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Manveru

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Lore

Comming soon

Appearance

And old man who seen better days... But how old is he exactly? Thanks to the black magic that he mastered it is possible that he lived for few lifetimes. His long white hair falling carelessly on his back would be the only thing that betrayed his age as his body is still in good shape. He wears an armor crafted from human bones with two scales on his shoulders. Manveru can inspire fear in his foes not only with his vile magic but also by his looks...
1 Growth 18 1 Growth 18
Health 345 (+76) Attack damage 51 (+3)
Health regen. 4.75 (+0.65) Attack speed 0.638 (+2.11%)
Mana 255 (+58) Armor 14 (+3.5)
Mana regen. 5.80 (+0.65) Magic resist. 30
Attack range 550 Mov. speed N/A



Abilities

Patch Unknown
Ability.jpg
Bone Shield
(Innate): Whenever Manveru casts 3 spells the next one will create a shield on him for 2 seconds that can absorb up to 75 + (25 × level) damage.


Ability Description Leveling up
Ability.jpg
Bone spike
(Active): Manveru shoots a bone projectile that deals damage to all targets in a line. The damage is smaller for each consecutive target.
  • Range: 625
  • Mana cost: 40

Cooldown: 6 / 5 / 4 / 3 / 2 seconds

Magic Damage : 75 / 110 / 145 / 180 / 215 (+0.4 per ability power)

Ability.jpg
Terror
(Active): Manveru courses a group of enemies inspiring fear in them, making them walk in random directions.
  • Range: 750
  • Radius: 250 - 275 (estimate)

Cost: 80 / 95 / 110 / 125 / 140 mana

Cooldown: 16 / 14 / 12 / 10 / 8 seconds

Magic Damage: 50 / 90 / 130 / 170 / 210 (+0.5 per ability power)

Duration: 1 / 1.25 / 2 / 1.75 / 2 seconds

Ability.jpg
Ghost Hands
(Active): Manveru creates a hole to the Netherworld. From the hole spirits will pull all enemies to the center of it. The enemies pulled are considered moving.
  • Cooldown: 16 seconds
  • Range: 725
  • Radius: 250 (estimate)

Cost: 75 / 90 / 105 / 120 / 135 mana

Total Magic Damage: 75 / 115 / 155 / 195 / 235 (+0.8 per ability power)

Ability.jpg
Boneyard
(Active): Manveru creates a Boneyard around himself that instantly deals magic damage to all enemies in the radius and stays for 6 seconds to deal additional damage to all units that are walking in it. (The damage done to the target walking in the aoe is equal to 40% of the distance traveled as magic damage)
  • Radius of AoE: 600

Cost: 100 / 150 / 200 mana

Cooldown: 160 / 140 / 120 seconds

Magic Damage: 150 / 250 / 350 (+0.6 per ability power)

Changelog:

  • Decresed health regen to match rest of the casters in the game
  • Added his discription

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