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Mage |
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90 |
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Gaila is a custom template champion in League of Legends. A mage specializes in scripture spell. His weapon is a thin rapier that uses its tip to write a rune words.
Abilities
Rune Mark
Innate: His ability and Ally's Immobilizing Hard Crowd Control applies a Rune Mark for 4 seconds. This will trigger on his next basic attack, dealing Error: Parameter '3' is not accepted. (+50% AP) Magic Damage.
Rune Mastery: A Rune Totem is been summoned in the Base Platform, right click then a panel opens where she can choose freely with different Rune. Each Rune have different effects on trigger.
Disrupt Scripts
Active: Writes rune in the air and send it to the target direction, affecting the First Champion it hit. This will deal Magic Damage and have Disrupting effect.
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Triggering a Rune Mark of this spell will reduce his global cooldown by 10%.
All-Rune
Active: Instantly gain Movement Speed for 1.5 seconds and caus tree s his next basic attack deal bonus Magic Damage, slow for 90% which gradually recovers speed in over 2.5 seconds and apply Rune Mark.
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This mark allows her and Ally Champion, trigger the mark. Which on trigger, grants Shield for 5 seconds.
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Rune Trap
Active: Marks the target area in the ground with Rune Cell which arms after 0.75 second delay. Enemy Champion who walks through it will trigger the mark and entraps all unit after 1.2 second delay. Unit will be rooted, deal Magic Damage and apply Rune Mark.
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This trap lasts for 10 minutes and she can make up to maximum of 12 traps. Unit affected by the trap for the last 10 seconds, next trap will have 50% root duration.
Rune Curse
Active: Writes a forbidden Rune spell to the target with Rune Mark. This will deal Magic Damage in over 5 seconds.
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Rune Curse directs True Damage to marked unit for every unit dies and every Rune Mark triggered at target's triggering radius.
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Unit marked by Rune Curse cannot apply Rune Mark until the effect ends.
Avilon, the Roc
Courier: Gaila can freely purchase in any map and the courier would be Avilon, at her side, that picks up in the shop the all purchased items. Avilon has a 600 unit movement speed that travels across the map.
Rune Spell: At the start of the game, she has a Rune Sword in her item slot which it can’t be sold. This sword can be crafted by the Rune Spell on its blade, which each rune spell has different effects. And a rune spell can be purchase in the shop.
Essence Disruption
Active: Release a rune magic toward the target lane that deal Magic damage to every unit it encounter then if it hit a champion it explode dealing same amount of damage to in the area to all unit nearby, 270-range. A single unit cannot take multiple damage from encountering Rune Projectile and its AOE explosion. Then apply silence to all damaged unit for 1 second duration.
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All unit damaged is also been marked by Rune Mark, which this mark applies bonus effect on-hit. Mark lasts in over 3 second.
Runic Stand
Passive: Moving toward the ward will gain them bonus movement speed.
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Active : Summon a rune ward in the target position, this ward protects the nearby ally giving them a maximum amount of shield in over 2 second while inside the range of ward. This shield absorb incoming damages and then gives unit an immunity in incoming stun and knockdown effects. Ward lasts for 10 second in place.
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- Runic Ward gives 400-unit radius of vision.
- Leaving in the range of ward or after the ward expire will cause to decay the shield by 25% amount in every 0.5 second.
- Accepting damage from champion will stop the generation of shield while inside the ward range, but after not taking damage in over 2 second, the shield starts to generate again to its maximum amount.
- Runic ward has a 5 lifetime bar, same with true sight ward.
Knight Charge
Toogle Switch-Rune Sword : On active, she became melee, gain a flat movement speed in over 2 second that decays overtime and her every basic attack released deal bonus magic damage. Triggering Rune mark will apply slow to target for 2 second.
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Forbidden Spells
Toogle Switch-Rune Casts: On active, she became range with 525-range and then in every attack will deal bonus magic damage on-hit. Then triggering Rune mark will reduce the target’s defense in over 2 second.
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Rune Curse
Active: Cast a rune curse toward the target unit dealing an magic damage after 0.8 second delay, this can be dodged when a caster is lost vision of a target, target become invulnerable, target become untargetable and if the caster will be silenced. This will deal magic damage to target then apply Rune Curse Mark in over 10 seconds. This gives a vision to target when a unit is inside the distance from the caster for 1400-range. Moving to a maximum of given range will remove the vision in them but still mark is not removed except if it expires.
