Because Goat Simualtor is nearly out, and that it seems really fun, and I'm bored... well... If lots of asking, I'll do the balanced version.

1 Growth 18 1 Growth 18
Health Immortal Attack damage (+0)
Health regen. Wolverine x9000 Attack speed It's a goat!
Mana Who needs this? Armor Who needs armor?
Mana regen. Same Magic resist. Dafuq is that?
Attack range It's not important Mov. speed N/A
Goat Hoof

Mountain goats can climb mountains, and Goat is same, so Goat can pass through terrain.

RANGE: Roughly headbutt range

Active: Goat headbutt the sh*t out of the target, dealing tons of damage and launching the target away 3000 units. If the target collides with terrain, it glitches through it and is snared until Goat headbutt or lick it out of the way.

  • Damage: 100 / 200 / 300 / 400 / 500 (+200% AD)
RANGE: Melee range

Active: Goat licks the target. For the next unlimited seconds, the target is continually pulled to goat. Casting Headbutt or reactivating the ability cancels it.

  • Drag Speed: 300 / 600 / 900 / 1200 / 1500 (+100% AD)
Summon Peasant
RANGE: Global for teh lulz

Active: A pathetic peasent goat falls on the target area after a short delay, enemies within 100 range of the impact gets smashed, taking tons of damage and being stunned for a long duration, because goats are our masters. The peasent then stands still on the ground until the match ends.

  • Damage: 200 / 400 / 600 / 800 / 1000 (+300% AP)
Satanic Grip
RANGE: Short range
COOLDOWN: None, of course

Active: Goat grabs all minions, monsters, traps, pets and peasents in a 90° cone in front of him, and holds them tightly for up to as he wants.

Satanic Launch
RANGE: High range

Active: Goat releases all trapped units and launches them in a line. Any enemy they collides with takes tons of damage and are knocked up.

  • Damage: 500 / 1000 / 1500 (+200% AD)
  • Knock up duration: 10 / 15 / 20

Check my other creations