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1 Growth 18 1 Growth 18
Health 384 (+76) Attack damage (+0)
Health regen. 4.5 (+0.55) Attack speed 0.579 (+1.36%)
Mana 250 (+50) Armor 24.50 (+3.45)
Mana regen. 6.9 (+0.6) Magic resist. 30 (+0)
Attack range 150 Mov. speed 335

"Anon" is a custom champion in the League of Legends and actually a summoner who enter the summoner's rift. Summoner are the ones who controls the champions in the battle now one bravely join the battle using thier own spells. Summoners has many types of spells to be chosen as an option to build his own 3 normal skills.

Abilities

Corroborate

ChampionSquare

Passive: When Anon Right-click his target Allied Champion, he creates a channel of energy from him toward the ally. This Shackle unables Anon to auto-attack but this gives the Allied Champion a bonus magic damage on thier Basic attack. Right-click to the enemy units to use basic attack. Shackle will break if they move about 750 units.

  • Bonus Magic Damage: 45 / 50 / 55 / 60 / 65 / 70% of Anon's AD


Summoner Spell

ChampionSquare

Active: At the start of unlock of this skill, a pop-up box is appeared then Anon must choose 10 types of spells in referrence with the Summoner Spells to designate the respective skill slot. Look for the Spell Section below for the information of spell.


Summoner Spell

ChampionSquare

Active: At the start of unlock of this skill, a pop-up box is appeared then Anon must choose 10 types of spells in referrence with the Summoner Spells to designate the respective skill slot. Look for the Spell Section below for the information of spell.


Summoner Spell

ChampionSquare

Active: At the start of unlock of this skill, a pop-up box is appeared then Anon must choose 10 types of spells in referrence with the Summoner Spells to designate the respective skill slot. Look for the Spell Section below for the information of spell.


Fortify

Fortify

Active: Fortifies a turret or a ranged champion in over a duration. Fortified champion becomes immobile but increases their attack range by 100% except for the turret. They will also ignore a percentage of incoming damages, increase the attack speed and deal bonus Magic Damage on hit.


Activate again to cancel effect of Fortify.

  • Fortify Duration: 2 / 3 / 4 seconds
  • Ignore Damage: 50 / 60 / 70%
  • Attack Speed: 80 / 90 / 100%
  • Bonus Magic Damage: 30 / 45 / 60 (+50% AP)



Summoner Spell

Barrier

Barrier

Active: This skill can be cast to self and ally, this gives shield in over 1.25 seconds. If the shield breaks, this skill's cooldown is reduced by 35%.

  • Shield Amount: 50 / 90 / 130 / 170 / 210 (+45% AP)

Clarity

Clarity

Active: Restores mana to target Ally, cannot be casted to self. If targeted to enemy champion, they are been silenced for 0.75 seconds.

  • Mana: 50 / 80 / 110 / 140 / 170 (+20% AP)

Cleanse

Cleanse

Active: Removes the disables to the target then increase thier damage output in over 2.5 seconds.

  • Increase Damage Output: 8 / 10 / 12 / 14 / 16% (+5% per 100 AP)

Exhaust

Exhaust

Active: Exhausting the target, reducing thier movement speed, attack speed and damage dealt in over 1.75 seconds.

  • Reduce Movement & Attack Speed: 30 / 35 / 40 / 45 / 50%
  • Reduce Enemy Damage Output: 15 / 20 / 25 / 30 / 35% (+15% per 100 AP)

Flash

Flash

Active: On active to ally or self, thier next movement will flash in where their cursor right-clicked.

  • Max Flash Range: 350 / 375 / 400 / 425 / 450 units

Ghost

Ghost

Active: Cast an area that gives bonus movement speed and ignore unit collision in over 3.5 seconds.

  • Bonus Movement Speed: 30 / 35 / 40 / 45 / 50% (+18% per 100 AP)

Heal

Heal

Active: Heal the target unit and increase incoming healing and regenerations in over 4 seconds.

  • Heal: 80 / 100 / 120 / 140 / 160 (+35% AP)
  • Increase Healing and Regeneration: 20 / 24 / 28 / 32 / 36%

Ignite

Ignite

Active: Ignites the target dealing magic damage in over 3 seconds then reduce thier healing and regeneration by 40% in over a duration. Ignite will affect the nearest unit if the ignited unit comes in contact with them for 75 unit range.

  • Ignite: 70 / 120 / 170 / 220 / 270 (+65% AP)

Smite

Smite

Active: It will deal true damage to the target monster/neutrals or minnion. This skill will also deal a third of skill's damage to enemy champion and then mark them with true mark in over 2 seconds. Which reveals the stealthed units while marked.

  • Smite True Damage: 200 / 400 / 600 / 800 / 1000 (+30% AP)

Teleport

Teleport

Active: After a 1 second delay he will teleport to Target Allied Units or Turret position at a certain cast range.

  • Teleport Cast Range: 2000 / 3000 / 4000 / 5000 / 6000 units

Old Ultimate

Berserk Spell

ChampionSquare

Active: Berserks the target ally or enemy champion, granting them bonus Speeds and Attack Damage in over a duration, but they are unable to be controlled and they will attack on their own. Bonuses will only grant the target enemy champion half of amount. Berserked unit prior to attack their opponent champion, secondly are the turrets/structures and then the nearest units. Berserked units cannot use abilities and spells during this time.


Anon can cast this spell again to End the effect of Berserk.

  • Berserk Duration: 3 / 4 / 5 seconds
  • Berserk Bonus AD: 35 / 50 / 65
  • Attack Speed and Movement Speed: 40 / 50 / 60%


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