1 Growth 18 1 Growth 18
Health 384 (+76) Attack damage (+0)
Health regen. 4.5 (+0.55) Attack speed 0.579 (+1.36%)
Mana 250 (+50) Armor 24.50 (+3.45)
Mana regen. 6.9 (+0.6) Magic resist. 30 (+0)
Attack range 150 Mov. speed 335

"Anon" is a custom champion in the League of Legends and actually a summoner who enter the summoner's rift. Summoner are the ones who controls the champions in the battle now one bravely join the battle using thier own spells. Summoners has many types of spells to be chosen as an option to build his own 3 normal skills.

AbilitiesEdit

White Poro
RANGE: 1000
SPEED: 1000
COOLDOWN: 60
Poro Toss

Poro Strike: His poro companion. Periodically, when this skill is ready to cast it will replace his ultimate by Poro Toss Poro Strike which commands his poro to fly and strike the first unit it hit. On collide it deal 40 - 300 (based on level) (+50% AP) which damage is increased by 10% per 100 unit travelled.

Poro-Snax item

Biscuit: Anon and his poro's favourite treats. They can purchase it to the store. Consume it to regenerate 4 health in every half-second in over 15 seconds, a total of 120 health and reduce Cooldown reduction icon 1 second cooldown of Poro Toss Poro Strike every second in over the effects duration. It costs Gold 50 gold.


Summoner Spell
Q

Active: At the start of unlock of this skill, a pop-up box is appeared then Anon must choose 9 types of spells in referrence with the Summoner Spells to designate the respective skill slot. Look for the Spell Section below for the information of spell.

Summoner Spell
W

Active: At the start of unlock of this skill, a pop-up box is appeared then Anon must choose 9 types of spells in referrence with the Summoner Spells to designate the respective skill slot. Look for the Spell Section below for the information of spell.


Summoner Spell
E

Active: At the start of unlock of this skill, a pop-up box is appeared then Anon must choose 9 types of spells in referrence with the Summoner Spells to designate the respective skill slot. Look for the Spell Section below for the information of spell.


Dash
COST: 100 mana
On-Target Cooldown: 40 / 30 / 20
Dash

Active: Dash Dashes to target Ally, Ally Turret or to the Enemy Unit marked by Poro Toss White Poro.

Dash Range:
600 / 800 / 1000


Summoner SpellEdit

Barrier
COST: 50 / 75 / 100 / 125 / 150 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10 seconds
Barrier

Active: Gain a Hybrid resistances icon shield and creates an aura at his Ranged role 175 range that lasts for 1.5 seconds. The Hybrid resistances icon shield protects him and ally champion inside the aura area.

Shield Amount:
100 / 150 / 200 / 250 / 300 (+75% AP)


Cleanse
RANGE: 600 units
COST: 100 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12 seconds
Cleanse

Active: Creates a spell shield to target that negates next incoming spell for a given duration.

Spell Shield Duration:
2 / 2.5 / 3 / 3.5 / 4 seconds

When casted to Ally unit afflicted by crowd control will remove the debuff effect.

Exhaust
RANGE: 650 units
COST: 100 mana
COOLDOWN: 25 / 21 / 17 / 13 / 9 seconds
Exhaust

Active: Exhausting the target that Slow icon slows, Cripple icon cripple and reduce the damage they dealt in over 2 seconds.

Reduce Movement & Attack Speed:
10% / 15% / 20% / 25% / 30% (+5% per 100 AP)

Reduce Enemy Damage Output:
15 / 20 / 25 / 30 / 35% (+5% per 100 AP)

Flash
TARGET RANGE: 600
COST: 100 mana
COOLDOWN: 24 seconds
Flash

Active: Flash Flashes to target direction.

Max Flash Range:
350 / 375 / 400 / 425 / 450 units

When casted to Ally Champion, they will Flash flash forward in where it is facing.

