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Touhou LoL - Alice, the Seven-Colored Puppeteer

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1 Growth 18 1 Growth 18
Health 345 (+75) Attack damage 48 (+3)
Health regen. 4.6 (+ 0.55) Attack speed 0.579 (+1.36%)
Mana 250 (+50) Armor 9 (+3)
Mana regen. 6.9 (+0.65) Magic resist. 30
Attack range 500 Mov. speed N/A

Alice, the Seven-Colored Puppeteer is a custom Touhou champion in League of Legends.

Abilities

Little Legion
MCLucky Alice P

Every doll summoned lets Alice gain 5 / 10 / 15 / 20 bonus ability power and every 10 ability power lets Alice's dolls gain 1% attack speed. These bonuses do not stack with themselves.


Shanghai Doll
RANGE: 800
COST: 60 mana
COOLDOWN: 19 / 18 / 17 / 16 / 15
MCLucky Alice Q

Active: Summons a melee doll that attacks nearby enemies, dealing physical damage and lasts for 10 seconds. While it exists, it can cast Cutie Phalanx once. Holding this ability for more than one second on an enemy orders Shanghai to attack it instead.

  • Health: 200 / 250 / 300 / 350 / 400 (10 x level)
  • Armor: 60
  • Magic resistance: 30
  • Attack speed: 1.750
  • Attack range: 125
  • Movement speed: 425

  • Physical damage shanghai: 40 + (6 x level) (+ 20% AP)


Cutie Phalanx
RANGE: 600
COST: 20 / 15 / 10 / 15 / 0 mana
MCLucky Alice Q1

Active: Charges towards an enemy target, dealing magic damage. Soulless Folk Dance can be used once within 5 seconds after casting this ability.

  • Magic damage: 30 / 45 / 60 / 75 / 90 (+ 50% AP)


Soulless Folk Dance
COST: 20 / 15 / 10 / 5 / 0 mana
MCLucky Alice Q2

Active: Shanghai rapidly spins its lance around towards a target for 3 seconds, dealing magic damage to nearby enemies every second. If a unit isn't targeted, Shanghai stays in place.

  • Magic damage per second: 15 / 25 / 35 / 45 / 55 (+ 20% AP)
  • Maximum magic damage: 45 / 75 / 105 / 135 / 165 (+ 60% AP)
  • Radius: 175


Russian Doll
RANGE: 600
COST: 60 mana
COOLDOWN: 19 / 18 / 17 / 16 / 15
MCLucky Alice W

Active: Summons a ranged doll that attacks nearby enemies, dealing magic damage and lasts for 10 seconds. While it exists, it can cast Straw Doll Kamikaze once. Holding this ability for more than one second on an enemy orders Russia to attack it instead.

  • Health: 150 / 200 / 250 / 300 / 350 (5 x level)
  • Armor: 30
  • Magic resistance: 60
  • Attack speed: 1.500
  • Attack range: 625
  • Movement speed: 400

  • Magic damage russian: 30 + (5 x level) (+ 20% AP)


Straw Doll Kamikaze
RANGE: 800
COST: 20 / 15 / 10 / 5 / 0 mana
MCLucky Alice W1

Active: Russia launches itself towards a target area at the cost of half its current health, dealing magic damage and slows nearby enemies for 2 seconds. Artful Sacrifice can be used within 5 seconds after casting this ability.

  • Magic damage: 40 / 60 / 80 / 100 / 120 (+ 40% AP)
  • Radius: 250
  • Slow: 20% / 30% / 40% / 50% / 60%


Artful Sacrifice
COST: 20 / 15 / 10 / 5 / 0 mana
MCLucky Alice W2

Active: Russia explodes, dealing magic damage to nearby enemies and knocks them back. Russia disappears.

  • Magic damage: 40 / 60 / 80 / 100 / 120 (+ 40% AP)
  • Radius: 300
  • Knockback distance: 175


Holland Doll
RANGE: 700
COST: 60 mana
COOLDOWN: 19 / 18 / 17 / 16 / 15
MCLucky Alice E

Active: Summons a ranged doll that attacks nearby enemies, dealing magic damage and lasts for 10 seconds. While it exists, it can cast Doll of Round Table once. Holding this ability for more than one second on an enemy orders Holland to attack it instead.

  • Health: 175 / 225 / 270 / 325 / 375 (7.5 x level)
  • Armor: 45
  • Magic resistance: 45
  • Attack speed: 1.250
  • Attack range: 375
  • Movement speed: 375

  • Magic damage holland: 20 + (4 x level) (+ 20% AP)


Doll of Round Table
RANGE: 700
COST: 20 / 15 / 10 / 5 / 0 mana
MCLucky Alice E1

Active: Holland fires a healing orb at a targeted location, recovering any affected allies' health. Tripwire can be used within 5 seconds after casting this ability.

