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1 Growth 18 1 Growth 18
Health NIFN Attack damage (+0)
Health regen. NIFN Attack speed NIFN
Mana NIFN Armor NIFN
Mana regen. NIFN Magic resist. 30 (+1.25)
Attack range 125 (melee) Mov. speed N/A

NIFN = No Idea For Now

ChampionSquare

Pytone cannot be disabled for more than 1.25 consecutive seconds.

Info
  • No additional details.

Ricochet

ChampionSquare

Active: Launches a small boulder that rolls towards the target location with 1200 speed, dealing physical damage and knocking back lightly the first enemy hit before it bounces away, applying the same knocback and 150% damage to the first target it encounters after the bounce. The boulder shatters on the second impact or when travelling a distance exceeding this ability's range, and will also bounces off walls.

  • 1st Impact Damage: 20 / 50 / 80 / 110 / 140 (+30% AP)
  • 2nd Impact Damage: 30 / 75 / 120 / 165 / 210 (+45% AP)
  • Knocback Distance: 175

Info
  • No additional details.

Resonance

ChampionSquare

Active: Pytone slams the ground around him, dealing physical damage and stunning all nearby enemies, but also stunning himself for a shorter duration.

  • Damage: 40 / 70 / 100 / 130 / 160 (+35% AP)
  • Enemy Stun Duration: 0.75 / 0.9 / 1.05 / 1.2 / 1.35
  • Self Stun Duration: 0.5 / 0.6 / 0.7 / 0.8 / 0.9

Info
  • No additional details.

Cardinal Shattering

ChampionSquare

Active: Pytone surrounds himself with 4 rocks that orbits around him for up to 5 seconds. After those 5 seconds or when Pytone reactivate the ability, the 4 rocks are thrown out outward with 1800 speed until they exceed the ability's range, dealing physical damage and reducing the armor for 3 seconds of any enemy they collide with. The same enemy can only be damaged once.

  • Damage: 30 / 50 / 70 / 90 / 110 (+35% AP)
  • Armor Reduction: 10 / 15 / 20 / 25 / 30% (+2% per 100 AP)

Info
  • No additional details.

Leap of Faith

ChampionSquare

Active: Pytone jumps to the target location after 1 second of air time during which he is untargetable. Upon landing, he deals physical damage to all enemies within 400 range and slow them for 2.5 seconds. The slow decays over its duration.

  • Damage: 100 / 175 / 250 (+75% AP)
  • Initial Slow: 60 / 70 / 80%

Info
  • No additional details.

Changelog[]

NOTE :date is written Day/Month/Year

12/02/2014 : Created

Check my other creations[]

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