Mallury – The King of Death
Secondary Bar ManaAuthorauthor missingLatest RevisionTBA
Role(s) | |
Fighter, Tank |
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Mallury, The King of Death is a champion in League of Legends.
Abilities[]
Changes[]
Update 7:
- R (active) bonus attack damage changed to 15 / 25 / 35 from 30 / 50 / 70
Update 6:
- R (active) bonus armor changed to 10% / 20% / 30% from 5% / 15% / 30%
- The scaling just didn't feel right.
- R (active) bonus magic resist changed to 15% / 25% / 35% from 10% / 20% / 35%
- The scaling just didn't feel right.
- The bonus magic damage from the passive of Bloodrain no longer applies to the active of Bloodrain
- We don't think that the passive is a good combination with the active because of the damage of time. It isn't a burst ability.
- E damage changed to 80 / 110 / 140 / 170 / 200 (+ 50% bonus AD) from 80 / 110 / 150 / 190 / 250 (+ 75.5% bonus AD)
- Reduced the base damage and scaling, since this isn't his primary damage ability.
- Q damage changed to 90 / 120 / 150 / 180 / 210 (+ 70% bonus AD) from 70 / 115 / 145 / 185 / 220 (+ 55.5% bonus AD)
- We reduced the base damage late game, and increased the scaling, because this is his primary damage ability.
- Q slow changed to 10% / 15% / 20% / 25% / 30% from 10% / 15% / 20% / 35% / 45%
- The scaling just wasn't right, so we fixed it.
- Q mama cost changed to 50 / 55 / 60 / 65 / 70 from 20 / 25 / 30 / 35 / 40
- W mana cost changed to 80 / 90 / 100 / 110 / 120 from 120
Update 5:
- Cleaned up some text for his E and R ability
- Q cooldown changed to 12 / 11 / 10 / 9 / 8 from 12 / 11 / 10.5 / 9.75 / 9
Update 4:
- W cooldown changed to 20 / 18 / 16 / 14 / 12 from 30
- E cooldown changed to 15 from 17.2
- R cooldown changed to 110 / 90 / 70 from 110 / 90 / 75
Update 3:
- Bonus health per soul (from passive) changed to 20 / 40 / 80 (based on level) from 20 / 50 / 105 (based on level)
- Melee range changed to 185 from 225
- A range of 225 was a big mistake. We know that 185 is still high for a melee champion, but we want this champion to be unique.
- Bloodrain duration changed to 4 / 4.5 / 5 / 5.5 / 6 from 4 / 5 / 6 / 7 / 8
- Q slow duration changed to 2 / 2.25 / 2.5 / 2.75 / 3 from 2 / 2.25 / 2.45 / 2.55 / 2.7
- Health regen per 5 changed to 6.70 (+0.775) from 9.754 (+0.643)
- Magic reset changed to 30 from 29 / Magic reset per level changed to 1.25 from 5.5
- Again a big-mistake that has been made while making this champion. Changed to match the normal amount of magic resist.
Update 2:
- Cleaned up some text
- The passive of Bloodrain has been reworked a bit
- Some small changes to all his ability's
Update 1:
- Updated grammar
- Fear of Angry reworked to Skullfire
- Updated Icons