1 Growth 18 1 Growth 18
Health 435 (+70) Attack damage (+0)
Health regen. 8.75 (+0.60) Attack speed 0.595 (+0.280%)
Mana (+0) Armor 28.25 (+2.95)
Mana regen.   (+0) Magic resist. 30 (+1)
Attack range 600 Mov. speed N/A

Aquos is a custom template champion in League of Legends.

Aquos is the stellar champion of constellation which is the sign of Aquarius, Stellar Champion no. 004.


Water Bubbles

If her abilities hit a unit, it will leave a small bubble in the impact point per unit. This small bubble slowly attracts toward Aquos which it has 50 unit movement speed. If Aquos or any of his allied champion pick it up, grant them bonus health regeneration then amplifies next basic attack that stacks damage on multiple bubble gain. This bubble can also be use up for his other abilities for new effects. But bubble can be trampled by enemy champions after a delay of 0.75 seconds after conjure.

  • Bonus Regeneration in over 3 seconds: 15 (+5 x level) (+20/25/30% AP)
  • Bonus Magic Damage per bubble stack: 21(+3 x level) (+15% bonus AP)

Aqua Splash
RANGE: 600 units
COST: 40 Mana
COOLDOWN: 2 seconds

Active: Release a single jet release of water from her Jar in the target lane in where her cursor is located which it will deal magic damage to the first unit it hit then leaves water bubble on impact. Then reduce the target's magic resistance in over 4 seconds that stack amount up to 10 times. If this skill is activated and hovered above the water bubble at any cast range, the Bubble explodes in the ~240 unit radius AOE dealing same amount but then applies slow in over 1.25 seconds.

  • Magic Damage: 40 / 60 / 80 / 100 / 120 / 140 (+16/20/24/28/32% AP)
  • Magic Resistance Reduction: 2 / 3 / 4 / 5 / 6%
  • Slow: 30 / 40 / 50 / 60 / 70%
Blue Sprouts
RANGE: 1000 units
COST: 100 Mana
COOLDOWN: 10 seconds

Active: Targeting a unit, after a ~0.8 second delay a water sprouts below the target unit ground in the ~250 unit radius AOE. It will deal magic damage then knock airborne all unit hit in over 1 second duration then leaves water bubbles per unit hit. You can also target the Water Bubble to set trap or to make bubble a better assisting buff, whenever an enemy unit tramples the bubble it will active a water sprout instantly. This is unrecognizable by an enemy if this is casted to any water bubbles. But if this is picked up by Ally it will have new effects which shield them in over 3 seconds and gain bonus movement speed that slowly reduced in over a duration.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+90% AP)
  • Shield: 50 / 100 / 150 / 200 / 250 (+75% AP)
  • Bonus Movement Speed: 16 / 24 / 32 / 40 / 48%
RANGE: 850 units
COST: 85 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6 seconds

Active: Release an orb of water from her jar in the target lane this will also command her nearby Water Bubbles at her 1500 range to dash in the same length target lane. It will deal magic damage to first unit it hit, if a single unit accept multiple hit from water bubble or orb, consecutive damage will deal 30%.

If the orb or water bubble collides they will merge and become a Waterborne Minnion they are ranged attacker with 500 unit range and 1.000 plain attack speed. If water orb or water bubble collides to the Water Minnion, additional bubble or orb will empower minnion's damage and hit points. Can create for up to 3 Water minnion. Minnions regenerates hit points after out of battle for 5 seconds.

  • Hitpoints: 5 attacks plus 1 per additional orb or bubble
  • Movement Speed: 350 units
  • Damage: 35 / 45 / 55 / 65 / 75 (+35% AP) plus 40% of amount per additional bubble or orb
A single Waterborne Minnion can grow for up to 10 additional orb or bubble, (12 bubble or orb is merged).

  • Magic Damage of bubble or orb: 60 / 100 / 140 / 180 / 220 (+60% bonus AP)
Stellar Powered Jet
RANGE: 1000 units
COST: 200 Mana
COOLDOWN: 140 / 110 / 80 seconds

Active: In over 4 seconds, Aquos channels in place then begins to release a continuous jet of water in the target lane dealing magic damage per second to the first unit it hit then damaged unit is been suppressed and pushed back by the water jet 250 units per second. Each second will also leave water bubble in place. This water jet can be deviated 15 degrees per second (rate of turn).

If an allied unit right click to Aquos, they will ride to the jet until to the end of jet. While riding in water jet, it will not stop the flow as collide unlike to enemy units it stops the trajectory.

Riding Speed: 650 units per second

  • Magic Damage per second: 150 / 200 / 250 (+20% AP)


Aquos is a female fairy that holds jar of waters. She floats above the ground.


Aquos is bursty type of support.