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Xith - The Spirit Tamer

MatjtONNN December 10, 2013 User blog:MatjtONNN

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1 Growth 18 1 Growth 18
Health 418 (+90) Attack damage 56 (+3.4)
Health regen. 5 (+0.6) Attack speed 0.62 (+3%)
Energy 200 Armor 16 (+3.5)
Energy regen. 50 Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A


Lore

I am thinking about a lore about a relation with Udyr (Friend/Ally/Comrade/Rival/Enemy) because he uses the power of Spirits, but with Energy and not with Stances.

Abilities

Hyena's Hunger

Xith gains 1% Movement Speed for every 10% of his maximum energy that he haves.

Killing a monster recovers 10 energy and 1% of his maximum health. (This is tripled againts larger monsters).

Killing a Champion recover 20 / 35 / 50 (+10 / 20 / 30% of his missing energy) of Energy, also recovers 5 / 10 / 15% of his maximum health. (Assisting halves this values)


Lion's Claws
COST: 50 energy
COOLDOWN: 10 / 9 / 8 / 7 / 6

Active: Xith's next attack within the next 6 seconds will deal bonus physical damage, based on target's missing health and how much energy you have when it was casted, and Slows the target for 3 seconds, decaying over duration. If the target is missing health it will be Stuned for 1 second and then Slowed for another second.

  • Damage: (+0.6 / 0.7 / 0.8 / 0.9 / 1 per every 1% of current energy) (+110 / 120 / 130 / 140 / 150% AD) (+35% AP) (+3% of target's missing health)
  • Slow: 30 / 40 / 50 / 60 / 70%
  • Target's missing health to stun: 50 / 45 / 40 / 35 / 30%


Rhinoceros' Strengh
COST: 10 energy per second
COOLDOWN: 5

Toggle OFF: Increases Attack Damage.

Toggle ON: Doubles Toggle OFF bonus Attack Damage consuming Energy every second. Energy Regeneration is disabled.

  • Attack Damage: 8 / 16 / 24 / 32 / 40


Elephant's Skin
COST: 35% of current energy
COOLDOWN: 12

Passive: Xith gains Armor and Magic Resistance for every 10% of his maximum energy that he haves.

Active: Creates an Absortion Shield that absorbs a certain amount of damage, incresed by the energy used to cast this ability, and gains Life steal bonus for 4 seconds.

  • Armor and magic resistance: 0.7 / 1.4 / 2.1 / 2.8 / 3.5
  • Total armor and magic resistance: 7 / 14 / 21 / 28 / 35
  • Shield: 40 / 70 / 100 / 130 / 160 (+0.5 / 0.8 / 1.1 / 1.5 / 1.8 per every point of energy spend) (+35% Bonus AD) (+90% AP)
  • Life steal bonus: 3 / 6 / 9 / 12 / 15%


Dragon's Breath
RANGE: 1000
COST: 100% of current energy
COOLDOWN: 100 / 85 / 70

Unleash a mighty fire breath that deals massives amount of magic damage, this damage is incresed on how much energy Xith haves when it was casted, in a conic 100º area in front of him. Also leaving a trail of flames that burns out 2% of enemy maximum health every second for 5 seconds.

Xith recovers 10% of his maximum energy for every enemy champion hit with the initial cast of the spell.

  • Damage: (+1 / 1.75 / 2.5 per every point of energy spend) (+60% AD) (+100% AP)


Notes

I tried to create a Champion that can be played like AD/AP/Fighter/Tank with all Jungle potential because of the Passive using Energy but a new different form of play, because if you use an Ability First, the other become weakers because your energy is needed to enhace them. The order that you uses the abilitys determines what becames stronger and what becomes weaker. Also i tried to make him a good Ganker with some Soft and Hard CC on the same ability, you will need cooperation for making a Stun on the Gank but with Full Energy a 10% Movement Speed Bonus from 335 base Speed is good i think. I still need to make a good Icon for him.

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