1 Growth 18 1 Growth 18
Health 365 (+55) 1300 Attack damage 62 (+3.3) 118.1
Health regen. 6.2 (+0.8) 19.8 Attack speed 0.665 (+3%) 51.7%
Mana 275 (+55) 1210 Armor 22.5 (+2.9) 71.8
Mana regen. 7.2 (+0.45) 14.9 Magic resist. 30 (+0.5) 38.5
Attack range Melee role 150 Mov. speed 345

Harei, Eye of the Dusk is a custom champion in League of Legends. As a secret tasked scout and assassin of Noxus, he was feared by most of peoples and known as the Executor in the Darkness. He is accompanied by his nocturnal pet owl, Hoot, and it is the main means of Harei in scouting and the second eye during total pitchness which it is his peak of advantage in assassinating or in battle.

Abilities

Lookout
RANGE: 425 units
COOLDOWN: 20 seconds
[[File:I .png|64px|link=]]

Scout: Harei commands Hoot to move at the designated position in any map revealing/granting vision in that area.

  • Hoot Speed: 475 units



Needle Strike
RANGE: 1100/20 units
COOLDOWN: 6 seconds
[[File:Q .png|64px|link=]]

Active: Release a needle in a line swiftly toward the target position that applies Poison icon poison in over 3 seconds to first unit it hits. Attack Speed and Movement Speed Slow icon slow will also increase the amount of effect during Poison icon poisoned.

  • Poison Magic Damage: 80 / 120 / 160 / 200 / 240 (+80% bonus AD)
  • Increase Amount of Slow Effect: 25 / 30 / 35 / 40 / 45%



Target Seeker
RANGE: 450/205
COST: 100 mana
COOLDOWN: 22 / 20 / 18 / 16 / 14 seconds
[[File:W .png|64px|link=]]

First Cast: Harei jump above the terrain, making him camouflaged in over a duration. While camouflaged above terrain, he gain an access for a second cast.

  • Camouflage Duration: 3 / 4 / 5 / 6 / 7 seconds

Second Cast: Harei dash toward the area and slash all unit caught dealing physical damage. If Hoot is inside the Range of Second Cast, Harei can further dash at Hoot's Vision Range.

  • Physical Damage: 75 / 105 / 135 / 165 / 195 (+85% bonus AD)



Poke
COOLDOWN: 16 / 14 / 12 / 10 / 8 seconds
[[File:E .png|64px|link=]]

Passive: In every first attack to every unit will make him dash then marks the target. Mark charges in over 1.5 seconds. This Fully Charged mark will trigger that grants Harei's next attack or Needle Strike deal a bonus damage.

  • Dash Range: 400 / 425 / 450 / 475 / 500 units
  • Bonus Physical Damage: 30 / 60 / 90 / 120 / 150 (+65% bonus AD)

Poisoned Needle: Needle Strike activation will directly released toward the marked target unit. Then unit instantly Stun icon stunned for a duration on impact of needle.

  • Stun Duration: 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds



Free Wings
RANGE: 700 units
COST: 150 mana
COOLDOWN: 100 / 80 / 60 seconds
[[File:R .png|64px|link=]]

Active: Harei spins and release poisoned needles toward every unit at his surroundings before he takes off to flight with Hoot in over a duration. While in flight Harei becomes Undetectable, Untargetable and gain boost of speed.

  • Flight Duration: 2 / 3 / 4 seconds
  • Bonus Movement Speed: 80 / 90 / 100%

This spell can only be activated when Hoot is beside Harei.


Ability Details/Descriptions

Lookout
[[File:I .png|64px|link=]]

Hoot is a pet that follows Harei wherever he goes.

  • To COMMAND Hoot, right click him then click to the desired target position.
  • Hoot is vulnerable from ranged champions, so if Hoot takes damage from them it will flee going back to Harei's side. Then takes a 20 seconds cooldown before he command Hoot again.
  • Hoot will become camouflaged in place after 2 seconds, but when any enemy unit comes in Hoot's vision it will reveal itself.
  • Hoot will automatically return and follow Harei, if Harei passed by at Hoot vision range.


Needle Strike
[[File:Q .png|64px|link=]]

Secret style of assassination, a poisoned needle hidden under his cloak, it was released in a very fast throw with a very narrow line.

  • Missile Speed: 2000 units per second
  • This skill also amplifies the amount of effect of slow afflicted on target during poisoned.
  • Harei rotates as his cloak lift then misdirecting the release of needle, it takes ~0.45 second delay of animation.
  • Calculating the increase amount of slow: For example, a target is slowed by 50% then his Needle Strike is level 5. The 50% slow will increase by 45% means (0.5 x 1.45) is equal to ~0.725% increased slow.
  • Needle Strike may become a Unit Target Type of activation when targeting a Fully Marked unit with the Poke Passive.


Target Seeker
[[File:W .png|64px|link=]]

As a scout, moving above terrain gives him a great vision.

  • Harei is camouflaged above the terrain makes him unseen by distant units, but if the enemy unit comes ~400 unit range with Harei while camouflaged, he will be noticed by the target.
  • It takes ~0.5 second delay before fully armed in camouflage.
  • If the camouflage ends without casting the second cast, he will leap back to where his previous position is.
  • Harei will also grant a full vision around him while above terrain.
  • If Hoot is inside the cast range of second cast, Harei can dash for maximum range of ~875 units (425 + 450).
  • While above terrain, target cast range is visible. This is useful in better positioning of Hoot for better option in target casting range.
  • Needle Strike, Poke Passive and Free Wings will never be activated.


Poke
[[File:E .png|64px|link=]]

This is a charging mark that it needs 1.5 second delay before it will be ready to trigger.

  • Bonus Damage will increase its amount by 50% when the attack critically strikes.
  • Harei can dash multiple at the same time which dash rate will depend on his attack speed rate.
  • Dash does not reset countdown timer for auto-attack.
  • After Harei trigger a Full-Mark to target unit will make this passive go on-cooldown.
  • Harei cannot dash when Target Seeker skill is activated or when he is atop the terrain.
  • Dash can pass through walls or terrains.
  • The duration of Full Mark will remove after Harei trigger in any units or it will expire after an on-target cooldown of 12 / 11 / 10 / 9 / 8 static cooldown.
  • This spell will refresh after Harei activates his Ultimate. This will make Harei next attack would be dash toward target.


Free Wings
[[File:R .png|64px|link=]]

A flurry release of needle before the grand exit in the battle.

  • Poison Needles will deal same damage and same effect at the current level of Needle Strike skill. It can trigger multiple Full Mark to every marked units.
  • It takes ~0.65 second to perform the spin and needle release before flight.
  • Harei can move through walls and terrains above while in flight.
  • Undetectable means All enemy units and enemy turrets can't detect him nor invisible. Harei and his allies can only detect him by an indicator below ground.
  • Harei can do the next auto-attack during flight at the same time it ends Flight with Hoot.


Quotes

On select

  • If you want to be famous make me infamous

Movement

  • Let me see!
  • Let's do this.
  • Silently
  • I'm gonna peak first
  • On scout

Attacking

  • First Blood
  • Let me try to cut you
  • Cutting through
  • This sting a little
  • Sharp slices!