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Kelan, the spectral avenger

Lykrast May 28, 2013 User blog:Lykrast

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1 Growth 18 1 Growth 18
Health 444 (+86) Attack damage 54.5 (+3.2)
Health regen. 6.3 (+0.8) Attack speed 0.679 (+2.98%)
Mana 220 (+40) Armor 16.3 (+3.7)
Mana regen. 6.5 (+0.45) Magic resist. 30 (+1.25)
Attack range 150 Mov. speed N/A

Last Will
COOLDOWN: 360
Omen of Death

If Kelan takes fatal damage, he enter in statis for 1 second, and then revives with all his life and mana. 5 seconds thereafter or when his health reach zero again, he really die. However, if he gets a kill during the 8 seconds, he stays alive, and if he gets an assist his respawn time will be halved. Last Will's cooldown is static and is unaffected by cooldown reduction.


Soul Drain
RANGE: 600
COST: 80 / 85 / 90 / 95 / 100 mana
COOLDOWN: 12
Unspeakable Horror

Active: Kelan instantly deals magic damage to the target and then leash himself to it for up to 5 seconds. As long as the leash keeps up, Kelan will continue to deal damage while increasing his attack speed and reducing the target's attack speed by half the same percentage. The drain last 8 seconds after the leash broke, and decays over the last 5 seconds. The attack speed debuff does not affects bonus attack speed, like those from items.

  • Leash Range: 800

  • Initial Damage: 40 / 70 / 100 / 130 / 160 (+50% AP) (+65% bonus AD)
  • Max Damage: 80 / 140 / 200 / 260 / 320 (+100% AP) (+130% bonus AD)
  • Attack Speed gained per second: 8% / 10% / 12% / 14% / 16%
  • Max Attack Speed gain: 40% / 50% / 60% / 70% / 80%
  • Attack Speed lost per second: 4% / 5% / 6% / 7% / 8%
  • Max Attack Speed lose: 20% / 25% / 30% / 35% / 40%


Ravaging Torment
COST: 50 mana
COOLDOWN: 15
Duskbringer

Passive: Kelan's attacks apply a slow to their target for 1.75 seconds that stacks up to 3 times.

  • Slow per stack: 8% / 9% / 10% / 11% / 12%
  • Max Slow: 24% / 27% / 30% / 33% / 36%

Active: For the next 5 seconds, Kelan's attacks deals bonus magic damage and apply a 2.5 seconds crowd control vulnerability, causing all crowd control on that target to last longer.

  • Damage: 20 / 35 / 50 / 65 / 80 (+15% AP) (+25% bonus AD)
  • Crowd control Vulnerability: 10% / 13.75% / 17.5% / 21.25% / 25%


Spectral Shroud
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 22 / 20 / 18 / 16 / 14
Damnation

Active: Create a 275 radius Spectral Shroud at Kelan's position for 5 seconds. While on the shroud, Kelan ignores unit collision, moves faster and gains armor and magic resistance. If an enemy champion enter the main shroud, he will leave 150 radius shrouds that last for 2 seconds where he walks for 4 seconds. Continual exposures renews the debuff.

  • Movement Speed: 5% / 8% / 11% / 14% / 17%
  • Armor and magic resistance: 10 / 20 / 30 / 40 / 50


Haunt
RANGE: 700
COST: 125 / 150 / 175 mana
COOLDOWN: 240 / 210 / 180
Lay Waste

Active: Kelan dashes to the target enemy champion and then fuses with him for several seconds during which Kelan is untargetable. For the duration, the target become an ally that Kelan control and takes 50% reduced damage from towers, but cannot be healed or buffed by Kelan's allies or uses the target's item's active, abilities and summoner spells but can uses his own from the host's body. When reactivating the ability or the duration ends, Kelan leaves his host, dealing magic damage and leaving it silenced and slowed for 1.5 seconds. Any ability you use for the duration will uses Kelan's stats.

  • Duration: 2 / 2.5 / 3
  • End Damage: 200 / 325 / 450 (+100% AP) (+150% bonus AD)
  • End Slow: 40% / 60% / 80%


Playing as Kelan

  • Unspeakable Horror Soul Drain does not affects the target's bonus attack speed, meaning that, for example, if his base attack speed is 0.625 (which is quite common), he will only loose 0.125 / 0.15625 / 0.1875 / 0.21875 / 0.25 attacks per second.
  • Lay Waste Haunt can easily turns the tide of a battle. However, due to its high cooldown, try to use it on the good enemy. Most of the time, the enemy carry is the best choice.
    • Also remember that the target is an ally for the duration, meaning that you and your towers can't attack him for the duration. But the enemy towers CAN attack him, but for heavily reduced damage.

Items build as Kelan

  • Taking a mix of attack damage and ability power can be the best way to build Kelan.
    • But just taking a single one of these can also be effective.
  • Do keep in mind that attacks during Lay Waste Haunt will uses the host's stats. But any ability you cast will uses your stats.
  • You can still use your item's actives during Lay Waste Haunt. Keep that in mind when building Kelan.
  • Cooldown reduction is a powerful stat on Kelan, as it allows you to permanently keeps Unspeakable Horror Soul Drain, and to use Duskbringer Ravaging Torment with a lesser downtime.

Playing with Kelan

  • When Kelan Lay Waste Haunt someone, get within position to deals the largest amount of damage when Kelan leaves his host. The slow and silence will helps you reacting.
  • Remember that a Lay Waste Haunted enemy is considered an ally, meaning that you can't damage and debuffing him. But you still can't heal or buff that enemy.

Playing against Kelan

  • Kelan excells against champions who relies on their auto attacks, since Unspeakable Horror Soul Drain's debuff can be quite devastating, and Lay Waste Haunt can turn one's stength against his team.
  • Remember that Unspeakable Horror Soul Drain's attack speed debuff does not affect bonus attack speed, like those gained from items.
  • When Kelan Lay Waste Haunt any of your teammate, try using crowd controls on him and then ignore him the best you can : any damage you deals will contribute to the kill.

More to come...

Changelog

NOTE :date is written Day/Month/Year

30/05/2013 :

  • Omen of Death Last Will
    • Duration reduced from 8 to 5
    • Cooldown increased from 300 to 360
  • Unspeakable Horror Soul Drain
    • The ennemy now only loose half the attack speed you get
    • The attack speed buff/debuff now decays over the last 5 seconds
    • Reworded to better clarify that the attack speed debuff does not affects bonus attack speed, like those from items
  • Damnation Spectral Shroud
    • Main shroud duration reduced from 6 to 5
    • Bonus movement speed reduced from 20% / 25% / 30% / 35% / 40% to 5% / 8% / 11% / 14% / 17%
    • Bonus armor and magic resistance reduced from 40 / 50 / 60 / 70 / 80 to 10 / 20 / 30 / 40 / 50
  • Lay Waste Haunt
    • Cooldown increased from 160 / 140 / 120 to 240 / 210 / 180

29/05/2013 :

  • Omen of Death Last Will
    • Cooldown increased from 120 to 300
  • Lay Waste Haunt
    • Range reduced from 800 / 1000 / 1200 to a static 700
    • Duration reduced from 3 / 4 / 5 to 2 / 2.5 / 3

28/05/2013 : Created

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