Imagine a gamemode where all items gives 2x the stats and unique passives and all. And with item actives with halved cooldowns cause it's doubled and all.
Here are some examples:
Yeah, you know that! 300% AD crits half the time, and a completely stupid amount of AD to go with it!
Do I really need to explain this?
What carry never dreamed of an item with +200 AD and +36% life steal? Of course, none of them!
Kiss goodbye your mana problems, and get max CDR with a single item!
Not op at all!
Another carry's dream item! Nothing more to say, really...
Melt their health down!
If you were wondering, that's how you counter the ADC that farmed a little.
And that's how you counter the APC.
Aaaaand, that's how you counter the guy with .
Same, but for the APC.
Entire team is escaping!
A huge and lengthy large AoE large range slow that deals a "free" 280 damage! Remember: MS can't be slowed below 110, so you don't walk backwards.
10 regen a second, almost vanilla Warmog's health, lots of CDR, one-shot a minion wave and then some, shield an ally for a crazy amount, and let the time bomb tick!
So tell me, would you like to play a game mode like that ?