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1 Growth 18 1 Growth 18
Health N/A Attack damage (+0)
Health regen. N/A Attack speed N/A
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Attack range 650 Mov. speed N/A

Abilities[]

Cyber Armor

Lykrast Cy P

Cy gains 15% crowd control reduction.

Info
  • No additional details.

Psionic Beam

Lykrast Cy Q

Active: Shoot a beam of pure energy to the target, dealing magic damage over a 0,5 second channel. This channel is not interrupted by spell casts.

  • Damage: 100 / 140 / 180 / 220 / 260 (+50% AP)

Info
  • No additional details.

CerebroEnhancers

Lykrast Cy W

Toggle: Cy links himself with the target allied champion or himself, granting the target bonus ability power but draining Cy's mana. This is more effective on Cy himself, and the ability toggle immedialty off if the target gets more than 800 units from Cy.

  • Bonus ability power: 20 / 30 / 40 / 50 / 60
  • Self bonus ability power: 25 / 40 / 55 / 70 / 85

Info
  • No additional details.

Psi Shield

Lykrast Cy E

Active: Cy generate a shield that negate the next ability cast on him in the next 2 seconds. If an ability is sucessfully blocked, the cooldown is reduced by 12 seconds.

Info
  • No additional details.

Hunter Swarms

Lykrast Cy R

Passive: Surrounds Cy with severeal cyborgs hunters swarms, each focusing on a nearby enemy. Each swarm will deal 8 (+3% AP) magic damage every second and apply a 1 second 7% slow to his target. Number of swarms on the same target is capped, but effects of multiple swarms will stack.

  • Number of swarms: 4 / 8 / 12
  • Cap on single target: 2 / 4 / 6

Active: Launch all swarms towards the target, causing them to focus it, no matter the cap, for 3 seconds. This immediatly end if the target moves out of range.

  • Effective total damage: 96 / 192 / 288 (+36% / 72% / 108% AP)
  • Effective slow: 28% / 56% / 84%

Info
  • No additional details.

What Cy loves is long encounters. His main role is to spam Psionic Beam Psionic Beam and good use of his Hunter Swarms Hunter Swarms. Theses damaging skills can be improved by a CerebroEnhancers CerebroEnhancers on himself, or he can cast it on an ally that will better benefit from it. To protect him during theses risky encounters, he will greatly benefit from Cyber Armor Cyber Armor and spamming Psi Shield Psi Shield.

Pros:

  • Good nuke
  • Good survability
  • Powerful slow and DoT
  • Great attack and spells range
  • Can still be effective when disabled

Cons:

  • Mana hungry
  • Slow, very slow
  • No real escaping ability
  • Nukes can kill him before he can do anything

TBA

Changelong[]

NOTE :date is written Day/Month/Year

14/12/2012 : Created

Check my other creations[]

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