1 Growth 18 1 Growth 18
Health 454.6 (+77.5) 1772.1 Attack damage 54.64 (+3.16) 108.4
Health regen. 5.9 (+0.74) 18.5 Attack speed 0.615 (+2.7%) 46.5%
Mana 326.5 (+48.75) 1155.3 Armor 22.4 (+3.21) 77
Mana regen. 6.8 (+0.68) 18.4 Magic resist. 3 0 (+0)
Attack range Melee role 500 Mov. speed 350

Castro, the Peacemaker is a custom template champion in League of Legends. A big guy, heavily carry a enormous machine gun which he called it Baby Yumo. This weapon is his friend, his comrade and his team to fight Sinisters of Evils. As a Freelance defender who join up the organization of Independent Group, he was the leader and the only goal is for the Equality, Freedom, Democracy and Peace of all resident of Piltover. Since they are also not affiliated by the Piltover who governs, they work in carefulness and away from the Piltover peacemakers. They do their job somewhat like as a hero but they kill people, Bad People who kills Innocent People, this is the reason why Piltover peacemaker don't agree with the works. Most of the people praises their work in result the law maker tend to have less role in the eyes of the majority, they now make laws to arrest these Freelance defender. This results a silent war between the two different sides of Piltover Peacemakers.

Baby Yumo, the Machine Gun

Castro has a very unique style of releasing basic attack. His basic attacks is released in a line in flurry, very fast and does not homing toward the target. It will deal physical damage to the first unit it hit.

  • Automatic Fire Mode: Targeting an enemy will enter into Attacking Stance. While in attacking stance, he is been slowed for 50% and he can deviate his attack direction using his cursor's direction. Deviation rate of 45 degrees per second. Movement command will pause the attacking stance and gain his normal movement speed.
  • Bullet's Fury: Castro Quadruples his current attack speed, allowing him to release multiple Bullets in a second. But each Bullet deals 25% of his AD and can apply on-hit effects and critically strikes.
  • Dead Rounds: Castro has limited Bullets for every round, with base amount of 25 bullets. After the bullets are finished in a round, it takes 1.75 seconds to reload.

Abilities

Rank-Up!
ChampionSquare

Castro can rank-up all of his Normal Abilities and Ultimate including this Passive for up to 10 ranks by using level up points.

New Gear: This passive can be ranked up using level up points and each point grants Castro bonus effects and buffs.


[[File:I .png|64px|link=]]

Each rank grant unique bonus effects and buffs.

  • Rank 1: Gain bonus Attack Damage equal to (+4% of his total AD)
  • Rank 2: He increase his attack range by 50 units.
  • Rank 3: Reduce incoming damages by 8% while in attacking stance.
  • Rank 4: He gain +2 bonus Hit Points for every unit it kills.
  • Rank 5: Killing a unit will heal him for 10 (+10% bonus AD).
  • Rank 6: Leaving in an attacking stance or after bullets in a round is finished, next movement will gain 20% bonus speed in over 1.75 seconds.
  • Rank 7: He deal an additional of magic damage to target’s maximum health by 2%.
  • Rank 8: He can now gain shield as he activate the skill Pacing, which amount is 100 (+40% bonus AD)
  • Rank 9: His third basic attack will deal an additional of physical damage equal to 7% of target’s missing health.
Rank 10: He can now store 1 additional charge of skill RPG Pistol, which interval cast between activation is 0.5 seconds.


RPG Pistol
RANGE: 850/120 units
COST: 65 mana
COOLDOWN: 10 seconds
ChampionSquare

Active: Release a shot of grenade toward the target lane dealing physical damage on impact with unit. At the same time it explode dealing the same damage and apply armor reduction in over 4 seconds.

  • Physical Damage: 45 - 360 (based on level) (+50 - 113 (based on level)% bonus AD)
  • Flat Armor Reduction: 5 - 23 (based on level) (+ 10 per 100 total AD)

This skill may be upgraded for up to 10 rank/level.


Bullet Storm
COST: 40 mana
COOLDOWN: 6 seconds
ChampionSquare

Passive: Every level of this spell will increase his maximum Bullet in every Rounds by 10 bullets.

  • Maximum Bullet per Round: 35 - 125 (based on level) bullets

Active: Increase attack speed in over 2 seconds and becomes immune to Attack Speed slow. Attack Speed slow will be removed after cast.

  • Bonus Attack Speed: 12 - 39 (based on level) %

This skill may be upgraded for up to maximum of 10 level/rank.


Pacing
COST: 75 mana
COOLDOWN: 10 seconds
ChampionSquare

Passive: He will gain health heal for every 100 unit he travelled. Using Flash and Teleport does not count unit as travelled.

  • Heal per 100 unit travelled: 3 - 1 (based on level)

Active: Dashes toward the target location without cancelling the Attack Stance.

  • Dash Range: 350 - 485 (based on level) units

This skill can be upgraded for up to 10 rank/level.


EMP Drone
RANGE: 875/280 units
COST: 150 mana
COOLDOWN: 55 / 45 / 35
ChampionSquare

Active: Release an electro-magnetic pulse drone toward the target position, after a second delay it explode dealing Magic Damage and Disables all unit and turrets in over a duration. Disable unables them to attack or use spells as well.

