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A champion concept inspired by a old... old Dota hero (Titan of the Order).

Mandevar is a melee Initiator tank, who jump in the battle (Flash or other thing) and then unleash his devastating nuking combo (R-W-Q), before finishing the survivors along with his team. Due to the relatively low cooldowns on his spells, he can also gank early. He is also the only hero who can counter the ground ! Poor ground...

Abilities[]

Destruction Conversion

Warpath

Casting a spell grant Mandevar 10 / 13 / 16 / 19 (based on level) bonus armor and magic resistance. This last 4 seconds and stack up to 3 times.

  • Max bonus: 30 / 39 / 48 / 57 (based on level)

Info
  • No additional details.

Pummel

Ground Slam

Active: Smash the target with Mandevar's gigantic fist, dealing magic damage to the target and nearby enemies. The target take bonus damage and is stunned for 0,1 second.

  • Radius: 300

  • AoE damage: 25 / 75 / 125 / 175 / 225 (+ 40% AD) (+ 35% AP)
  • Target bonus damage: 50 / 75 / 100 / 125 / 150 (+ 50% AD) (+ 25% AP)
  • Target total damage: 75 / 150 / 225 / 300 / 375 (+ 110% AD) (+ 60% AP)

Info
  • No additional details.

Ground Slam

Arcane Smash

Active: Smash the ground, dealing magic damage and stunning for 2 seconds nearby enemies.

  • Radius: 300

  • Damage: 70 / 110 / 150 / 190 / 230 (+ 50% AP)

Info
  • No additional details.

Iron Maiden

Thornmail item

Passive: Any unit that attack Mandevar take physical damage as a punishment.

  • Damage: 18 / 20 / 22 / 24 / 26 (+ 18% / 22% / 26% / 30% / 34% AD)

Info
  • No additional details.

Magnetic Force

Lucent Singularity

Toggle: Through some unknown property of matter, Mandevar reverse his polarity and become magnetic to all nearby enemy units. This effectively drag all nearby ennemies to Mandevar and stun them for 0,5 second.

  • Radius: 400

Info
  • No additional details.

Changelong[]

NOTE : date is written Day/Month/Year

06/11/2012 :

  • Pummel
    • AoE damage ratio increased from (+ 25% AD) (+ 15% AP) to (+ 40% AD) (+ 35% AP)
    • Target bonus damage ratio increased from (+ 30% AD) (+ 25% AP) to (+ 50% AD) (+ 25% AP)
    • Target total damage accordingly increased from (+ 55% AD) (+ 40% AP) to (+ 110% AD) (+ 60% AP)
  • Ground Slam
    • Damage increased from 60 / 90 / 120 / 150 / 180 to 70 / 110 / 150 / 190 / 230
  • Iron Maiden
    • Damage rescaled from 8 / 16 / 24 / 32 / 40 (+ 10% / 12,5% / 15% / 17,5% / 20% AD) to 18 / 20 / 22 / 24 / 26 (+ 18% / 22% / 26% / 30% / 34% AD)

05/11/2012 hotfix :

  • Destruction Conversion
    • Armor and MR per stack reduced from 12 / 19 / 26 / 33 (based on level) to 10 / 13 / 16 / 19 (based on level)

05/11/2012 : Created

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