League of Legends Wiki

Comments4

Merasmus, the Bombinomicon's holder

Lykrast November 7, 2012 User blog:Lykrast

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

A champion concept inspirated by TF2.

Merasmus is a melee AP caster who can gank well.

Abilities

Mystic Staff
Augment- Death item

Grant Merasmus' attacks 10 - 50 (based on level) (+ 15% AP) bonus magic damage. This damage double against target that Merasmus hasn't attacked in the last 15 - 10 (based on level) seconds, affected by cooldown reduction.


Bomb Throw
RANGE: 600
COST: 20 Mana and 1 Bomb
COOLDOWN: 0.5 / 0.45 / 0.4 / 0.35 / 0.3
Short Fuse

Active: Throws a bomb towards the cursor, dealing magic damage to every ennemies hit when it land.

  • Radius: 90

  • Damage: 30 / 46 / 62 / 78 / 94 (+ 20% AP)
  • 4 bombs damage: 120 / 184 / 248 / 312 / 376 (+ 80% AP)

Merasmus periodically stores a bomb, and can only hold a maximum of 4.

  • Replenish time: 20 / 17 / 14 / 11 / 8


Skyflame
RANGE: 600
COST: 60 Mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Conflagration

Active: Launch the nearest few enemies in the air for 1 seconds and burn them, dealing magic damage over 6 seconds.

  • Total damage: 120 / 150 / 180 / 210 / 240 (+ 60% AP)
  • Max nb of targets: 3 / 4 / 5 / 6 / 7


Hidening
COST: 60 / 50 / 40 / 30 / 20 Mana
COOLDOWN: 12 after cast
Sanguine Pool

Active: Merasmus become invisible for up to 10 seconds as long as he remain still, gaining health regen in the process. Hidening can be cancelled the same way a channelled ability can be.

  • Heal per second: 8 / 12 / 16 / 20 / 24 (+ 10% AP)
  • Max heal: 80 / 120 / 160 / 200 / 240 (+ 100% AP)


Fire Rain
RANGE: 2000
COST: 175 / 225 / 275 Mana
COOLDOWN: 120 / 110 / 100
Hexplosive Minefield

Active: After channelling for 2 seconds, Merasmus teleport the the targetted location and then begin channelling for 4 seconds. During the second channel, a wave of bombs will appear every 0,25 seconds to deal magic damage to all nearby ennemies while Merasmus gains a bomb for Bomb Throw every 0,75 second.

  • Radius: 450

  • Damage per wave: 18.75 / 28.125 / 37.5 (+ 9,375% AP)
  • Damage per second: 75 / 112.5 / 150 (+ 37,5% AP)
  • Max damage: 300 / 450 / 600 (+ 150% AP)


Changelong

NOTE : date is written Day/Month/Year

07/11/2012 : Created

Check my other creations

Also on Fandom

Random Wiki