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Marion, Liandry's Child

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The name refuses to show up in the box, and I'm too terrible at this stuff to know why.

Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range 450 Move. speed N/A

Marion, Liandry's Child is a pretended champion that will never be in League of Legends.

Abilities

Eyes of Torment
ChampionSquare

Pain: Marion converts 10% of all received damage into Pain. Pain is used as resource for her skills. Pain will passively generate when in combat at 1 unit per second, and will deplete at 2 units per second after leaving combat.

Torment: Marion's spell damage on champions will trigger damage over time, dealing 1% (+1% per every 100 AP) of the target's health over 3 seconds. Eyes of Torment's damage will double on movement-impaired champions. Minions are unaffected by Torment.


Haunting Guise
RANGE: 600
COST: 35 pain
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

Active: Marion gazes at targeted champion, leashing the targeted enemy and granting true sight of the target. Marion will steal 5% of the target's speed over 2.5 seconds on 0.5 second ticks, while dealing magic damage every tick. If the leash is not broken by the end of the duration, the target is slowed by 25% for 2 seconds, and Marion retains the stolen movement speed for 2 seconds, and an additional tick with double damage is dealt. If the leash breaks prematurely, Marion will take 5% of her current health as damage per tick that remains.

  • Damage Per Tick: 5 / 10 / 15 / 20 / 30 (+ 15% AP)
  • Last Tick Damage: 10 / 20 / 30 / 40 / 60 (+ 30% AP)
  • Total Damage: 35 / 70 / 105 / 140 / 210 (+105% AP)


Ruined Porcelain
RANGE: 275
COST: 20 pain
COOLDOWN: 10 / 9 / 8 / 7 / 6
ChampionSquare

Passive: Marion reflects a percentage of all incoming damage from basic attacks as magic damage.

  • Damage Reflected: 5 / 10 / 15 / 20 / 25%

Active: Marion shatters herself, sending out shards of porcelain, damaging Marion for 5% of her current health and shredding a percent of her armor and magic resistance. Any enemies struck by the shards have their armor shredded for an equivalent amount and are dealt magic damage.

  • Damage: 50 / 60 / 70 / 80 / 90


Love Through Pain
RANGE: 675
COST: 25 pain
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Active: Marion lashes out in a 55 degree cone, striking an enemy unit, prioritizing champions. Marion deals magic damage, and steals an equal amount as health. If an allied champion is in vicinity, the healing will be split between the ally champion and Marion. If used on an allied unit, prioritizing champions, Marion will sacrifice her own health and heal the target for the same amount.

  • Damage: 30 / 40 / 50 / 60 / 80 (+ 45% AP) (+ 5% Current Health)
  • Heal: 30 / 40 / 50 / 60 / 80 (+ 45% AP) (+ 5% Current Health)


Bonded Suffering
RANGE: 900
COST: 70 pain
COOLDOWN: 120
ChampionSquare

Marion throws her marionette handle forward, attaching to the first enemy champion. Marion then binds herself to the target, reflecting a percentage of incoming damage to the bound target, and receiving a percentage of the damage the bound target receives. All crowd control received is reflected as well. The bound target receives additional magic damage every second for the duration of the bind. The binding lasts until either Marion or the target dies, or for 4 seconds. Marion is unable to use any of her skills until the binding has expired.

  • Damage Per Tick: 50 / 75 / 100 (+ 25% AP)
  • Total Damage: 200 / 300 / 400 (+100% AP)
  • Damage Reflected: 75 / 100 / 125%
  • Damage Received: 100 / 75 / 50%


If it hadn't been implied, Marion is a Marionette. A really old and nearly broken one. It's supposed to be slightly, if not somewhat depressing and unnerving. No arts, because I'm too lazy to try. Another day!

If there's a lore, I'm not thinking about it. Obviously designed around the item "Liandry's Torment", and I focused on a massive amount of DoT magic damage (heck, look at the passive). No idea how broken/underpowered/balanced of a support this would be, but I'm throwing it out there. Feedbacks is my best friend here, and this is fun.

Now that's over, going to add a few lines I would've used, for the sheer fun of it.

Lines for Fun:

Selection:

"One does not have to bleed in order to suffer."

Movement:

"Broken, but moving."

"No one has hurt like I have."

"Every step could be my last."

"Pain in every step."

"Without one to hold me."

"I drag this burden along."

"Somebody to share the pain."

"Too fragile to walk."

"Pain is not weakness."

"Dying would be easier."

"Decayed and destroyed."

Attacking:

"Share the suffering."

"Bleed for me."

"Break like I do."

"Tormented by the tormented."

"Do you feel the pain?"

"Pain is the reality."

"Death is not the end."

"Torn apart by pain."

"Ravaged by the ravaged."

"Scream, it soothes me."

"I cannot shed tears like you can."

"Fall apart."

"Rot and ruin."

"Red is a beautiful color."

"This is a fun game."

"Abandon hope in suffering."

"Rot away in pain."

Joke:

Marion grabs her handle and acts as if she were a puppeteer.

"I used to have a puppeteer. Seems I was too much to handle."

"I would take painkillers, but alas, look, I'm a puppet."

"They say puppets make children happy. Come on, smile!"

"Hmm... I might be getting better at this."

"I am my own master. I make my own choices. See?"

"I suppose this is what they call 'getting a hold of yourself'."

Taunt:

Marion holds one of her handle strings with both hands, and makes a gesture to strangle.

"I will share my suffering with you."

"Come close, learn the pain I have learned."

"This will not measure close to the suffering I endure."

"My suffering will bear your suffering."

Upon using Haunting Guise:

"Fear me."

"Look at me."

"Run away."

"Feel fear."

"Do I scare you?"

Upon using Ruined Porcelain:

"It hurts."

"I hate this"

"Falling apart again."

"The torment."

"Does it hurt?"

Upon using Love Through Pain:

"Pain for pain."

"Torment for torment."

"Suffering for suffering."

"Your blood soothes me."

"Your screams are music."

Upon using Bonded Suffering:

"Now we shall hurt... together."

"Now you shall my pain."

"Who shall break first?"

"We are one in suffering."

"You cannot run from my torment."

Upon Death:

Marion backs away, cracking, and falls over, breaking into pieces.

"Suffering, even before death."

"The pain is ending."

"Perhaps death was the end."

"Released."

"Thank you."

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