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This mark redirects the pain of nearby enemy, ally or neutral units died in target’s vicinity range, including stealthed units. Which every unit dies will deal as magic damage to marked unit, and damage amount is doubled if the unit die is allied or enemy champion. Summoned units like jack in the box are not included.
Lore
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Rune Collector
Arrow Rune
Effect: Allows Gaila to release a magical arrow at 600 range to trigger the mark.
Big Rune
Effect: Increase the size of target by 250% making them susceptible to incoming projectiles.
Bubble Rune
Effect: Encases the target in the Bubble for 1.5 seconds. Stunning and drifted in random direction for 300 unit movement speed.
Change Rune
Effect: Polymorphs the target for 1.25 seconds.
Cloud Rune
Effect: On trigger she will gain a cloud mobile wgere she can mount on it. She will gain (+10% movement speed) which stacks up to 5 times for 4 seconds duration.
Create Rune
Effect: Rune Mark triggered will recreate in over 4 seconds when Gaila is in 600 units away from the target.
Dark Rune
Effect: Nearsights an enemy with 90% of their vision reduced for 2 seconds.
Dash Rune
Effect: Gain dash to marked target at 500 unit range.
Dream Rune
Effect: Dream of great desires, allowing her to deal 10% increase damage on-trigger.
🌍 Rune
Effect: His next attack to matked target will become 550 range which a wall of earth emerges toward the target knocking sideways all unit hit and wall will stay for 5 seconds.
Erase Rune
Effect: Erase the existence of target for 1.5 seconds, making them untargetable in the process.
Fight Rune
Effect: Grant (+1 permanent bonus AD) per mark trigger.
🔥 Rune
Effect: Ignites the target dealing Magic Damage equal to the triggered damaged of rune mark in over 3 seconds.
Flight Rune
Effect: When moving toward marked target she will grant wings to ignore wall and unit collision. She will also gain (+75 bonus movement speed).
Freeze Rune
Effect: stun the target for 0.75 seconds.
Glow Rune
Effect: All rune mark applies True Sight on the duration of mark and same duration after trigger.
Illusion Rune
Effect: On-trigger, it summons Gaila an illusion that it deal 30% of damage and accept 300% more damage.
Jump Rune
Effect: Jump at great height after entering marked target range of 350 unit distance. Become untargetable for 0.75 seconds of jump.
Light Rune
Effect: Light emerges from the target after On-Trigger, healing nearby unit for (+2.5% of target's max health) per second in over 3 seconds.
Little Rune
Effect: Reduce the target's size by 50% and reduce their damage dealt by 50% for 2 seconds.
🔐 Rune
Effect: Creates an area around target unit, prohibiting any unit caught inside to go outside the area with any means that lasts for 4 seconds.
Mirror Rune
Effect: On trigger unit will be marked by mirror which reflects 35% of damage they release whether in spell of basic attack in over 3.5 seconds.
Mist Rune
Effect: On trigger creates a mist, which acts like a brush and thoae enemy unit who enters it will deal (50 True Damage) per second. Mist lasts for 5 seconds.
Power Rune
Effect: Trigger will deal (+5% of target's max health) and Knock away unit for 275 units.
Return Rune
Effect: Return the target unit to the position on the last 3 seconds.
Shadow Rune
Effect: On-Trigger she became a shadow form, making her untargetable but she can continue deal damage while in this form for 3.5 seconds.
Shield Rune
Effect: Gain (+10% of max health) shield on trigger, refresh the amount and duration on continuous trigger of mark.
Silent Rune
Effect: Silence the target for 1.75 seconds.
Sleep Rune
Effect: On-trigger makes the target drowsy by (+35% slow) for 1.5 seconds after put the target sleep for the same duration. Unit will awake while sleeping, but deal True damage equal to (+10% of his missing health) .
❄ Rune
Effect: Target will be slowed by 80% in over 3 seconds which recover speed over time.
Song Rune
Effect: On-trigger cretes a soothing sound healing Gaila for (+4% of her max health).
Storm Rune
Effect: Fear the target for 1.5 seconds while she will deal 25% increase damage.
Time Rune
Effect: Time explosion at trget's radius, slowing all unit caught while she gain (+25% movement speed) per enemy champion caught that lasts for 3.5 seconds.
Sword Rune
Effect: Strikes the target twoce with her basic attack, second attack will deal 50% of damage.
💧 Rune
Effect: Deal (+10% of target's missing health) then stops all health regeneration and healing for 4 seconds.
Wind Rune
Effect: Basic Attack on trigger will create a gust of wind at Gaila's surroundings, knocking away units for 0.75 seconds at 300 units.