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1 Growth 18 1 Growth 18
Health 370 (+75.555) Attack damage (+0)
Health regen. +5.6 (+0.58) Attack speed +0.674 (+3.24%)
Mana 320 (+68) Armor +21 (+3.1)
Mana regen. +6.5 (+0.65) Magic resist. 30 (+0)
Attack range 155 Mov. speed N/A

Manny, the Brawler a.k.a. Pacman is a custom template champion in League of Legends which he is based in the real time boxer Manny Pacquiao. A high mobile type of champion but low vitality. This champion can carry its team on teamfight by releasing great damage to a squishy units.

Abilities

Combo Punch

Fury mastery 2014

Innate: On his fourth basic attack, within 5 seconds of each attack, will perform an uppercut Airborne icon knocking up target and units at target's surrounding for Error: Parameter '3' is not accepted. seconds. Target will deal Error: Parameter '3' is not accepted. (+120% AD) as Attack damage Physical Damage, while it deal 70% of damage to surrounding unit.


Boxer Maneuver

Second Wind mastery 2014

First Cast: Dash Dashes backward briefly makes him Untargetable icon untargetable and all incoming homing projectiles are being dodged. For the next 3 seconds, gain a second cast of this spell.

Havoc mastery 2014

Second Cast: Dash Dashes to target direction dealing basic attack plus bonus Attack damage Physical Damage to first unit it collide. It applies on-hit effects and it could proc Fury mastery 2014 Combo Punch on fourth attack. Target unit/s are also Slow icon slowed for 2.5 seconds.

Bonus Physical Damage:
30 / 50 / 70 / 90 / 110 (+30% bonus AD)
Slow:
21% / 27% / 33% / 39% / 45%


Strife

Fleet of Foot mastery 2014

Passive: For every 50 unit distance travelled, he gain critical chance. Bonus chance gained will be lost after landing a Critical strike icon critical strike.

Critical Chance:
1% / 1.5% / 2% / 2.5% / 3% for every 50 units

Active: Gain a Movement speed icon Movement Speed for 3.5 seconds. Critical strike icon Critical Strike refresh the Cooldown icon cooldown of this spell.

Bonus Movement Speed:
45% / 50% / 55% / 60% / 65%


Cover

Legendary Guardian mastery 2014

Active: Cover himself with his bare fists facing toward the target direction. All basic attack taken to the cover side will negate the damage done. While this is active, he is been Slow icon slowed.

Self-slow:
24% / 22% / 20% / 18% / 16%

Counter Punch: Dodging basic attack will mark that Enemy Champion for 3 seconds. Using auto-attack command will cause him to Dash dash and punch the marked unit. It will deal bonus Magic damage Magic Damage based on his missing health.

Bonus Magic Damage:
2% / 3% / 4% / 5% / 6% his missing health


Fury of Punches

Perseverance mastery 2013

Active: Projects a shock wave from his punches in the target cone. It will deal Attack damage Physical Damage in over 2 seconds and apply 20% Slow icon slow to all damaged unit.

Physical damage per 0.25 second:
30 / 45 / 60 (+25% bonus AD) (+30% AP)
Total Damage:
240 / 360 / 480 (+200% bonus AD) (+240% AP)

Each tick of damage could Critical strike icon critical strike dealing increased damage and apply Stun icon stun for 0.5 seconds.

Critical Damage per 0.25 sec:
45 / 60 / 75 (+35% bonus AD) (+40% AP)

Combo Punch

ChampionSquare

In every fourth basic attack to a single unit, he will release an uppercut that deal (25 +5 x level) (+20% bonus AD) as bonus physical damage to the 75-range AOE in front. All unit damaged is been Airborne icon knock up for 0.5 / 0.75 / 1 second. This passive knock up effect can affect a single unit once in every 7 / 6 / 5 second.


Boxer Maneuver

ChampionSquare

First cast: He will dash backward for 150-range. During this dash, all target type spell and projectiled auto-attack that it is been already lock-on to him will be dramatically dodged.

Second cast: Dashes toward in the target lane that deal physical damage to the first unit it hit and it count as one auto-attack strike in Combo Punch. This will also Slow icon slow unit for 2 second. If this cast is been activated on the fourth attack of a Combo Punch passive, all damaged unit in the area of effect of uppercut is also been Slow icon slowed after knock up.

