Active: Gangplank shoots a target enemy with his pistol, dealing physical damage. If it is killed with this ability, he gains extra gold and refunds half the mana cost. This ability can critically strike and applies on-hit effects, including his passive.
Active: Gangplank eats a large amount of citrus fruit, instantly removing all crowd control effects on him, as well as healing himself. Gaining a stack of citrus fruit every few seconds, effected by cooldown reduction, up to 3 stacks.
Active: Gangplank signals his ship to fire a cannonball barrage upon a target 600-radius area for 5 seconds, granting vision of the area and slowing enemies inside it by 20%.
25 cannonballs randomly drop over on enemy units over the duration, prioritizing champions with lowest health, each one dealing magic damage to all enemies hit by the cannonball. Champions cannot be targeted by a cannonball more that once every 0.6 seconds.