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Xod-Holder of the Sharda Blade

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] N/A
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
meele 175 Move. speed N/A


Bring them Down
Archmage's Savvy mastery s1

Xod's basic attacks Silence icon silence a target for 0.5/0.75/1 seconds, and deal 5-75 magic damage per second over 4 seconds.

This effect cannot occur on the same target for 10 seconds.


|description3 = Xod also gains bonus attack damage equal to 10% of his bonus health

Cut and Run
RANGE: 425
COST: 25 mana
COOLDOWN: 3
Lethality mastery s1

Active: Xod slashes a target dealing physical damage. This applies on hit effects.

  • Physical Damage: 20 / 35 / 50 / 75 / 90
(+110% AD)


Stab Rush
RANGE: 625
COST: 50 mana
COOLDOWN: 15
Quickness mastery s1

Active: Xod dashes in a direction dealing magic damage to enemies hit.

  • Magic Damage: 70 / 90 / 110 / 150 / 200 (+6 / 7 / 8 / 8.5 / 9% maximun health)

Every time Blade Dash hits an enemy target, the cooldown is reduced by 1.5 seconds.


Power of Sharda
COST: 70 mana
COOLDOWN: 14
Observer

Passive: Whenever Xod is shielded by any source, he gains bonus attack speed for each shield he has on himself.

  • Bonus Attack speed: 20% / 25% / 30% / 35% / 40%

Active: Xod shields himself from damage for 7 seconds. As the shield holds, Nixel's basic attacks heal himself and Slash will deal 50% damage to nearby enemies.

  • Shield Strength: 70 / 100 / 150 / 200 / 250 (+80% AP)
  • Heal: (5% maximum health)


Bladesman Rage
RANGE: 725
COST: 100 mana
COOLDOWN: 120/100/90
Rally

Active: Xod blasts the area around him dealing massive physical damage to enemy targets, Slow icon slowing their movement and attack speed by 50% for 4 seconds.

  • Physical damage: 200 / 350 / 450 (+200% bonus AD)

Xod then gains 150 bonus health for each champion hit by Bladesman Rage.


PATCH CHANGES 4/15/16- W cooldown reduction reduced to 1.5 seconds fron 2 seconds. 4/24/16- Name changed from Nixel, to Xod. 7/3/16- Passive now grants bonus attack damage based off bonus health, and ultimate now give 150 bonus health for each champion hit.

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