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Mandevar, iron titan

Lykrast November 5, 2012 User blog:Lykrast

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A champion concept inspired by a old... old Dota hero (Titan of the Order).

Mandevar is a melee Initiator tank, who jump in the battle (Flash or other thing) and then unleash his devastating nuking combo (R-W-Q), before finishing the survivors along with his team. Due to the relatively low cooldowns on his spells, he can also gank early. He is also the only hero who can counter the ground ! Poor ground...

Abilities

Destruction Conversion

Casting a spell grant Mandevar 10 / 13 / 16 / 19 bonus armor and magic resistance. This last 4 seconds and stack up to 3 times.

  • Max bonus: 30 / 39 / 48 / 57


Pummel
RANGE: 150 (attack range)
COST: 75 Mana
COOLDOWN: 9
Ground Slam

Active: Smash the target with Mandevar's gigantic fist, dealing magic damage to the target and nearby enemies. The target take bonus damage and is stunned for 0,1 second.

  • Radius: 300

  • AoE damage: 25 / 75 / 125 / 175 / 225 (+ 40% AD) (+ 35% AP)
  • Target bonus damage: 50 / 75 / 100 / 125 / 150 (+ 50% AD) (+ 25% AP)
  • Target total damage: 75 / 150 / 225 / 300 / 375 (+ 110% AD) (+ 60% AP)


Ground Slam
COST: 80 Mana
COOLDOWN: 8

Active: Smash the ground, dealing magic damage and stunning for 2 seconds nearby enemies.

  • Radius: 300

  • Damage: 70 / 110 / 150 / 190 / 230 (+ 50% AP)


Iron Maiden
Thornmail

Passive: Any unit that attack Mandevar take physical damage as a punishment.

  • Damage: 18 / 20 / 22 / 24 / 26 (+ 18% / 22% / 26% / 30% / 34% AD)


Magnetic Force
COST: 125 Mana
COOLDOWN: 60 / 45 / 30
Lucent Singularity

Toggle: Through some unknown property of matter, Mandevar reverse his polarity and become magnetic to all nearby enemy units. This effectively drag all nearby ennemies to Mandevar and stun them for 0,5 second.

  • Radius: 400


Changelong

NOTE : date is written Day/Month/Year

06/11/2012 :

  • Pummel
    • AoE damage ratio increased from (+ 25% AD) (+ 15% AP) to (+ 40% AD) (+ 35% AP)
    • Target bonus damage ratio increased from (+ 30% AD) (+ 25% AP) to (+ 50% AD) (+ 25% AP)
    • Target total damage accordingly increased from (+ 55% AD) (+ 40% AP) to (+ 110% AD) (+ 60% AP)
  • Ground Slam
    • Damage increased from 60 / 90 / 120 / 150 / 180 to 70 / 110 / 150 / 190 / 230
  • Iron Maiden
    • Damage rescaled from 8 / 16 / 24 / 32 / 40 (+ 10% / 12.5% / 15% / 17.5% / 20% AD) to 18 / 20 / 22 / 24 / 26 (+ 18% / 22% / 26% / 30% / 34% AD)

05/11/2012 hotfix :

  • Destruction Conversion
    • Armor and MR per stack reduced from 12 / 19 / 26 / 33 to 10 / 13 / 16 / 19

05/11/2012 : Created

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