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Another champion concept.

Gulkahn is a melee AD champion. I don't know yet if he is better as a carry, fighter, assassin or ganker... but I think he can maybe jungle...

Abilities[]

Gulkahn use adrenaline as his secondary bar. Gulkahn starts with 0 adrenaline, and it caps at 90 + (30 × level). 70% of damage Gulkahn deal and 30% of damage he take are generated as adrenaline. After 4 seconds of not generating adrenaline he will start losing it at a rate of 3% of his max adrenaline every second, and 3 seconds later at a rate of 8% every second.

Full of Rage

Ragnarok

Gulkahn gain 10% of his current adrenaline as bonus attack damage and 15% of his current adrenaline as critical strike chance.

Info
  • No additional details.

Ferocious Chasing

Blood Rush

Active: Grant basic vision of the target while Gulkahn dash to it, pathing around obstacles. On impact, the target suffer physical damage and is slowed by 35% for a few seconds while Gulkahn's next few attacks deal bonus physical damage.

If the distance between Gulkahn and the target become more than 1750, or Gulkahn is immobilised, stunned, silenced or suppressed, the charge is cancelled.

  • Dash speed: Current movement speed + 350

  • Impact damage: 80 / 125 / 170 / 215 / 260 (+ 100% bonus AD)
  • Slow duration: 1 / 1,5 / 2 / 2,5 / 3
  • Bonus damage: 20 / 30 / 40 / 50 / 60 (+ 20% bonus AD)
  • Max attacks: 2 / 2 / 3 / 3 / 4
  • Total bonus damage: 40 / 60 / 120 / 150 / 240 (+ 40% / 40% / 60% / 60% / 80% bonus AD)
  • Total damage: 120 / 185 / 290 / 365 / 500 (+ 140% / 140% / 160% / 160% / 180% bonus AD)

Info
  • No additional details.

Adrenaline Speed

Bloodlust

Passive: Gulkahn's attacks generate an additionnal flat amount of adrenaline.

  • Adrenaline per strike: 5 / 10 / 15 / 20 / 25

Toggle: Increase Gulkahn's attack speed by a flat amout and an additionnal amount based of the % of adrenaline he currently has.

  • Flat bonus attack speed: 10% / 12% / 14% / 16% / 18%
  • Bonus attack speed per % adrenaline: 0,1% / 0,13% / 0,16% / 0,19% / 0,22%
  • Max bonus attack speed: 20% / 25% / 30% / 35% / 40%

Info
  • No additional details.

Double Strike

Decimate

Active: Gulkahn's next autoattack within 3 seconds will strike twice in one swift movement. Both attacks will trigger on-hit effects.

Info
  • No additional details.

Dismember

Noxian Guillotine

Active: Gulkahn leap to the target, dealing heavy physical damage that strengthen when the target is low on health. If Dismember land the killing blow, Gulkahn gains maximum adrenaline and his non-ultimates abilities have their cooldowns refreshed.

  • Min damage (100% health): 100 / 150 / 200 (+ 30% bonus AD) (+ 40% current adrenaline)
  • Max damage (25% health): 200 / 300 / 400 (+ 60% bonus AD) (+ 80% current adrenaline)

Info
  • No additional details.

Changelong[]

NOTE : date is written Day/Month/Year

06/11/2012 : Created

Check my other creations[]

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