuu's Ghostblade's active unless Shaco had the effects on him upon cast.
    • The clone may be the source of aura buffs and can be affected by nearby auras.
    • The clone will benefit from monster-related buffs and will display them if the original Shaco possessed them upon cast.
    • The clone displays its real stats.
    • Shaco's clone is also capable of destroying wards, and picking up Health Relics on Dominion and Howling Abyss.

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