League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement
1 Growth 18 1 Growth 18
Health 440 (+73) Attack damage (+0)
Health regen. 9.0 (+0.75) Attack speed 0.696 (+2.57%)
Mana 244 (+27) Armor 13.6 (+2.3)
Mana regen. 5.0 (+0.65) Magic resist. 30 (+1.25)
Attack range 125 (melee) Mov. speed N/A
ChampionSquare

Every 20 units moved gives Mutnem one stack of Breaking Speed for up to 100, each granting him 0.07 + (0.01 x level)% bonus movement speed. If Mutnem stops moving for more than 1 second, the stacks will decay over 2 seconds. Attacking will consume all stacks to deal 0.5% AD bonus physical damage per stack consumed. Consuming 100 stacks this way will also stuns the target for 1 second.

Info
  • No additional details.

Force Dash

ChampionSquare

Active: Mutnem dashes forward at 3 times his current speed, dealing physical damage and knocking aside any enemy on his path. The cooldown is reduced by 0.5% for each stack of Breaking Speed upon casting.

  • Damage: 70 / 100 / 130 / 160 / 190 (+50% bonus AD)

Info
  • No additional details.

Maximum Velocity

ChampionSquare

Active: Mutnem gains bonus attack speed and become immune to slow effects for 4 seconds.

  • Bonus attack speed: 30 / 40 / 50 / 60 / 70%

Info
  • No additional details.

Power Siphon

ChampionSquare

Passive: Mutnem gains a percent of his bonus movement speed as bonus attack damage.

  • Movement Speed to Damage: 4 / 8 / 12 / 16 / 20%

Active: Slows all surrounding enemies for 2.5 seconds and grants Mutnem a flat movement speed bonus for each champion hit for 4 seconds.

  • Slow: 25 / 30 / 35 / 40 / 45%
  • Movement speed: 8 / 10 / 12 / 14 / 16
  • Max movement speed: 40 / 50 / 60 / 70 / 80

Info
  • No additional details.

Sonic Boom

ChampionSquare

First Cast: Mutnem begins gathering energy for up to 8 seconds, increasing dash range over 5 seconds. While in this state he cannot attack or use his other abilities. Second Cast: Mutnem dashes forward, dealing physical damage to all enemies hit and knocking them into the air for 1 second. Mutnem will stop if he collides with a wall or a building, but else he will always travel the full range.

  • Damage: 150 / 250 / 350 (+100% bonus AD)

Info
  • No additional details.

Changelog[]

NOTE :date is written Day/Month/Year

06/11/2013 : Created

Check my other creations[]

Advertisement