  • Health restored: 30 / 50 / 70 / 90 / 110 (+ 40% AP)


Tripwire
RANGE: 1200
COST: 20 / 15 / 10 / 5 / 0 mana
MCLucky Alice E2

Active: Alice and all her dolls fire a burst of energy at the targeted location, dealing damage to any affected enemy. Consecutive bolts deal magic damage equal to half of the previous instance.

  • Magic damage: 60 / 80 / 100 / 120 / 140 (+ 50% AP)
  • Maximum magic damage: 112.5 / 150 / 187.5 / 225 / 262.5 (+ 93.75% AP)


Lemming's Parade
RANGE: 2000
COST: 100 mana
COOLDOWN: 160 / 140 / 120
MCLucky Alice R

Active: Alice channels for 1 second, then summons a total of 20 marching dolls towards the target direction over 6 seconds. The dolls detonate when they touch an enemy or at the end of the march, dealing magic damage.

  • Magic damage per doll: 75 / 110 / 145 (+ 20% AP)
  • Doll running speed: 1200
  • Doll detonation radius: 150


Notes and Nonsense

Alice is a magician, previously a human. She lives in the Forest of Magic and is MCLucky Marisa Marisa's neighbour. She loves dolls, and has inhumane dexterity to control an army of them with magic threads, good enough that most people wouldn't notice that they are actually under her control. She does not find it enjoyable to win battles with overwhelming power, and also hates fighting with her full power, because if she lost even if she used all her power, it means the end of ropes for her. Her personality is rather tough on the outside and cowardly on the inside.

"Big things are combined small ones!"
Alice Margatroid
  • Passive: Versatility and sheer numbers is Alice's game. The more you can summon, the more bonus AP you get. The more AP you have, the better your doll's attack rate can be.
  • Q: Summons a melee physical doll with good armor and poor magic resist. While it exists, you may order it to charge to an enemy, and after the charge, you may choose to immediately spin, or delay it. Call it a mini-Garen Garen.
  • W: Summons a ranged magic doll with good magic resist and poor armor. While it exists, you may choose to sacrifice and launch it to a target enemy, and add salt to injury by detonating it after launching it. Unlike Shanghai and Holland, Russia is destroyed after using both abilities. Call it a walking Satchel Charge.png Satchel Charge with a Nocturne Nocturne ultimate.
  • E: Summons a ranged assist-type doll with average magic resist and armor. While it exists, it can fire a skill shot heal for allies. The second part of this ability makes Holland Doll dangerous, as it allows Alice and all of her dolls to fire a nuke barrage towards a targeted direction. Call it a Lulu Lulu doll that has Glitterlance.png Glitterlance
  • R: AoE ultimate. Works like Gangplank Gangplank's Cannon Barrage.png Cannon Barrage, except that the dolls march towards the target direction instead of in an AoE.

Theoretical Item Build:

Summoner's Rift
Starting Item
Consumables Item

Quotes

Upon selection
  • "United we stand, divided we stand."
Attacking
  • "I'll toy around with this enemy."
  • "Attack, my dolls!"
  • "Victory through numbers."
  • "My hands are pretty full over here."
  • "Won't know unless I try."
Attacking with MCLucky Alice Q Shanghai
  • "Ready your lance."
  • "Soldiers, charge!"
Attacking with MCLucky Alice W Russia
  • "Prepare the firearms."
  • "Blast from afar."
Attacking with MCLucky Alice E Holland
  • "Charging up magic."
  • "Support fire unit, engage."
Movement
  • "Someday I'll make an independent doll."
  • "I hope there's enough gunpowder for today."
  • "How many can I control at once?"
  • "Strength in numbers."
  • "Marching onward."
  • "Ordering people isn't as easy as you think."
  • "I hope there's enough gunpowder for today."
  • "Fetching design ideas."
Moving with MCLucky Alice Q Shanghai
  • "Moving the front line."
Moving with MCLucky Alice W Russia
  • "Moving the back line."
Moving with MCLucky Alice E Holland
  • "Moving the support."
Taunt
  • "You're good enough for me to use a couple more dolls than usual."
  • "Get some obedient servants like me, then perhaps it'll be easier."
  • "Do you think you can even touch me?"
Joke
  • *Starts a silent doll play slapping each other then sighs*
  • *Starts a doll play* "Will anyone be my friend?" "I can be your friend." "Will anyone else be my friend?" *sighs*
  • "Stop asking for more doll plays, my hands are already tired because of you."

Alice is a rather complex champion that makes you feel like you're controlling a person who is controlling others to do her job. The play style will feel like your champion really isn't doing anything, but it's her minions who is doing all her work. Imagine controlling 3 different mini-champions in 1, that describes her perfectly. You will feel like you're actually controlling a team when you play as her. Alice can actually control much more dolls than this, but she doesn't want to in League of Legends, or there wouldn't be any fun. --Mineko Charat Lucky (talk) 03:11, January 9, 2013 (UTC)

Awesome Music Time

Grimoire of Alice 425px
Doll Judgment ~ The Girl who Played with People's Shapes
425px

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