1 Growth 18 1 Growth 18
Health 555.5 (+89.1) Attack damage (+0)
Health regen. 6.5 (+0.75) Attack speed 0.655 (+0.365%)
Mana Armor 21.65 (+3.1)
Mana regen.   (+0) Magic resist. 30 (+0)
Attack range 550 Mov. speed N/A

Aria, the Ancient Warrior (Archer) is a custom template champion in League of Legends, they are only be played from other map called the Wild Wakes inside the Kumungu jungles in Valoran. This is 4 versus 4 type of game mode, where both sides must choose between ancient warriors and same with the summoners rift they must destroy the nexus of both sides. Ancient Warriors are the Monk, the Swordsman, the Mage, and the Archer. They are not accepted in the game mode Summoner’s Rift because they are too much Overpowered to join, so they made their own game mode which it is fitted only to the ancient warrior. But they also use same items from summoner rift but they have their own Ancient weapon to choose first in the shop. Each Ancient Weapon has its own bonuses and effects. But one day if they are fully accepted, they are ready to dominate the game mode summoner’s rift. :p.


Ancient Times
Zhonya's Hourglass item

Power of Elements: At the start of the game, the passive will make an option to choose on what element is going to use. The Fire, Wind, Water, and Earth.

Ancient Weapons: At the start of the game, he must choose an Ancient Weapon in the shop. Aria has a default Ancient Weapon called the Bow of Travis which it is activated on her ultimate.

Jet shot / Meteor shot
RANGE: 825
COST: no cost
COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
Buster Shot

Active: Release an arrow shot toward the target unit in a straight line or in an arc projectiled release. The release of arrow will be in a straight line if there is no unit between Aria and to the targeted unit. Then the release of arrow will be in an arc projectile that hails above toward the targeted unit, if there is any unit between Aria and the target.

  • Jet Shot: A straight release which it will deal 10% increase physical damage then knocks the target unit for 150-range for 0.4 second. Missile Speed = 2750 units per second.
  • Meteor Shot An arc release which it will deal physical damage then slightly slows the target by 35% in over 0.5 second.

  • Physical Damage: 100 / 130 / 160 / 200 / 230 (+ 75% bonus AD)
Archer Maneuver
RANGE: 460
COST: no cost
COOLDOWN: 16 / 15 / 14 / 13 / 12

Active: Ascends above making her untargetable for a short duration of 0.75 second, then during mid-air she release a flurry falling release of arrow toward the area, 230-range on her Previous position, then lands toward the targeted position. Enemy inside the area is dealt physical damage then roots them for a duration.

  • Physical Damage: 80 / 110 / 140 / 170 / 200 (+65% bonus AD)
  • Root Duration : 0.5 / 0.75 / 1 / 1.25 / 1.5
RANGE: 550
COST: no cost
COOLDOWN: 12 / 11.5 / 11 / 10.5 / 10

Passive: When she pauses auto-attacking for 10 seconds, her next basic attack will trigger this effect which gains her bonus Attack Speed in over 3 seconds. Countdown pauses if she attacks any unit.

  • Bonus Attack Speed: 10 / 15 / 20 / 25 / 30 % (+2% per 15 bonus AD)

Active: On active, she focuses her fire to the target unit for 3 seconds. Which she can freely move while releasing a shot toward the target unit. Each fire steals the target's movement speed for 1.5 seconds.

  • Movement speed steal per shot: 5 / 7 / 9 / 11 / 13%
Ability Details

Additional Information:

  • The steal amount is stackable its effect.
  • Shot's speed scales on her normal attack speed.
  • It also triggers the effect of this skill's passive.It also triggers the effect of this skill's passive.
  • This skill ends if the target moves away from her range.
Bow of Travis
COST: no cost
COOLDOWN: 45 / 35 / 25
Double Shot

Passive: Her next critical strike will deal 300% more damage, this effect will have a cooldown of 15 seconds.

  • Physical Damage: 125 / 210 / 295 (+75% of his AD)

Active: Release a shot toward the target lane which it will deal physical damage then Disarm the target for a duration. Disarm causes the target to unable to attack for a duration.

Theoretical Item BuildEdit



Aria the first ancient warrior I discovered, according to the ancient scriptures I seen, she was the 12th. avatar of Travis. Travis the great Goddess of War and Tranquility, the pros and cons characteristics of Travis. Travis descended as an archer to bring goodness and peacefulness on land and bring forth Judgement to the evil doers. She join being an ancient warrior as an alliance against the great opponent, which is Harlock. Harlock the God of Darkness and Demons, the creator of Baron nashor and all dark creatures. They form as an avatar since being an ethereal bodied God they cannot put judgement to Harlock harrasing creatures below lands.

-from the great explorer, Ezreal…


Wild WakesEdit