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A suggestion about Flash

Lykrast July 6, 2013 User blog:Lykrast

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Well, I've seen this EVERY SINGLE GAME (bot games) picked by at least 3 guys on my team. So I've got a little idea to change it :

  • Flash.png Flash
    • Cast range increased from 400 to 600
    • No longer automatically Smart cast
    • Can no longer be cast if a player or a big neutral monster (Dragon, Baron Nashor and Vilemaw) damaged you in the last 6 seconds
    • Summoner's Insight mastery s2.png Summoner's Insight (Deprecated template: use Mi1 to Mi6.)'s bonus changed
      • Old : Reduces the cooldown by 15 seconds.
      • New : Decreases on damage disable duration to 4 seconds.

This way, it became a really unreliable escape spell, except if used before the first damage comes, except if the enemy poke you every 6-4 seconds. However, tanks without proper initiates like Galio Galio are now happy ! And it also work for gankers, flashing out of nowhere (well, from the jungle) right in the face of the poor victim and landing that initiating spell.

So now you can get your escape mechanism without wasting a summoner spell slot. However, you will loose a passive bonus that another boot would have give to you. The lower cooldown is just to compensate that you can no longer reduce it as much as before.

  • Exhaust.png Exhaust
    • No longer reduces attack speed or damage dealt
    • Now prevents the use of abilities that aren't castable while rooted for the duration
    • Slow increased from 30% to 35%
    • Duration increased from 2.5 to 3
    • Summoner's Wrath mastery s2.png Summoner's Wrath (Deprecated template: use Mi1 to Mi6.)'s bonus changed
      • Old : Also reduce the target's armor and magic resistance by 10 for the duration.
      • New : Increase duration to 4 seconds.
  • Ghost.png Ghost
    • Movement speed buff increased from 27% to 45%
    • Duration reduced from 10 to 6
    • Summoner's Wrath mastery s2.png Summoner's Wrath (Deprecated template: use Mi1 to Mi6.)'s bonus changed
      • Old : Increases movement speed bonus to 35%.
      • New : Now reduces the potency of slows by 30% for the duration.

This makes Ghost.png Ghost a better escape spell, while making Exhaust.png Exhaust a hard counter to Flash.png Flash.

  • Exhaust.png Exhaust
    • Now prevents the use of Flash.png Flash for the duration
    • Slow decreased from 30% to 25%
    • Duration increased from 2.5 to 4
    • Summoner's Wrath mastery s2.png Summoner's Wrath (Deprecated template: use Mi1 to Mi6.)'s bonus changed
      • Old : Also reduce the target's armor and magic resistance by 10 for the duration.
      • New : Now also prevents the use of abilities that aren't castable while rooted.
  • Ghost.png Ghost
    • Movement speed buff increased from 27% to 40%
    • Duration reduced from 10 to 9
    • Summoner's Wrath mastery s2.png Summoner's Wrath (Deprecated template: use Mi1 to Mi6.)'s bonus changed
      • Old : Increases movement speed bonus to 35%.
      • New : Increases movement speed bonus to 50% and reduces the duration of slows by 30% for the duration.

Suggested by FrenchyM29.

  • Flash.png Flash
    • Now requires a 0.75 second channel time
    • If interrupted, goes in a 20 seconds cooldown
    • Summoner's Insight mastery s2.png Summoner's Insight (Deprecated template: use Mi1 to Mi6.)'s bonus changed
      • Old : Reduces the cooldown by 15 seconds.
      • New : Reduces channel time to 0.5 second and interrupted cooldown to 15 seconds.

Suggested by Deshiba, but sightly modified. "This way you can't instantly use it, it remains a strong movement spell, it is more counterable then before, more noticable then before."

  • Flash.png Flash
    • Now costs 10% of current health
    • Cooldown increased from 300 to 330
    • Summoner's Insight mastery s2.png Summoner's Insight (Deprecated template: use Mi1 to Mi6.)'s bonus changed
      • Old : Reduces the cooldown by 15 seconds.
      • New : Reduces health cost to 6% of current health.

Suggested by Brygmosnyan.

  • Flash.png Flash
    • Now requires a 0.7 second channel time
    • Taking damage during the channel will end it.
    • If interrupted, cooldown is refreshed.
    • Summoner's Insight mastery s2.png Summoner's Insight (Deprecated template: use Mi1 to Mi6.)'s bonus changed
      • Old : Reduces the cooldown by 15 seconds.
      • New : Reduces channel time to 0.4 second.

Suggested by Zilla4444.

So, what are you thoughts ?

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