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1 Growth 18 1 Growth 18
Health 425 (+75) Attack damage (+0)
Health regen. 6.75 (+0.72) Attack speed 0.655 (+0.275%)
Mana (+0) Armor 26.25 (+3.25)
Mana regen.   (+0) Magic resist. 30 (+0)
Attack range 150 Mov. speed N/A

Louie is a custom template champion in League of Legends.

Louie is the stellar champion of constellation which is the sign of Leo, Stellar Champion no. 003.

Abilities

Lionhearted Soul

ChampionSquare

On engaging fight, upon loosing every 10% of his maximum health or Golden Health will grant him bonus movement speed that decays over 2.5 seconds and amplify his next attack which amount of damage stacks.

  • Movement Speed: 24 / 27 / 30 / 33 / 36 / 39%
  • Bonus Physical Damage on next attack per stack: 32(+6 x level) (+35% bonus AD)


Dauntless Rush

ChampionSquare

Passive: Gain bonus attack speed when in Lion Form and now his dash range will increase by +50 units then he will only collide to the enemy champions.

Active: Louie dashes in where his cursor is located then stops and slashes in his surroundings after colliding a unit or at the end of the dash range. He can dash & slash for up to 3 times, which rate of dash & slash varies in his attack speed. This slash will deal physical damage to unit it encounter, applies on hit and can critical strikes, then 80% of damage to surrounding units. While this is active, he can't perform a basic attack but spells and movement indeed, then using skills will pause the dash's counter timer and starts after successful execution of skill for ~0.45 seconds delay.

Activate this skill for early deactivation.

  • Dash Speed: 1750 unit per second

  • Bonus Attack Speed:15 / 30 / 45 / 60 / 75 / 90%
  • Physical Damage: 20 / 30 / 40 / 50 / 60 (+100% of his AD)
  • Dash Range: 300 / 325 / 350 / 375 / 400 units


King's Territory

ChampionSquare

Passive: This time when in Lion Form, he is been healed per unit killed but 50% of heal amount if smaller units or minions.


Active: Creates a Lion's Territory in the ~350 unit radius AOE at his 400 cast range. While inside, Louie grants true sight to all stealthed unit, gain movement speed when moving toward enemy units and his damage done will amplify to all unit inside. The Territory range will increase it's radius by +50 units per enemy unit killed inside, up to 450 bonus range. This territory will last up to 3 minutes and create 2 territory in the map at a time.

  • Heal Amount: 30 / 55 / 80 / 105 / 130 (+85% AP)


  • Damage Amplification: 20 / 30 / 40 / 50 / 60 (+5/9/13/17/21% AD)
  • Bonus Movement Speed: 30 / 35 / 40 / 45 / 50


Far Touch

ChampionSquare

Active: A ranged slash is released in a linear arc which it is adjustable in the range from 250 - 600 units, linear width is 65 units and arc angle is 45 degrees opening. All unit it hit is dealt physical damage after a ~0.35 up to ~0.85 second delay depending in the range then slows all unit it hit in over 2 seconds. The length of an Arc is variable to the how far or near does the slash is performed, the nearer the shorter and the farther the longer arc. Performing the slash at the nearest range, ~250 unit cast range, it stuns the unit instead of slow that stun in over 1.5 seconds.

  • Physical Damage: 80 / 120 / 160 / 200 / 240 (+70% bonus AD)
  • Slow: 30 / 35 / 40 / 45 / 50%


Stellar Heart of Leo

ChampionSquare

Passive: Killing a unit will gain a Stack of Might. This stack is consumed on activating this skill, which each stack gives bonus health and attack damage.


Active: On active, Louie transform into a Half Lion form and release a mighty roar that fears all unit at his surroundings at ~275 unit range. Louie gain a golden Health Bar which it will be considered as it's temporary health bar while his original Hit Points is preserved if it is active. Golden Health Bar looses 5% of Maximum Golden Health per second while grants Louie 25% bonus movement speed, attack damage and maximum health. If his Golden Health expires up to zero amount, he will go back to normal state. Any healing and regeneration is stored to his normal Hit Points.

  • Bonus Golden Health per stack: 20 / 25 / 30
  • Bonus Attack Damage per stack: 6 / 8 / 10


  • Fear Duration: 1 / 1.5 / 2 seconds
  • Golden Health: 500 / 750 / 1000 (+240% AP)
  • Attack Damage: 25 / 30 / 35



Lore

Louie is a royal blooded prince with stellar nail when in battle. He was a delinquent brother compare to other brothers and he is the youngest to 3 of them. He has fury golden coat, yellow hair and has necklace comes from his late mother (queen).

Description

Louie is a slasher assassin or can be a furious fighter in the battle. He has two forms the prince form as human then a humanoid form of Lion model that actives on it's ultimate. He is elegant type of champion, high buffed in movement speed and damage.

  • Lionhearted Soul, passive, is an innate that buffed him every time he loose max health which it is considered as counter maneuver. Bursting him while he looses great portion of health will empower his next attack with more stack of physical damage so beware.
  • Dauntless Rush, is his initiating skill, escaping tool or combined since it can be performed thrice.
  • King's Territory, is a farming tool skill or keep an area to threaten his enemy champion to enter. This area lasts at great duration and expands which it is very useful in laning. It is also perfect in farming, since it can be use as warded area since it reveals all unit and even stealthed units. Laying this skill in clash, and combined with Dauntless Rush and Far Touch will release a burst of damages to multiple hitted units.
  • Far Touch, is one of his unique skills since it is released in a Linear Arc, since it has delay it is very hard to land this skill on farther range. You can use Dauntless Rush to initiate to enemy closer then use the closer range of an Arc to deal faster damage and stun a unit.
  • Stellar Heart of Leo, is his ultimate which transform him into Lion form then gain him a new type of Health Point the Golden Health comes from the stellar powers. This ultimate buffs some of his skill, Dauntless rush and King's Territory. This Golden Health has close effect as shield that absorb incoming damages but true damages cannot penetrate to his Normal Hit Points. I also made it as Golden health bar instead of gaining Maximum health in order to have more effects on his passive things.
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