1 Growth 18 1 Growth 18
Health 435 (+55) 1370 Attack damage 56 (+3.7) 118.9
Health regen. 0 (+0) 0 Attack speed 0.585 (+3.2%) 55%
Mana 0 (+0) 0 Armor 0 (+0) 0
Mana regen. 0 (+0) 0 Magic resist. 0 (+0) 0
Attack range Melee role 175 Mov. speed 330

Neko, Manipulator of Souls is a custom champion in

League of Legends. A witch living in a solitude where there is no one, into the thick and foggy forest of Shadow Isles. Neko specializes in Dark Arts, Voodoo, Puppeteer and Soul Manipulator. She was one of the user of Perfect Gems, called the Diamond Stone of Souls it was knitted and socketed inside her dead body, in the heart. She was once dead but she was been revived by her sorcerer lover. After obtaining the soul stone, her lover sewn her decayed body and inserted it to her heart. Neko opens her eye and has no recollection or any memory why she rose from the death, the only in her mind is she starve from pure souls of every living. Neko killed her lover without hesitation and seeks other soul to feed her unlimited Hunger, it was a scary curse. Neko's weapon would be a huge needle with thread that connects into her sewn body. She also had a Cat puppet named Sese, where she can let it borrow a part of her soul and freely manipulate it.

Passive

Soul Stone
COOLDOWN: 25 seconds
[[File:I .png|64px|link=]]

Neko has a unique vitality and survivability in game. She has no Armor and Magic Resistance but instead she grant Multiple Soul. She never regenerates with health but instead she sustain life with Soul Charge.

Multiple Soul: Neko have other 9 soul. This makes her maximum health divided into 10 mini health bars. She uses one health bar at a time. A single damage taken could only deplete single health bar, this means any excess damage from previous health bar does not affect the next health bar.

Soul Charge: Every time her health bar depletes, she leaves her wear out Solitary Soul in place. Since she cannot regenerate normally, the Solitary Soul in ground will recharge life force overtime. Picking up the Solitary Soul at finished charge will gain her full mini health bar.


[[File:I .png|64px|link=]]

Multiple Soul: Neko has unique health bar, it has an appearance of 10 mini health bar.

  • Neko cannot gain or reduce further on her ZERO current Armor/Magic Resistance defenses. She will take a non-reduced damage and her defenses cannot be reduced into Negative Defense.
  • Any instant damage taken that could deplete a single mini health bar, the excess damage will be nullified and will not affect any damage to the next health bar. This means a consistent damage that could deplete mini health bar, it takes 10 times of attempt before Neko dies.
  • This skill have a high survivability versus Bursty Champions.

Soul Charge: Neko has other 9 souls, so every time her soul wear out due to battle it leaves Neko's body to gather life force in the surroundings.

  • The appearance of wear out Solitary Soul is a small speck of blue like wisp, after a 25 seconds soul fully charged, it will glow bright and slightly grow size.
  • Solitary Soul is visible to all Champions at the maximum of 9 Souls will be on the map at a time.
  • After Recall, she can regenerate health at an INSTANT and all of the Solitary Soul leaved in place will disappear.


Q Ability

Soul Thread
RANGE: 750/1100 units
COST: NO COST
COOLDOWN: 10 seconds
[[File:Q .png|64px|link=]]

First Cast: Neko release her needle with thread in the target lane, that deal magic damage to all unit it hit and stops if it collides with Enemy Champion. These will deal Magic Damage to all unit hit and if it hit champion a Soul Thread is been connected that charges effect in over 4 seconds. If the Soul Thread fully charged, Neko gain an access to Second Cast.

  • Magic Damage: 60 / 90 / 120 / 150 / 180 (+50% AD) (+45% AP)

Second Cast: Neko fully manipulates the target with their soul. She can control by moving the target bonded with fully charged Soul Thread to the target position. While the target is being controlled, if it collides with terrain or enemy unit, both of them will dealt Magic Damage and Stun icon stun in over a duration.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+65% AP)
  • Stun duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds
  • Moving Distance of Controlled Unit: 500 / 550 / 600 / 650 / 700 units

[[File:I .png|64px|link=]]

Neko's main ability is controlling the target's soul by releasing her Needle with thread.

  • The Soul Thread can be broken if the target moves 1000 units away from Neko.
  • This spell Second Cast can only casted when the Soul Thread charges for up to 4 seconds. So keeping a distance with the target is better than using this skill as harassing tool.
  • Soul Thread appear to be in yellow thread while Thread of Agony appear to be bright red in color.
  • Second Cast can interrupt channeling abilities.


W Ability

Sewn Agony
COST: NO COST
COOLDOWN: 14 / 13 / 12 / 11 / 10 seconds
[[File:W .png|64px|link=]]

Passive: Neko's basic attacks creates a connection of Thread of Agony, which these thread shares the agony of every threaded unit. A percentage of damage of every unit takes will also be directed to other units connected with Thread of Agony as magic damage. The thread breaks if they move away from Neko at the maximum distance.

  • Thread of Agony Share Damage to every unit: 13 / 16 / 19 / 22 / 25%
  • Thread Breaking Distance: 600 / 675 / 750 / 825 / 900 units

Active: Breaks all Thread of Agony to all unit then she will gain shield in over 3 seconds. Shield capacity increases as many Thread of Agony breaks.

