If Teemo stands still and does nothing for 1.5 seconds, reduced to 0.75 seconds if he is in brush, he gains stealth.
If Teemo enters stealth while in a brush, he can move around and maintain his stealth as long as he doesn't attack, use an ability or exit the brush. If he enters stealth while outside of a brush, moving or being moved also breaks his camouflage.
When the stealth is broken Teemo gains the Element of Surprise and 20 / 40 / 60 / 80% bonus attack speed for 3 seconds.
PASSIVE:Teemo'sbasic attacks deal bonus magic damage and poison his target, causing them to take additional magic damage over 4 seconds. Subsequent attacks refresh the poison's duration. they also add a blinding poision stack.
Active: duration. Upon reaching 3 stacks you can activate blinding poision, this will blind the target for 2 seconds.
PASSIVE:Teemo stores a charge of Noxious Trap periodically, up to a maximum of 3 stored at once.
ACTIVE:Teemo tosses a mushroom trap on the ground which stealths and arms after 1 second, lasting up to 5 minutes. While armed, mushrooms grant sight around them. If a thrown mushroom lands on another one, it bounces an additional distance before planting.
If an enemy steps on a mushroom, it detonates, poisoning all nearby enemies, slowing, granting sight of them and dealing them magic damage over 4 seconds.