  • Magic Damage: 200 / 350 / 500 (+ 80% AP)
  • Disable Duration: 1.5 / 2.25 / 3 seconds


Theoretical Item Build

Summoner's Rift
Starting Meki Pendant item Health Potion item
Essential Yordle Stompers item Heart of Gold item Ionic Spark item
Offensive Wicked Hatchet item Breathstealer item Oracle's Hood item Moonflair Spellblade item
Defensive Force of Nature item Zhonya's Ring item Soul Shroud item Cloak and Dagger item
Consumables Bag of Tea item Elixir of Agility item Blue Pill item

Freelance Defender Team


Old Champion

1 Growth 18 1 Growth 18
Health 454.6 (+77.5) Attack damage (+0)
Health regen. 5.9 (+0.74) Attack speed 0.615 (+0.27%)
Mana 326.5 (+48.75) Armor 22.4 (+3.21)
Mana regen. 6.8 (+0.68) Magic resist. 30 (+0)
Attack range 500 Mov. speed N/A

Castro, the Peacemaker is a custom template champion in League of Legends.

Abilities

Rank-Up!
ChampionSquare

Normally we rank up our skills by giving skillpoint. For Castro, he can rank up his active skills and this passive. His 3 normal skills can rank up to maximum of 9 ranks, ultimate can rank up to 3 rank and for his passive he can rank up to maximum of 6 rank, he maybe never learn also a skill.

Demacian’s Judgementor: Each rank gain him bonus Attack Damage by [+8], bonus Health by [+50], bonus Armor & M.R. by [+5], bonus Movement Speed by [+10 units] and bonus Health Regen by [+3]. Each rank will also gain him bonus effects.

  • Rank 1: He increase his attack range by 50 units.
  • Rank 2: He deal an additional of magic damage to target’s maximum health by 2%.
  • Rank 3: He can now gain shield as he activate the skill Pacing, which amount is 100 (+40% bonus AD)
  • Rank 4: He can now store charges of skill Slug Shot, which interval cast between activation is 0.5 seconds.
  • Rank 5: Killing a unit will heal him for 10 (+10% bonus AD).
  • Rank 6: His third basic attack will deal an additional of physical damage equal to 7% of target’s missing health.

Ability Details
Rank-Up! is a passive vary on the given skillpoint which it is been ranked up.


Slug Shot
RANGE: 850
COST: 65 mana
COOLDOWN: 10/ 10/ 9/ 9/ 8/ 8/ 7/ 7/ 6 seconds
ChampionSquare

Active: Release a great shot toward the target lane which it will deal physical damage to first unit it hit. This shot can penetrate to target’s armor.

  • Physical Damage: 45/ 80/ 115/ 150/ 185/ 220/ 255/ 290/ 325 (+ 50/57/64/71/78/85/92/99/106 % bonus AD)
  • Armor Penetration: 2/ 3/ 4/ 5/ 6/ 7/ 8/ 9/ 10 % (+ 1% per 100 total AD)
Ability Details
Slug Shot is a colliding linear skillshot which it is amplified by penetrating to target’s armor defense.

Additional Information:

  • Slug shot penetrates to target’s defense, this penetration is calculated together with his present armor penetration.


Fired Up!
COST: 65 mana
COOLDOWN: 5/ 5/ 5/ 4/ 4/ 4/ 3/ 3/ 3 seconds
ChampionSquare

Passive:Everytime he activate Spells, he passively gain bonus attack speed which it is stackable for up to 5 times.

  • Bonus Attack Speed per Stack: 10/ 13/ 16/ 19/ 22/ 25/ 28/ 31/ 34 %

Active: Next Basic Attack will deal 15% increase damage then apply slow to the target for over 2 second.

  • Slow: 12/ 15/ 18/ 21/ 24/ 27/ 30/ 33/ 36 %
Ability Details
Fired Up! is a self-buff that passively increase attack speed and amplifies his next attack by slowing the target.

Additional Information:

  • Activating this skill will automatically reset the attack timer.


Pacing
COST: 75 mana
COOLDOWN: 9/ 8.5/ 8/ 7.5/ 7/ 6.5/ 6/ 5.5/ 5 seconds
ChampionSquare

Passive: He will gain health heal for every 100 unit he travelled.

  • Heal per 100 unit travelled: 3/ 3.75/ 4.5/ 5.25/ 6/ 6.75/ 7.5/ 8.25/ 9

Active: Instantly gain Movement speed in over 3 seconds. Then the passive amount will quadruple its amount of heal.

  • Bonus Movement Speed: 10 /14 /18 /22 /26 /30 /34 /38 /42 %
Ability Details
Pacing is a defensive type of skill for high survivability and for mobility during the game.


Outburst
RANGE: 875
COST: 150 mana
COOLDOWN: 55 / 45 / 35
ChampionSquare

Active: Launch a grenade using his grenade launcher toward the target area in 210-range. This explosion will deal magic damage in the area, knocking all unit hit, apply grievous wound, and then slows the target greatly which speed slowly recovers in over 3 second.

  • Magic Damage: 200 / 350 / 500 (+ 80% AP)


Theoretical Item Build

Summoner's Rift
Starting

Lore

Soon..he's busy arresting criminals to tell about his stories..

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