Ghost
RANGE: 600/125 units
COST: 125 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8 seconds
Ghost

Active: Cast an area that gives bonus movement speed and ignore unit collision in over 3.5 seconds.

Bonus Movement Speed:
30 / 35 / 40 / 45 / 50% (+18% per 100 AP)

Heal
RANGE: 725 units
COST: 75 / 100 / 125 / 150 / 175 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8 seconds
Heal

Active: Heal power Heal the target unit. Heal power Heal Strength is increased amount by 5% per 10% of missing health.

Heal:
80 / 100 / 120 / 140 / 160 (+40% AP)
Maximum Heal:
120 / 150 / 180 / 210 / 240 (+60% AP)

Ignite
RANGE: 700 units
COST: 100 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8 seconds
Ignite

Active: Ignites the target dealing Ability power magic damage in over 3 seconds and apply Grievous Wounds icon Grievous Wounds. Ignite will affect the nearest unit if the ignited unit comes in contact with them for Ranged role 75 unit range.

Ignite:
100 / 150 / 200 / 250 / 300 (+65% AP)

Smite
RANGE: 650 units
COST: 100 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12 seconds
Smite

Active: It will deal Hybrid penetration true damage to the target monster/neutrals or minnion. This skill will also deal a third of skill's damage to enemy champion and then mark them with true mark in over 2 seconds. Which reveals the stealthed units while marked.

Smite True Damage:
150 / 270 / 390 / 510 / 630 (+30% AP)

Teleport
COST: 100 mana
COOLDOWN: 30 / 28 / 26 / 24 / 22 seconds
Teleport

Active: After a 1 second delay he will teleport to Target Allied Units or Turret position at a certain Ranged role cast range.

Teleport Cast Range:
2000 / 3000 / 4000 / 5000 / 6000 units

Old SpellsEdit

Berserk Spell
RANGE: 700 units
COST: 150 mana
COOLDOWN: 180 / 140 / 100 seconds
ChampionSquare

Active: Berserks the target ally or enemy champion, granting them bonus Speeds and Attack Damage in over a duration, but they are unable to be controlled and they will attack on their own. Bonuses will only grant the target enemy champion half of amount. Berserked unit prior to attack their opponent champion, secondly are the turrets/structures and then the nearest units. Berserked units cannot use abilities and spells during this time.


Anon can cast this spell again to End the effect of Berserk.

  • Berserk Duration: 3 / 4 / 5 seconds
  • Berserk Bonus AD: 35 / 50 / 65
  • Attack Speed and Movement Speed: 40 / 50 / 60%

Corroborate
ChampionSquare

Passive: When Anon Right-click his target Allied Champion, he creates a channel of energy from him toward the ally. This Shackle unables Anon to auto-attack but this gives the Allied Champion a bonus magic damage on thier Basic attack. Right-click to the enemy units to use basic attack. Shackle will break if they move about 750 units.

  • Bonus Magic Damage: 45 / 50 / 55 / 60 / 65 / 70% of Anon's AD

Fortify
RANGE: 750 units
COST: 200 mana
COOLDOWN: 180 / 140 / 100 seconds
Fortify

Active: Fortifies a turret or a ranged champion in over a duration. Fortified champion becomes immobile but increases their attack range by 100% except for the turret. They will also ignore a percentage of incoming damages, increase the attack speed and deal bonus Magic Damage on hit.


Activate again to cancel effect of Fortify.

  • Fortify Duration: 2 / 3 / 4 seconds
  • Ignore Damage: 50 / 60 / 70%
  • Attack Speed: 80 / 90 / 100%
  • Bonus Magic Damage: 30 / 45 / 60 (+50% AP)

Clarity
RANGE: 600 units
COST: 45 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12 seconds
Clarity

Active: Restores mana to target Ally, cannot be casted to self. If targeted to enemy champion, they are been silenced for 0.75 seconds.

  • Mana: 50 / 80 / 110 / 140 / 170 (+20% AP)