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1 Growth 18 1 Growth 18
Health 430 (+72) Attack damage (+0)
Health regen. 5 (+0.9) Attack speed 0.632 (+2%)
Mana 180 (+42) Armor 13 (+1.8)
Mana regen. 6 (+0.3) Magic resist. 30 (+0)
Attack range 175 (Melee) Mov. speed N/A
Last Breath

Using an ability other than Kendo increases Saki's attack speed by 6 / 9 / 12 / 15 (based on level)% for 5 seconds, stacking up to 4 times.


Kendo

Steel Tempest 2

Toggle off—Batorusutansu: Every fourth attack crits for modified critical damage and slows its target for 3 seconds. The slow quickly decays to 10% over 1.5 seconds.

  • Base critical damage: 140 / 155 / 170 / 185 / 200%
  • Initial Slow: 20 / 25 / 30 / 35 / 40%

Steel Tempest

Toggle on—Aruku shisei: Saki cannot attack, but he ignores unit collision and gains movement speed, armor and magic resistance.

  • Movement Speed: 4 / 7 / 10 / 13 / 16%
  • Armor and Magic resistance: 20 / 30 / 40 / 50 / 60

Info
  • Batorusutansu's attack count is not reset when changing stance.


Kenjutsu

Sweeping Blade

Active—Batorusutansu: Saki spins around with his sword, dealing physical damage to nearby enemies and reducing their armor for 3 seconds. Each enemy champion hit count as an attack for Batorusutansu's bonus.

  • Damage: 30 / 50 / 70 / 90 / 110 (+110% total AD)
  • Armor reduction: 10 / 15 / 20 / 25 / 30%

Active—Aruku shisei: Saki quickly dashes in the target direction, dealing physical damage to each enemy hit and silencing them for 0.25 second. Kenjutsu's cooldown is reduced by 1 second per enemy champion hit.

  • Damage: 30 / 50 / 70 / 90 / 110 (+110% total AD)

Info
  • Both forms of Kenjutsu shares the same cooldown.


Duelling Strike

Steel Tempest 3

Active: Saki's next attack within 3 seconds deals bonus physical damage and causes him to parries the next attack from an enemy champion or large monster within 1 second.

  • Bonus damage: 20 / 40 / 60 / 80 / 100 (+0 / 5 / 10 / 15 / 20% total AD)


Gurandofainaru

Way of the Wanderer

Active: Saki unleashes his inner power for 8 seconds, gaining a spell shield that blocks the next enemy spell cast on him while dealing continuous magic damage to enemies within 325 range. Once the spell shield is broken, it is restored after several seconds provided the duration hasn't ended yet.

  • Damage per second: 25 / 40 / 55 (+25% AP)
  • Maximum damage: 200 / 320 / 440 (+200% AP)
  • Spell shield recharge time: 4 / 3 / 2


Changelog[]

NOTE :date is written Day/Month/Year

25/03/2014 :

  • Kendo Kendo
    • Cooldwown increased from 1 to 2
    • Aruku shisei Aruku shisei
      • Armor and magic resistance reduced from 20 / 35 / 50 / 65 / 80 to 20 / 30 / 40 / 50 / 60
  • Gurandofainaru Gurandofainaru
    • Spell shield cooldown increased from 4 / 3 / 2 to 5 / 4 / 3

23/03/2014 : Created

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