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Shen Rework ( New )

Mashad'q November 6, 2014 User blog:Mashad'q

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Another work on Shen what do you guys think ?


- Now gains energy per level. ( Max = 250 energy at 18 Level)

- Now gains 1.25 magic resist per level.

I did not add somethings that i've deleted. Here are they ;

- Ki Strike's static cooldown reduction from Feint is removed.

- Vorpal Blade's instant heal removed.

Other things i've added ;

- Energy scaling on Ki Strike, Feint and Stand United.

- Vorpal Blade's and Shadow Dash's range incrased.

- Vorpal Blade's mark duration incrased.

- Now Shen teleports to ally champion more quick while using Stand United.


Maybe you guys think what is this " Energy scaling " thing. I just want to make Shen more special since he's the League's first ninja and the energy user.


Ki Strike 
STATIC COOLDOWN: 10
Ki Strike

Shen's next basic attack deals magic damage equal to (20 / 35 / 50 % of Shen's maximum energy) + (15% of Shen's bonus health) and restores 10 / 20 / 30 Energy. 

Every basic attack reduces the cooldown by 1 second.

Ability Details
Ki Strike is an on-hit effect ability.

 
Vorpal Blade
RANGE: 500
COST: 50 energy
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Vorpal Blade

Active: Shen throws a blade at the target enemy, dealing magic damage and marking them for 6 seconds. Shen and allied champions that damage a marked enemy will heal over 3 seconds, with the duration refreshing upon subsequent damage.

  • Magic damage: 60 / 95 / 135 / 165 / 200 (+50% AD)
  • Heal: 5 / 10 / 15 / 20 / 25 (+ 1.5% Shen's maximum health) 

If Ki Strike hits the target healing effect incrases by % 50.

  
Feint
COST: 50 energy
COOLDOWN: 9 / 8 / 7 / 6 / 5
Feint

  Active: Shen gains a shield that absorbs a certain amount of damage. The shield dissipates after 3 seconds if not already destroyed.

  • Shield: 60 / 95 / 135 / 165 / 200 (+ % 10 / 20 / 30 / 40 / 50 of Shen's maximum energy)

While the shield persists, Shen Feints enemies and gains attack and movement speed for duration.

  • movement and attack speed: 5 / 10 / 15 / 20 / 25 %


Shadow Dash
RANGE: 625
COST: 100 energy
COOLDOWN: 16 / 14 / 12 / 10 / 8
Shadow Dash

Active: Shen dashes along target line, dealing magical and physical damage to enemy champions he contacts and taunting them for 1.5 seconds. While taunted, enemies are forced to attack Shen and their basic attacks deal half damage. Shen gains 30 ENERGY for each enemy champion he contacts.

  • Magic damage: 20 / 40 / 60 / 80 / 100 (+10% AP)
  • Physical Damage: 20 / 40 / 60 / 80 / 100 (+10% AD)


Stand United
RANGE: Global
COOLDOWN: 200 / 180 / 160
Stand United

Active: Target allied champion gains a shield that absorbs a certain amount of damage. The shield dissipates after 5 seconds if not already destroyed. After 2.5 seconds of channeling, Shen teleports to the allied champion.

  • Shield: 200 / 400 / 600 (+ % 50 / 75 / 100 of Shen's maximum energy)

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