  • Physical Damage: 75 / 105 / 135 / 165 / 195 (+75 / 85 / 95 / 105 / 115% bonus AD)


  • slow: 21 / 27 / 33 / 39 / 45%

Info
  • First cast can be used for dodging attacks like spell and basic attack, while dashing, all missile that comes to him will be dodged. He is not considered as untargetable since he can nullify the effect of projectile. Example: Leblanc fire Sigil of Malice into him then suddenly he dash backward. The projectile still in motion and it is fly toward the previous location of Manny but this will considered as dodged and it was nullified. Same as ranged basic attacks.
  • Linear colliding skillshot spell still collides as he dashes backward.


Strife

ChampionSquare

Passive: In every 50-units he traveled he generates critical chance then consumes all charge after a critical strike. When his attack critically strikes his attack speed increases in over 3 second which it can stack for up 5 times.

  • Critical Chance Charge per 50 unit traveled: 1 / 1.25 / 1.5 / 1.75 / 2%


  • Attack Speed: 18 / 21 / 24 / 27 / 30%

Active: He increasingly gain bonus movement speed in over 3.5 seconds. Initial speed on activation is 20% increase speed. His next basic attack will also gain +150-attack range which makes him dashes to the target.

  • Maximum Bonus Movement Speed: 55 / 70 / 85 / 100 / 115%

Activating First cast of Boxer Maneuver while this is active, will dash himself for 300-range backward instead of 150-range.


Cover

ChampionSquare

Active: Cover himself using his fists from incoming harm of auto-attacks in front, which he covers himself for 2.5 seconds. On active he will instantly face toward the direction in where his cursor is located. This cover can dodged all basic attacks but he is been greatly slowed for 35% in over a duration. If he dodged an auto-attack he will gain Counter Punch charge, which can stack for up to 5 times. After gaining a charge, he can activate the Counter Punch with no cost.

Activating First Cast Boxer Maneuver while this is active, will not dash backward but dashes in 200-range direction in where his cursor is located but still faces toward the same direction.

Counter Punch

ChampionSquare

Active-High Pace Punch: He will instantly dash toward the target unit with great speed dealing physical damage and Knockdown icon knock away unit for 100-range in over 0.5 seconds. Damage will increase based on the charge gained.

  • Physical Damage: 50 / 75 / 100 / 125 / 150 (+80% bonus AD)


  • Bonus Damage per Additional Charge: 5 / 10 / 15 / 20 / 25 (+12% bonus AD)


  • Maximum Bonus Damage at full charge: 20 / 40 / 60 / 80 / 100 (+48% bonus AD)

Active-Great Punch: When the last skill casted is the Second Cast of Boxer Maneuver, the activation of this skill will release a great punch in a 150-range lane in front that deal same amount of damage and apply Stun icon stun in over a duration.

  • Stun Duration: 0.6 / 0.7 / 0.8 / 0.9 / 1


Flurry of Punches

ChampionSquare

Active: Releases a flurry of punches which forces of punch projects in the target cone that deal Physical Damage in over a 2 second. This punches can deal damage in every 0.25 and each damage can critically strikes. And if it critically strikes, targets inside will be Stun icon stunned for 0.5 second duration. All unit inside are Slow icon slowed for 20%.

  • Cone Opening = 50°

  • Physical Damage in over 2 second: 250 / 350 / 450 (+100% bonus AD) (+90% AP)


  • Physical Damage per 0.25 second: 31 / 44 / 56 (+12.5% bonus AD) (+11.25% AP)


  • Critical Damage per 0.25 second: 47 / 66 / 84 (+18.75% bonus AD) (+16.9% AP)

Quotes

Lore

Manny, a.k.a. Pacman, was a great brawler in the history of valoran he uses his fist for obliterating enemies. His fist is covered by a arcane bandage crafted from the ionian place. This bandage was found in the gravestone of the millenium hero, that protects ionian from evils, and then he put it into his hand that's why he became an embodiment of power of a hero. I don't know why he put it!! He became a hero searching for evil enemies, helping some innocents and do some stuff that involves punching. Then he lately found out that in the summoners rift there is a fighter that uses punching in fight. Bloodboiled after hearing it and get excited to become the nemesis to that said fighter. He joined in the summoners rift and rock his world just to punch all the time!.

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