  • Shield per Thread: 20 / 30 / 40 / 50 / 60

[[File:I .png|64px|link=]]

Neko uses huge pair needle with thread sewing all unit damage when she attacks as if she sew them their soul's agony with Thread of Agony. So sewn unit's agony will also be shared to other sewn units.

  • Thread of Agony have no time expiration but breaks if moving away from Neko.
  • After the Thread of Agony breaks, it takes on-target cooldown.


E Ability

Soul Puncture
COST: 1 Solitary Soul
COOLDOWN: 1/15 seconds
[[File:E .png|64px|link=]]

Active-Solitary Soul: Neko will dash toward the position of Solitary Soul and temporarily consumes the soul. This will increase her Attack Speed, Movement Speed and gain bonus Magic Damage on-hit per Solitary Soul consumed, that effect lasts in over 10 seconds. Bonus effect is stackable and duration keep resets on continuous consuming.

  • Bonus Magic Damage on-hit per soul: 15 / 20 / 25 / 30 / 35 (+25% bonus AD) (+15% AP)
  • Bonus Movement Speed per soul: 20 / 25 / 30 / 35 / 40 units per second
  • Bonus Attack Speed per soul: 5 / 8 / 11 / 14 / 17%

Active-Enemy Unit: Dashes to target then puncture it with her needle directly to target's soul as a basic attack. This next attack total damage will convert into as True Damage and Slow icon slows target in over 2 seconds. This will also end the effect of Solitary Soul bonus effects.


[[File:I .png|64px|link=]]

This skill has two type of active. When this skill is activated to the Solitary Soul she will consume the soul temporarily in return granting her great buff. If this skill is activated to the target it will deal true damage as an execution.

  • Consuming the Solitary Soul temporarily removed in the ground, but after the bonus effects ends the Solitary Soul will reappear to its original position.
  • After consume Solitary Soul on-cooldown will reset.
  • Active-Solitary Soul and Active-Enemy Unit have their own cooldown.
  • Active-Solitary Soul only costs Solitary Soul in the ground while Active-Enemy Unit have no cost.


R Ability

Puppet:Sese
RANGE: 500 units
COST: 1 Neko's Soul
COOLDOWN: 30 seconds
[[File:R .png|64px|link=]]

Toggle-On: Neko summon and transfer one of her soul to her Puppet:Sese giving it a temporary life. The overall command will now on the puppet and Neko consciousness will be transferred to the puppet. Puppet have it's own 3 set of abilities and have it's own unit statistics.


[[File:I .png|64px|link=]]

This skill is toggle, allowing Neko to channel in place by transferring her consciousness to the puppet.

  • There is many ways the toggle of Puppet:Sese will stop: If activating the Ultimate again; If Neko's body is been attacked by any Enemy units; And if the Puppet:Sese losses life.
  • Puppet's Health is equal to the amount of Neko's Soul transferred.
  • On summon, it takes ~0.5 second delay before Puppet:Sese fully armed and controlled.



PUPPET:SESE

Sese
ATTACK RANGE: 150
GOLD: 0
EXP: 0
ChampionSquare
Magic damage 25 - 161 (based on level) (+35% AP)
Ability power N/A
Attack speed 1.20
Health
Neko's Soul
Health regen. N/A
Mov. speed 415
Armor
10 - 60 (based on level) / 70 / 80
Magic res.
25 - 65 (based on level)
AoE mitigation N/A
ChampionSquare
Ability Details

Sese's Abilities

Cat Pounce
RANGE: 575/195 units
COST: NO COST
COOLDOWN: 2 seconds
[[File:Q .png|64px|link=]]

Active: Sese will leap toward the target area then it will deal magic damage to all unit caught. If it hit any enemy unit, future cast of this spell will increase the damage by 15% up to 75% maximum increase damage. Increase effect will lasts in over 5 seconds that resets duration on continuous damage to target.

  • Magic Damage: 45 / 75 / 105 / 135 / 165 (+45% AP)


Voodooing
[[File:W .png|64px|link=]]

Passive: Sese's Basic attack will create a bond of Voodoo Thread to the target Enemy Champion. This Voodoo Thread will share the damage taken by Puppet:Sese as Magic Damage to target as well as Crowd Control Effects. Sese can only create Voodoo Thread on one unit only and can only be broken once the target unit moves 1000 units away with Sese.

  • Share Damage: 60 / 70 / 80 / 90 / 100%


Soul Tribute
COST: 1 Neko's Soul
[[File:E .png|64px|link=]]

Active: Neko transfer one soul to Sese granting it an increase in maximum health. Sese will also gain bonus attack speed and reduction of damage taken in over 2 seconds.

  • Bonus Attack Speed: 20 / 30 / 40 / 50 / 60%
  • Damage reduction: 30 / 45 / 60 / 75 / 90%

Neko cannot tribute another soul once she reaches a single mini health bar. Sese's health bar will be found below the health resource bar of Neko.


Perfect Gems

  • Diamond Stone of Souls: Neko, Manipulator of Souls
  • Amethyst Stone of Space: Hague, Delver of Void Realm (Eterna, Queen of Void Full Champion Rework)
  • Sapphire Stone of Power: Cean, the Cyborg Kid (Pending Rework)
  • Ruby Stone of Time: Slace,the Chrono-Progenitor (Pending Rework)
  • Emerald Stone of Reality: Tanya, the Reality Twister (Pending Rework)
  • Peridot Stone of Mind: N/A